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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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event scroll fixes
This commit is contained in:
parent
94a1e225e9
commit
58dd43e67b
2 changed files with 17 additions and 16 deletions
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@ -1798,7 +1798,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -94.99994, y: 0}
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m_AnchoredPosition: {x: -94.99992, y: 0}
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m_SizeDelta: {x: 39.99997, y: 40}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &121871281
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@ -5728,17 +5728,17 @@ RectTransform:
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m_GameObject: {fileID: 411779173}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 80.17311, y: 80.17311, z: 1}
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m_LocalScale: {x: 0.8017311, y: 80.17311, z: 1}
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m_Children:
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- {fileID: 1310571274}
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- {fileID: 1207455550}
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m_Father: {fileID: 2066632680}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 0.5, y: 0}
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m_SizeDelta: {x: 1, y: 1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &411779175
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MonoBehaviour:
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@ -8539,7 +8539,7 @@ MonoBehaviour:
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m_HandleRect: {fileID: 704039020}
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m_Direction: 0
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m_Value: 0
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m_Size: 0.032871284
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m_Size: 0.03287128
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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@ -12023,8 +12023,8 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 1589389272}
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m_HandleRect: {fileID: 1589389271}
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m_Direction: 2
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m_Value: 0.14881732
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m_Size: 0.52981937
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m_Value: 0
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m_Size: 0.9974449
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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@ -14353,7 +14353,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: Enter BPM
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m_text: Enter Offset
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 78e7291cdeccdfc4fa61249845605144, type: 2}
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m_sharedMaterial: {fileID: 5250768452915780979, guid: 78e7291cdeccdfc4fa61249845605144, type: 2}
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@ -15065,7 +15065,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 326.57358}
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m_AnchoredPosition: {x: 0, y: 260.99835}
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m_SizeDelta: {x: 0, y: 491}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1154875944
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@ -20487,7 +20487,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 111.50012, y: -14.244171}
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m_AnchoredPosition: {x: 111.50012, y: -14.244141}
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m_SizeDelta: {x: 223, y: -138.84}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1671351976
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@ -22107,7 +22107,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 94.99994, y: 0}
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m_AnchoredPosition: {x: 94.99992, y: 0}
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m_SizeDelta: {x: 39.999985, y: 40}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1783491359
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@ -24172,7 +24172,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -14.242828}
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m_AnchoredPosition: {x: 0, y: -14.242798}
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m_SizeDelta: {x: 0, y: -138.84}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1980243267
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@ -25575,7 +25575,7 @@ RectTransform:
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m_GameObject: {fileID: 2066632679}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.01, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 411779174}
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m_Father: {fileID: 1852819573}
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@ -20,6 +20,7 @@ namespace HeavenStudio.Editor
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public GameObject GameEventSelector;
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public GameObject EventRef;
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public GameObject CurrentSelected;
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public RectTransform GameEventSelectorCanScroll;
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private RectTransform GameEventSelectorRect;
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private RectTransform eventsParent;
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@ -61,7 +62,7 @@ namespace HeavenStudio.Editor
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}
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}
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if (RectTransformUtility.RectangleContainsScreenPoint(eventsParent, Input.mousePosition, Editor.instance.EditorCamera) && Input.mouseScrollDelta.y != 0)
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if (RectTransformUtility.RectangleContainsScreenPoint(GameEventSelectorCanScroll, Input.mousePosition, Editor.instance.EditorCamera) && Input.mouseScrollDelta.y != 0)
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{
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UpdateIndex(currentEventIndex - Mathf.RoundToInt(Input.mouseScrollDelta.y));
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}
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