diff --git a/README.md b/README.md index b3bd31c8..dd3c2ab3 100644 --- a/README.md +++ b/README.md @@ -25,14 +25,22 @@ ## Prebuilt Binaries This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided. +### Release 1 alpha builds +These builds do not include some of the features from Nightly, instead focusing on stability. These builds will eventually culminate in the first stable release of Heaven Studio. +- [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneWindows64-build.zip) +- [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneLinux64-build.zip) +- [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneOSX-build.zip) + +### Nightly builds +These builds include experimental new features that will not be included in Release 1 +- [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneWindows64-build.zip) +- [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneLinux64-build.zip) +- [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneOSX-build.zip) + -- [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/windows/master/StandaloneWindows64-build.zip) -- [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/linux/master/StandaloneLinux64-build.zip) -- [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/macos/master/StandaloneOSX-build.zip) #### Important Notes: - On MacOS and Linux builds you may [experience bugs with audio-related tasks](https://github.com/RHeavenStudio/HeavenStudio/issues/72), but in most cases Heaven Studio works perfectly. - On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background. -- MacOS and Linux prebuilt binaries **ARE BUGGY** (AssetBundles do not get built causing some minigames as KarateMan to not render correctly), please build the project yourself instead using the instructions below. ## Self-Building