mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
Spaceball pretty much finalized.
This commit is contained in:
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24 changed files with 2225 additions and 285 deletions
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m_Father: {fileID: 6433985}
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GameObject:
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@ -11264,7 +11494,7 @@ SpriteRenderer:
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m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
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@ -11387,7 +11617,7 @@ Transform:
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--- !u!212 &1409967395
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SpriteRenderer:
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@ -13358,7 +13588,7 @@ Transform:
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- {fileID: 350516831}
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--- !u!114 &1850992747
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@ -13628,88 +13858,6 @@ SpriteRenderer:
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m_SpriteSortPoint: 0
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GameObject:
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m_Father: {fileID: 6433985}
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m_RootOrder: 2
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &2018765197
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SpriteRenderer:
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|
@ -14407,7 +14555,7 @@ MonoBehaviour:
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playerEntities: []
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currentEvent: 0
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currentPlayerEvent: 0
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txt: {fileID: 4900000, guid: 4b7512c586e16a847a5b8490bf35e852, type: 3}
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txt: {fileID: 4900000, guid: 50b54b23c06076c4598134813da27f18, type: 3}
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GameCamera: {fileID: 519420031}
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CursorCam: {fileID: 79134728}
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|
|
|
@ -104,12 +104,21 @@ namespace RhythmHeavenMania
|
|||
|
||||
mst_f = mst_f + (Time.deltaTime * framesSinceLastSame) * musicSource.pitch;
|
||||
|
||||
if (mst_f < lastMst_F)
|
||||
if (mst_f <= lastMst_F)
|
||||
{
|
||||
mst_f = lastMst_F;
|
||||
// mst_f = lastMst_F;
|
||||
float b = lastMst_F + (Time.deltaTime) * musicSource.pitch;
|
||||
|
||||
mst_f = b;
|
||||
// print(b);
|
||||
// print(mst_f + " " + b + " " + lastMst_F);
|
||||
}
|
||||
else if (mst_f < lastTime)
|
||||
{
|
||||
Debug.LogError("What the fuck.");
|
||||
}
|
||||
|
||||
print($"{lastMst_F}, {mst_f}");
|
||||
// print($"{lastMst_F}, {mst_f}");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -124,7 +133,7 @@ namespace RhythmHeavenMania
|
|||
|
||||
//determine how many beats since the song started
|
||||
songPositionInBeats = songPosition / secPerBeat;
|
||||
// print($"{musicSource.time}(AudioSource.time), {Time.frameCount}(Time.fasrameCount)");
|
||||
// print($"{mst_f}(AudioSource.time), {Time.frameCount}(Time.fasrameCount)");
|
||||
// print($"{musicSource.time}(0), {mst_f}");
|
||||
|
||||
|
||||
|
|
|
@ -91,6 +91,7 @@ namespace RhythmHeavenMania
|
|||
new GameAction("shoot", delegate { Spaceball.instance.Shoot(currentBeat, false, currentType); }, true ),
|
||||
new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, true ),
|
||||
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
|
||||
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
|
||||
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
||||
})
|
||||
};
|
||||
|
|
51
Assets/Scripts/Games/Spaceball/Alien.cs
Normal file
51
Assets/Scripts/Games/Spaceball/Alien.cs
Normal file
|
@ -0,0 +1,51 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RhythmHeavenMania.Games.Spaceball
|
||||
{
|
||||
public class Alien : MonoBehaviour
|
||||
{
|
||||
private Animator anim;
|
||||
|
||||
private float showBeat = 0;
|
||||
private bool isShowing = false;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
anim = GetComponent<Animator>();
|
||||
anim.Play("AlienIdle", 0, 0);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Conductor.instance.musicSource.isPlaying && !isShowing)
|
||||
{
|
||||
anim.Play("AlienSwing", 0, Conductor.instance.loopPositionInAnalog * 2);
|
||||
anim.speed = 0;
|
||||
}
|
||||
else if (!Conductor.instance.musicSource.isPlaying)
|
||||
{
|
||||
anim.Play("AlienIdle", 0, 0);
|
||||
}
|
||||
|
||||
if (isShowing)
|
||||
{
|
||||
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(showBeat, 1f);
|
||||
anim.Play("AlienShow", 0, normalizedBeat);
|
||||
anim.speed = 0;
|
||||
|
||||
if (normalizedBeat >= 2)
|
||||
{
|
||||
isShowing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Show(float showBeat)
|
||||
{
|
||||
isShowing = true;
|
||||
this.showBeat = showBeat;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Games/Spaceball/Alien.cs.meta
Normal file
11
Assets/Scripts/Games/Spaceball/Alien.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fdd5be636e18a974c94d01c287c07dd7
|
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -25,6 +25,8 @@ namespace RhythmHeavenMania.Games.Spaceball
|
|||
|
||||
private List<Beatmap.Entity> allCameraEvents = new List<Beatmap.Entity>();
|
||||
|
||||
public Alien alien;
|
||||
|
||||
public static Spaceball instance { get; set; }
|
||||
|
||||
public override void OnGameSwitch()
|
||||
|
|
|
@ -25,6 +25,9 @@ namespace RhythmHeavenMania.Games.Spaceball
|
|||
anim = GetComponent<Animator>();
|
||||
|
||||
e.gameObject = this.gameObject;
|
||||
|
||||
float rot = Random.Range(0, 360);
|
||||
Sprite.gameObject.transform.eulerAngles = new Vector3(0, 0, rot);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
|
@ -80,10 +83,6 @@ namespace RhythmHeavenMania.Games.Spaceball
|
|||
Instantiate(Spaceball.instance.Dust, Spaceball.instance.Dust.transform.parent).SetActive(true);
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
else if (Conductor.instance.songPositionInBeats < startBeat)
|
||||
{
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
public void MakeEligible(bool early, bool perfect, bool late)
|
||||
|
|
|
@ -57,12 +57,14 @@ namespace RhythmHeavenMania.Games.Spaceball
|
|||
public void Swing()
|
||||
{
|
||||
bool canHit = (EligibleHits.Count > 0) && (currentHitInList < EligibleHits.Count);
|
||||
|
||||
if (canHit)
|
||||
{
|
||||
if (EligibleHits[currentHitInList].perfect)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("spaceball/hit");
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(0, 8), 0, -600), 5f);
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(0, 25), 0, -600), 7f).SetEase(Ease.Linear);
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -95;
|
||||
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().enabled = false;
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<Animator>().enabled = false;
|
||||
|
|
|
@ -9,7 +9,7 @@ Material:
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@ -75,4 +75,3 @@ Material:
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m_BuildTextureStacks: []
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|
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@ -1,10 +1,10 @@
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@ -18,32 +18,29 @@
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"datamodel": "gameManager/switchGame/spaceball"
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@ -51,26 +48,29 @@
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@ -81,20 +81,14 @@
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"datamodel": "spaceball/shoot"
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@ -1,77 +1,11 @@
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"dependencies": {}
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.15.4",
|
||||
"depth": 0,
|
||||
|
@ -114,13 +48,6 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.1.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "2.0.0",
|
||||
"depth": 1,
|
||||
|
|
|
@ -8,7 +8,7 @@ AudioManager:
|
|||
Rolloff Scale: 1
|
||||
Doppler Factor: 1
|
||||
Default Speaker Mode: 2
|
||||
m_SampleRate: 0
|
||||
m_SampleRate: 96000
|
||||
m_DSPBufferSize: 1024
|
||||
m_VirtualVoiceCount: 512
|
||||
m_RealVoiceCount: 32
|
||||
|
|
|
@ -12,9 +12,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EnablePreviewPackages: 0
|
||||
m_EnablePackageDependencies: 0
|
||||
m_AdvancedSettingsExpanded: 1
|
||||
m_ScopedRegistriesSettingsExpanded: 1
|
||||
oneTimeWarningShown: 0
|
||||
m_Registries:
|
||||
|
@ -23,14 +20,12 @@ MonoBehaviour:
|
|||
m_Url: https://packages.unity.com
|
||||
m_Scopes: []
|
||||
m_IsDefault: 1
|
||||
m_Capabilities: 7
|
||||
- m_Id: scoped:jilleJr
|
||||
m_Name: jilleJr
|
||||
m_Url: https://npm.cloudsmith.io/jillejr/newtonsoft-json-for-unity
|
||||
m_Scopes:
|
||||
- jillejr.newtonsoft.json-for-unity
|
||||
m_IsDefault: 0
|
||||
m_Capabilities: 0
|
||||
m_UserSelectedRegistryName:
|
||||
m_UserAddingNewScopedRegistry: 0
|
||||
m_RegistryInfoDraft:
|
||||
|
@ -42,7 +37,6 @@ MonoBehaviour:
|
|||
m_Scopes:
|
||||
- jillejr.newtonsoft.json-for-unity
|
||||
m_IsDefault: 0
|
||||
m_Capabilities: 0
|
||||
m_Modified: 0
|
||||
m_Name: jilleJr
|
||||
m_Url: https://npm.cloudsmith.io/jillejr/newtonsoft-json-for-unity
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2020.3.24f1
|
||||
m_EditorVersionWithRevision: 2020.3.24f1 (79c78de19888)
|
||||
m_EditorVersion: 2020.3.25f1
|
||||
m_EditorVersionWithRevision: 2020.3.25f1 (9b9180224418)
|
||||
|
|
Loading…
Reference in a new issue