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Linux Music Support™️ (#78)
* A little warning about audio * Create Linux.meta * Create libVorbisPlugin.so.meta * Linux audio support maybe? * Update README.md
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Assets/Plugins/VorbisPlugin/Plugins/Linux.meta
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Assets/Plugins/VorbisPlugin/Plugins/Linux.meta
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fileFormatVersion: 2
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guid: 933d7b0fdd3ae9fc18cbc60bbf3a746c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so
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BIN
Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so
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fileFormatVersion: 2
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guid: 93af7550f1e761df48d651960136b85d
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 1
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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second:
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enabled: 0
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settings:
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Exclude Android: 1
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Exclude Editor: 0
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Exclude Linux64: 0
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Exclude OSXUniversal: 1
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Exclude WebGL: 1
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Exclude Win: 0
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Exclude Win64: 0
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Exclude iOS: 1
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Android: Android
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second:
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enabled: 0
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settings:
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CPU: ARMv7
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Editor: Editor
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enabled: 1
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settings:
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CPU: AnyCPU
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DefaultValueInitialized: true
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OS: Linux
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Standalone: Linux64
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enabled: 0
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CPU: None
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enabled: 1
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settings:
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CPU: None
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WebGL: WebGL
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second:
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enabled: 0
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settings: {}
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iPhone: iOS
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second:
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enabled: 0
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settings:
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AddToEmbeddedBinaries: false
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CPU: AnyCPU
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CompileFlags:
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FrameworkDependencies:
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@ -27,7 +27,7 @@ This project is still in development, so there are currently no release builds y
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- [MacOS](https://nightly.link/megaminerjenny/HeavenStudio/workflows/main/master/StandaloneOSX-build.zip)
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- [MacOS](https://nightly.link/megaminerjenny/HeavenStudio/workflows/main/master/StandaloneOSX-build.zip)
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## Self-Building
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## Self-Building
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#### Note: Mac-OS and Linux-based builds not tested.
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#### Note: Mac-OS and Linux-based builds are not fully tested, you may [experience bugs with audio-related tasks](https://github.com/megaminerjenny/HeavenStudio/issues/72).
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Heaven Studio is made in [Unity 2020.3.25f1](https://unity3d.com/unity/whats-new/2020.3.25),
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Heaven Studio is made in [Unity 2020.3.25f1](https://unity3d.com/unity/whats-new/2020.3.25),
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and programmed with [Visual Studio Code](https://code.visualstudio.com/).
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and programmed with [Visual Studio Code](https://code.visualstudio.com/).
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