Same but for Game Manager events

This commit is contained in:
Braedon 2022-01-31 00:02:36 -05:00
parent 63155237c8
commit 919320470b
1 changed files with 2 additions and 1 deletions

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@ -138,6 +138,7 @@ namespace RhythmHeavenMania
for (int i = 0; i < gameManagerEntities.Count; i++) for (int i = 0; i < gameManagerEntities.Count; i++)
{ {
eventCaller.CallEvent(gameManagerEntities[i].datamodel); eventCaller.CallEvent(gameManagerEntities[i].datamodel);
currentEvent++;
} }
for (int i = 0; i < entitesAtSameBeat.Count; i++) for (int i = 0; i < entitesAtSameBeat.Count; i++)
@ -154,7 +155,7 @@ namespace RhythmHeavenMania
currentEvent++; currentEvent++;
} }
currentEvent += gameManagerEntities.Count; // currentEvent += gameManagerEntities.Count;
} }
} }