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Update README:
- Fix links to new workflows - Add release_1 builds - Remove note about Linux/Mac builds being broken
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## Prebuilt Binaries
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This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.
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### Release 1 alpha builds
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These builds do not include some of the features from Nightly, instead focusing on stability. These builds will eventually culminate in the first stable release of Heaven Studio.
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- [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneWindows64-build.zip)
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- [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneLinux64-build.zip)
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- [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneOSX-build.zip)
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### Nightly builds
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These builds include experimental new features that will not be included in Release 1
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- [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneWindows64-build.zip)
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- [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneLinux64-build.zip)
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- [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneOSX-build.zip)
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- [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/windows/master/StandaloneWindows64-build.zip)
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- [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/linux/master/StandaloneLinux64-build.zip)
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- [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/macos/master/StandaloneOSX-build.zip)
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#### Important Notes:
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- On MacOS and Linux builds you may [experience bugs with audio-related tasks](https://github.com/RHeavenStudio/HeavenStudio/issues/72), but in most cases Heaven Studio works perfectly.
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- On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background.
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- MacOS and Linux prebuilt binaries **ARE BUGGY** (AssetBundles do not get built causing some minigames as KarateMan to not render correctly), please build the project yourself instead using the instructions below.
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## Self-Building
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