mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 03:35:10 +00:00
DebugUI cleanup
This commit is contained in:
parent
b12658a7a7
commit
d008bbf5df
4 changed files with 314 additions and 126 deletions
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@ -185,7 +185,7 @@ Camera:
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@ -226,13 +226,13 @@ RectTransform:
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--- !u!114 &96506774
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--- !u!114 &96506774
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@ -391,7 +391,7 @@ MonoBehaviour:
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@ -476,7 +476,7 @@ AudioSource:
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serializedVersion: 4
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Volume: 1
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m_Pitch: 1
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m_Pitch: 1
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@ -651,7 +651,7 @@ Camera:
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@ -710,82 +710,6 @@ Transform:
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--- !u!114 &848278999
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--- !u!222 &848279000
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--- !u!1 &882508661
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--- !u!1 &882508661
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@ -899,7 +823,7 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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- {fileID: 848278998}
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@ -958,7 +882,7 @@ Canvas:
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m_Camera: {fileID: 519420031}
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m_Camera: {fileID: 79134728}
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m_ReceivesEvents: 1
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@ -1479,6 +1403,141 @@ MonoBehaviour:
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--- !u!224 &1675851266
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--- !u!114 &1675851267
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@ -1776,7 +1835,7 @@ MonoBehaviour:
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@ -4,66 +4,110 @@ using UnityEngine;
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using TMPro;
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using TMPro;
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// hardcoded because im lazy
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namespace RhythmHeavenMania
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namespace RhythmHeavenMania
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{
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{
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public class DebugUI : MonoBehaviour
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public class DebugUI : MonoBehaviour
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{
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{
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public GameObject Template;
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public GameObject Template;
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|
||||||
|
private int indexL;
|
||||||
|
private int indexR;
|
||||||
|
|
||||||
|
private TMP_Text Title;
|
||||||
private TMP_Text SongPosBeats;
|
private TMP_Text SongPosBeats;
|
||||||
|
private TMP_Text SecPerBeat;
|
||||||
|
private TMP_Text SongPos;
|
||||||
private TMP_Text BPM;
|
private TMP_Text BPM;
|
||||||
|
|
||||||
private TMP_Text currEvent;
|
private TMP_Text currEvent;
|
||||||
private TMP_Text eventLength;
|
private TMP_Text eventLength;
|
||||||
private TMP_Text eventType;
|
private TMP_Text eventType;
|
||||||
|
private TMP_Text currentGame;
|
||||||
|
|
||||||
|
|
||||||
|
private TMP_Text graphicsDeviceName;
|
||||||
|
private TMP_Text operatingSystem;
|
||||||
|
private TMP_Text fps;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < 5; i++)
|
CreateDebugUI(out Title); SetText(Title, "Rhythm Heaven Mania v1.0 BRAEDON DEBUG PLAYTEST");
|
||||||
{
|
CreateDebugUI(out SongPosBeats);
|
||||||
GameObject debug = Instantiate(Template, Template.transform.parent);
|
CreateDebugUI(out SongPos);
|
||||||
debug.SetActive(true);
|
CreateDebugUI(out SecPerBeat);
|
||||||
debug.transform.localPosition = new Vector3(Template.transform.localPosition.x, Template.transform.localPosition.y - 44.9301f * i);
|
CreateDebugUI(out BPM);
|
||||||
|
|
||||||
|
Separate();
|
||||||
|
|
||||||
|
CreateDebugUI(out currEvent);
|
||||||
|
CreateDebugUI(out eventLength);
|
||||||
|
CreateDebugUI(out eventType);
|
||||||
|
CreateDebugUI(out currentGame);
|
||||||
|
|
||||||
|
|
||||||
|
CreateDebugUI(out operatingSystem, true); SetText(operatingSystem, SystemInfo.operatingSystem);
|
||||||
|
CreateDebugUI(out graphicsDeviceName, true); SetText(graphicsDeviceName, SystemInfo.graphicsDeviceName);
|
||||||
|
CreateDebugUI(out fps, true);
|
||||||
|
|
||||||
switch (i)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
SongPosBeats = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
BPM = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
currEvent = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
eventLength = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
eventType = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
SongPosBeats.text = $"SongPosBeats: {Conductor.instance.songPositionInBeats}";
|
SetText(SongPosBeats, $"Song Position In Beats: {Conductor.instance.songPositionInBeats}");
|
||||||
BPM.text = $"BPM: {Conductor.instance.songBpm}";
|
SetText(SongPos, $"Song Position: {Conductor.instance.songPosition}");
|
||||||
|
SetText(BPM, $"BPM: {Conductor.instance.songBpm}");
|
||||||
|
SetText(fps, $"FPS: {1.0f / Time.smoothDeltaTime}");
|
||||||
|
SetText(SecPerBeat, $"Seconds Per Beat: {Conductor.instance.secPerBeat}");
|
||||||
|
|
||||||
|
|
||||||
|
SetText(currentGame, $"Current Game: {GameManager.instance.currentGame}");
|
||||||
|
|
||||||
|
int minus = 0;
|
||||||
|
|
||||||
if (GameManager.instance.Beatmap.entities.Count > 0)
|
if (GameManager.instance.Beatmap.entities.Count > 0)
|
||||||
if (GameManager.instance.currentEvent - 1 >= 0)
|
|
||||||
{
|
{
|
||||||
currEvent.text = $"CurrentEvent: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - 1].datamodel}";
|
if (GameManager.instance.currentEvent - 1 >= 0) minus = 1;
|
||||||
eventLength.text = $"Event Length: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - 1].length}";
|
|
||||||
eventType.text = $"Event Type: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - 1].type}";
|
SetText(currEvent, $"CurrentEvent: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - minus].datamodel}");
|
||||||
}
|
SetText(eventLength, $"Event Length: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - minus].length}");
|
||||||
|
SetText(eventType, $"Event Type: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - minus].type}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CreateDebugUI(out TMP_Text t, bool right = false)
|
||||||
|
{
|
||||||
|
GameObject debug = Instantiate(Template, Template.transform.parent);
|
||||||
|
debug.SetActive(true);
|
||||||
|
|
||||||
|
if (right)
|
||||||
|
{
|
||||||
|
debug.transform.localPosition = new Vector3(322.69f, Template.transform.localPosition.y - 34f * indexR);
|
||||||
|
debug.GetComponent<TMP_Text>().alignment = TextAlignmentOptions.Right;
|
||||||
|
debug.transform.GetChild(0).GetComponent<TMP_Text>().alignment = TextAlignmentOptions.Right;
|
||||||
|
indexR++;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
currEvent.text = $"CurrentEvent: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent].datamodel}";
|
debug.transform.localPosition = new Vector3(Template.transform.localPosition.x, Template.transform.localPosition.y - 34f * indexL);
|
||||||
eventLength.text = $"Event Length: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent].length}";
|
indexL++;
|
||||||
eventType.text = $"Event Type: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent].type}";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
t = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Separate(bool right = false)
|
||||||
|
{
|
||||||
|
if (right)
|
||||||
|
indexR++;
|
||||||
|
else
|
||||||
|
indexL++;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetText(TMP_Text t, string text)
|
||||||
|
{
|
||||||
|
t.transform.parent.GetComponent<TMP_Text>().text = $"<mark=#3d3d3d padding=\"44.9301, 44.9301, 44.9301, 44.9301\">{text}</mark>";
|
||||||
|
t.text = text;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -107,9 +107,9 @@ Material:
|
||||||
- _Parallax: 0.02
|
- _Parallax: 0.02
|
||||||
- _PerspectiveFilter: 0.875
|
- _PerspectiveFilter: 0.875
|
||||||
- _Reflectivity: 10
|
- _Reflectivity: 10
|
||||||
- _ScaleRatioA: 0.90909094
|
- _ScaleRatioA: 0.9
|
||||||
- _ScaleRatioB: 0.73125
|
- _ScaleRatioB: 0.73125
|
||||||
- _ScaleRatioC: 0.7386364
|
- _ScaleRatioC: 0.73125
|
||||||
- _ScaleX: 1
|
- _ScaleX: 1
|
||||||
- _ScaleY: 1
|
- _ScaleY: 1
|
||||||
- _ShaderFlags: 0
|
- _ShaderFlags: 0
|
||||||
|
@ -148,6 +148,7 @@ Material:
|
||||||
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &11400000
|
--- !u!114 &11400000
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -165,11 +166,11 @@ MonoBehaviour:
|
||||||
materialHashCode: 462855346
|
materialHashCode: 462855346
|
||||||
m_Version: 1.1.0
|
m_Version: 1.1.0
|
||||||
m_SourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
|
m_SourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
|
||||||
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75,
|
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
|
||||||
type: 3}
|
|
||||||
m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
|
m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
|
||||||
m_AtlasPopulationMode: 1
|
m_AtlasPopulationMode: 1
|
||||||
m_FaceInfo:
|
m_FaceInfo:
|
||||||
|
m_FaceIndex: 0
|
||||||
m_FamilyName: Liberation Sans
|
m_FamilyName: Liberation Sans
|
||||||
m_StyleName: Regular
|
m_StyleName: Regular
|
||||||
m_PointSize: 86
|
m_PointSize: 86
|
||||||
|
@ -313,15 +314,20 @@ Texture2D:
|
||||||
Hash: 00000000000000000000000000000000
|
Hash: 00000000000000000000000000000000
|
||||||
m_ForcedFallbackFormat: 4
|
m_ForcedFallbackFormat: 4
|
||||||
m_DownscaleFallback: 0
|
m_DownscaleFallback: 0
|
||||||
|
m_IsAlphaChannelOptional: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Width: 0
|
m_Width: 0
|
||||||
m_Height: 0
|
m_Height: 0
|
||||||
m_CompleteImageSize: 0
|
m_CompleteImageSize: 0
|
||||||
|
m_MipsStripped: 0
|
||||||
m_TextureFormat: 1
|
m_TextureFormat: 1
|
||||||
m_MipCount: 1
|
m_MipCount: 1
|
||||||
m_IsReadable: 1
|
m_IsReadable: 1
|
||||||
|
m_IsPreProcessed: 0
|
||||||
|
m_IgnoreMasterTextureLimit: 0
|
||||||
m_StreamingMipmaps: 0
|
m_StreamingMipmaps: 0
|
||||||
m_StreamingMipmapsPriority: 0
|
m_StreamingMipmapsPriority: 0
|
||||||
|
m_VTOnly: 0
|
||||||
m_AlphaIsTransparency: 0
|
m_AlphaIsTransparency: 0
|
||||||
m_ImageCount: 1
|
m_ImageCount: 1
|
||||||
m_TextureDimension: 2
|
m_TextureDimension: 2
|
||||||
|
@ -335,9 +341,11 @@ Texture2D:
|
||||||
m_WrapW: 0
|
m_WrapW: 0
|
||||||
m_LightmapFormat: 0
|
m_LightmapFormat: 0
|
||||||
m_ColorSpace: 0
|
m_ColorSpace: 0
|
||||||
|
m_PlatformBlob:
|
||||||
image data: 0
|
image data: 0
|
||||||
_typelessdata:
|
_typelessdata:
|
||||||
m_StreamData:
|
m_StreamData:
|
||||||
|
serializedVersion: 2
|
||||||
offset: 0
|
offset: 0
|
||||||
size: 0
|
size: 0
|
||||||
path:
|
path:
|
||||||
|
|
|
@ -310,5 +310,82 @@
|
||||||
"beat": 103.5,
|
"beat": 103.5,
|
||||||
"datamodel": "karateman/rock"
|
"datamodel": "karateman/rock"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"beat": 104.75,
|
||||||
|
"datamodel":"gameManager/switchGame/clappyTrio"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 105,
|
||||||
|
"datamodel": "clappyTrio/bop"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 106,
|
||||||
|
"datamodel": "clappyTrio/bop"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 107,
|
||||||
|
"datamodel": "clappyTrio/bop"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 108,
|
||||||
|
"datamodel": "clappyTrio/prepare_alt"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 109,
|
||||||
|
"length": 1,
|
||||||
|
"datamodel": "clappyTrio/clap"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 112,
|
||||||
|
"datamodel": "clappyTrio/bop"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 113,
|
||||||
|
"datamodel": "gameManager/switchGame/forkLifter"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 114,
|
||||||
|
"datamodel": "forkLifter/pea"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 117,
|
||||||
|
"datamodel": "forkLifter/pea"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 121,
|
||||||
|
"datamodel": "gameManager/switchGame/spaceball"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 121,
|
||||||
|
"datamodel": "spaceball/shoot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 123,
|
||||||
|
"datamodel": "spaceball/shoot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 125,
|
||||||
|
"datamodel": "spaceball/shootHigh"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 128,
|
||||||
|
"datamodel": "gameManager/switchGame/karateman"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 129,
|
||||||
|
"datamodel": "karateman/pot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 131,
|
||||||
|
"datamodel": "karateman/bulb"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 133,
|
||||||
|
"datamodel": "karateman/kick"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"beat": 135,
|
||||||
|
"datamodel": "gameManager/switchGame/spaceball"
|
||||||
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
Loading…
Reference in a new issue