Added animations to the Wizard in Wizard's Waltz

This commit is contained in:
Carson Kompon 2022-03-03 23:08:55 -05:00
parent 7ddeffaf34
commit ca48e23892
16 changed files with 306 additions and 4 deletions

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@ -7,6 +7,7 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
{ {
public class Wizard : MonoBehaviour public class Wizard : MonoBehaviour
{ {
public Animator animator;
public GameObject shadow; public GameObject shadow;
private WizardsWaltz game; private WizardsWaltz game;
@ -34,8 +35,18 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
shadow.transform.localScale = new Vector3(scale, scale, 1); shadow.transform.localScale = new Vector3(scale, scale, 1);
} }
private void LateUpdate()
{
if (PlayerInput.Pressed(true))
{
animator.Play("Magic", 0, 0);
}
}
public void Magic(Plant plant, bool hit) public void Magic(Plant plant, bool hit)
{ {
animator.Play("Magic", 0, 0);
if(plant == null) if(plant == null)
{ {
// TODO: Play empty A press sound // TODO: Play empty A press sound