diff --git a/Assets/Plugins/VorbisPlugin/Plugins/Linux.meta b/Assets/Plugins/VorbisPlugin/Plugins/Linux.meta new file mode 100644 index 00000000..82be0e65 --- /dev/null +++ b/Assets/Plugins/VorbisPlugin/Plugins/Linux.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 933d7b0fdd3ae9fc18cbc60bbf3a746c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so b/Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so new file mode 100644 index 00000000..5499f118 Binary files /dev/null and b/Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so differ diff --git a/Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so.meta b/Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so.meta new file mode 100644 index 00000000..4644d0dd --- /dev/null +++ b/Assets/Plugins/VorbisPlugin/Plugins/Linux/libVorbisPlugin.so.meta @@ -0,0 +1,86 @@ +fileFormatVersion: 2 +guid: 93af7550f1e761df48d651960136b85d +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + defineConstraints: [] + isPreloaded: 1 + isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 + platformData: + - first: + : Any + second: + enabled: 0 + settings: + Exclude Android: 1 + Exclude Editor: 0 + Exclude Linux64: 0 + Exclude OSXUniversal: 1 + Exclude WebGL: 1 + Exclude Win: 0 + Exclude Win64: 0 + Exclude iOS: 1 + - first: + Android: Android + second: + enabled: 0 + settings: + CPU: ARMv7 + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + CPU: AnyCPU + DefaultValueInitialized: true + OS: Linux + - first: + Standalone: Linux64 + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: OSXUniversal + second: + enabled: 0 + settings: + CPU: None + - first: + Standalone: Win + second: + enabled: 1 + settings: + CPU: None + - first: + Standalone: Win64 + second: + enabled: 1 + settings: + CPU: None + - first: + WebGL: WebGL + second: + enabled: 0 + settings: {} + - first: + iPhone: iOS + second: + enabled: 0 + settings: + AddToEmbeddedBinaries: false + CPU: AnyCPU + CompileFlags: + FrameworkDependencies: + userData: + assetBundleName: + assetBundleVariant: diff --git a/README.md b/README.md index a4fe0402..d33c3fd9 100644 --- a/README.md +++ b/README.md @@ -27,7 +27,7 @@ This project is still in development, so there are currently no release builds y - [MacOS](https://nightly.link/megaminerjenny/HeavenStudio/workflows/main/master/StandaloneOSX-build.zip) ## Self-Building -#### Note: Mac-OS and Linux-based builds not tested. +#### Note: Mac-OS and Linux-based builds are not fully tested, you may [experience bugs with audio-related tasks](https://github.com/megaminerjenny/HeavenStudio/issues/72). Heaven Studio is made in [Unity 2020.3.25f1](https://unity3d.com/unity/whats-new/2020.3.25), and programmed with [Visual Studio Code](https://code.visualstudio.com/).