mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 03:35:10 +00:00
Merge branch 'release_1'
This commit is contained in:
commit
5816206e41
1264 changed files with 194146 additions and 11622 deletions
|
@ -1,18 +1,66 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Rellac.Windows
|
||||
{
|
||||
/// <summary>
|
||||
/// Simple script to destroy the target GameObject when window is closed
|
||||
/// </summary>
|
||||
public class GUIWindow : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// Close window by destroying this GameObject
|
||||
/// </summary>
|
||||
public void CloseWindow()
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Simple script to destroy the target GameObject when window is closed
|
||||
/// </summary>
|
||||
public class GUIWindow : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private float maxWidth = 0;
|
||||
[SerializeField] private float maxHeight = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Close window by destroying this GameObject
|
||||
/// </summary>
|
||||
public void CloseWindow()
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
// limit window size
|
||||
RectTransform rectTransform = GetComponent<RectTransform>();
|
||||
if (maxWidth > 0 && rectTransform.rect.width > maxWidth)
|
||||
{
|
||||
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, maxWidth);
|
||||
}
|
||||
if (maxHeight > 0 && rectTransform.rect.height > maxHeight)
|
||||
{
|
||||
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, maxHeight);
|
||||
}
|
||||
|
||||
// keep in bounds of parent
|
||||
RectTransform parent = transform.parent.GetComponent<RectTransform>();
|
||||
if (parent != null)
|
||||
{
|
||||
Vector3[] corners = new Vector3[4];
|
||||
parent.GetWorldCorners(corners);
|
||||
Vector3 min = corners[0];
|
||||
Vector3 max = corners[2];
|
||||
|
||||
Vector3[] myCorners = new Vector3[4];
|
||||
rectTransform.GetWorldCorners(myCorners);
|
||||
|
||||
if (myCorners[0].x < min.x)
|
||||
{
|
||||
rectTransform.localPosition += new Vector3(min.x - myCorners[0].x, 0, 0);
|
||||
}
|
||||
if (myCorners[2].x > max.x)
|
||||
{
|
||||
rectTransform.localPosition -= new Vector3(myCorners[2].x - max.x, 0, 0);
|
||||
}
|
||||
if (myCorners[0].y < min.y)
|
||||
{
|
||||
rectTransform.localPosition += new Vector3(0, min.y - myCorners[0].y, 0);
|
||||
}
|
||||
if (myCorners[2].y > max.y)
|
||||
{
|
||||
rectTransform.localPosition -= new Vector3(0, myCorners[2].y - max.y, 0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -56,8 +56,8 @@ namespace Rellac.Windows
|
|||
//register to pointer events
|
||||
onPointerDown.AddListener(SetIsGrabbed);
|
||||
onPointerDown.AddListener(parentWindow.SetAsLastSibling);
|
||||
// onPointerEnter.AddListener(ShowCursor);
|
||||
// onPointerExit.AddListener(ResetCursor);
|
||||
onPointerEnter.AddListener(ShowCursor);
|
||||
onPointerExit.AddListener(ResetCursor);
|
||||
|
||||
// find what direction we're pulling with this handle
|
||||
switch (axis)
|
||||
|
@ -129,8 +129,9 @@ namespace Rellac.Windows
|
|||
}
|
||||
|
||||
Vector2 scaleOffset = (Vector2.one - (Vector2)transform.lossyScale) + Vector2.one;
|
||||
Vector2 parentScale = parentWindow.transform.parent.GetComponent<RectTransform>().rect.size;
|
||||
Vector2 mouseDelta = Vector2.Scale((Vector2)Camera.main.ScreenToWorldPoint(GUIWindowUtils.MousePosition()) - initialMousePos, scaleOffset*parentScale);
|
||||
Vector3 anchoredPosition = Input.mousePosition;
|
||||
anchoredPosition.z = 0;
|
||||
Vector2 mouseDelta = Vector2.Scale((Vector2)anchoredPosition - initialMousePos, scaleOffset) * 0.5f;
|
||||
Vector2 size = initialSize;
|
||||
|
||||
switch (direction)
|
||||
|
@ -199,7 +200,9 @@ namespace Rellac.Windows
|
|||
if (isLocked) return;
|
||||
isGrabbed = true;
|
||||
|
||||
initialMousePos = Camera.main.ScreenToWorldPoint(GUIWindowUtils.MousePosition());
|
||||
Vector3 anchoredPosition = Input.mousePosition;
|
||||
anchoredPosition.z = 0;
|
||||
initialMousePos = anchoredPosition;
|
||||
initialSize = parentWindow.sizeDelta;
|
||||
initialPivot = parentWindow.pivot;
|
||||
|
||||
|
|
|
@ -60,7 +60,9 @@ namespace Rellac.Windows
|
|||
|
||||
public static Vector3 MousePosition()
|
||||
{
|
||||
var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
Vector3 anchoredPosition = Input.mousePosition;
|
||||
anchoredPosition.z = 0;
|
||||
var mousePos = Camera.main.ScreenToWorldPoint(anchoredPosition);
|
||||
return new Vector3(mousePos.x, mousePos.y, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<align="center"><b>Programming</b></align>
|
||||
-<indent=5%>minenice</indent>
|
||||
-<indent=5%>Megaminerzero</indent>
|
||||
-<indent=5%>Starpelly</indent>
|
||||
-<indent=5%>minenice</indent>
|
||||
-<indent=5%>huantian</indent>
|
||||
-<indent=5%>Slaith12</indent>
|
||||
-<indent=5%>Mytiaoga</indent>
|
||||
|
@ -9,21 +9,24 @@
|
|||
-<indent=5%>saladplainzone</indent>
|
||||
-<indent=5%>Pengu123</indent>
|
||||
-<indent=5%>Krıspy Kreme</indent>
|
||||
-<indent=5%>Demon Jake</indent>
|
||||
-<indent=5%>DPS2004</indent>
|
||||
-<indent=5%>Jellirby</indent>
|
||||
-<indent=5%>BookwormKevin</indent>
|
||||
-<indent=5%>Zeo</indent>
|
||||
-<indent=5%>Rapandrasmus</indent>
|
||||
-<indent=5%>AstrlJelly</indent>
|
||||
-<indent=5%>Maddy / saladplainzone</indent>
|
||||
|
||||
<align="center"><b>Artwork</b></align>
|
||||
-<indent=5%>Ko Takeuchi <alpha=#88>(Original <i>Rhythm Heaven</i> Assets)<alpha=#FF></indent>
|
||||
-<indent=5%>Nintendo <alpha=#88>(Original <i>Rhythm Heaven</i> Assets)<alpha=#FF></indent>
|
||||
-<indent=5%>Starpelly</indent>
|
||||
-<indent=5%>OctaHeart <alpha=#88>(Logo)<alpha=#FF></indent>
|
||||
-<indent=5%>ev <alpha=#88>(Editor UI)<alpha=#FF></indent>
|
||||
-<indent=5%>ev <alpha=#88>(Art Direction)<alpha=#FF></indent>
|
||||
-<indent=5%>Metasepia <alpha=#88>(Art Direction)<alpha=#FF></indent>
|
||||
-<indent=5%>OctaHeart <alpha=#88>(Logo, Original Design)<alpha=#FF></indent>
|
||||
-<indent=5%>Tailx <alpha=#88>(Logo, Revised)<alpha=#FF></indent>
|
||||
-<indent=5%>Seanski2 <alpha=#88>(Minigame Icons)<alpha=#FF></indent>
|
||||
-<indent=5%>Maddy / saladplainzone <alpha=#88>(Default Epilogues)<alpha=#FF></indent>
|
||||
-<indent=5%>Starpelly</indent>
|
||||
-<indent=5%>dexiedoo_octo</indent>
|
||||
-<indent=5%>Sofuto</indent>
|
||||
-<indent=5%>MilaDraws</indent>
|
||||
|
@ -32,7 +35,6 @@
|
|||
-<indent=5%>Mocha</indent>
|
||||
-<indent=5%>The Culinator</indent>
|
||||
-<indent=5%>Brandix</indent>
|
||||
-<indent=5%>Metasepia</indent>
|
||||
-<indent=5%>Jellirby</indent>
|
||||
-<indent=5%>Radomila</indent>
|
||||
-<indent=5%>UnbrokenMage</indent>
|
||||
|
@ -44,8 +46,12 @@
|
|||
-<indent=5%>TheCloudMonkey</indent>
|
||||
-<indent=5%>flaticon.com</indent>
|
||||
|
||||
<align="center"><b>Music</b></align>
|
||||
-<indent=5%>Jellirby <alpha=#88>(Opening)<alpha=#FF></indent>
|
||||
-<indent=5%>SushiiZ <alpha=#88>(Title Screen, Results, Epilogue)<alpha=#FF></indent>
|
||||
|
||||
<align="center"><b>Font</b></align>
|
||||
-<indent=5%>Tailx <alpha=#88>(Logo)<alpha=#FF></indent>
|
||||
-<indent=5%>Tailx <alpha=#88>(Kurokane Modified)<alpha=#FF></indent>
|
||||
-<indent=5%>Christian Robertson <alpha=#88>(Roboto)<alpha=#FF></indent>
|
||||
-<indent=5%>Nintendo <alpha=#88>(Rodin)<alpha=#FF></indent>
|
||||
-<indent=5%>minenice <alpha=#88>(Sprite Glyphs)<alpha=#FF></indent>
|
||||
|
@ -53,14 +59,17 @@
|
|||
<align="center"><b>Other Resources & Technologies</b></align>
|
||||
-<indent=5%>Nintendo <alpha=#88>(Concept, Sound, Design)<alpha=#FF></indent>
|
||||
-<indent=5%>Powered by Unity 2021.3.21</indent>
|
||||
-<indent=5%>JoyShockLibrary <alpha=#88>Jibb Smart, fork by minenice<alpha=#FF></indent>
|
||||
-<indent=5%>JoyShockLibrary <alpha=#88>Jibb Smart, fork by RHeavenStudio<alpha=#FF></indent>
|
||||
-<indent=5%>Jukebox <alpha=#88>RHeavenStudio<alpha=#FF></indent>
|
||||
-<indent=5%>Newtonsoft.Json</indent>
|
||||
-<indent=5%>UniTask</indent>
|
||||
-<indent=5%>Graphy</indent>
|
||||
-<indent=5%>Adobe Photoshop 2022</indent>
|
||||
-<indent=5%>GIMP</indent>
|
||||
-<indent=5%>paint.net</indent>
|
||||
-<indent=5%>Krita</indent>
|
||||
-<indent=5%>Visual Studio 2022</indent>
|
||||
-<indent=5%>Visual Studio Code</indent>
|
||||
-<indent=5%>Newtonsoft.Json</indent>
|
||||
-<indent=5%>DOTween</indent>
|
||||
-<indent=5%>Starpelly Library</indent>
|
||||
-<indent=5%>StandaloneFileBrowser</indent>
|
||||
|
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@ -46411,7 +46411,7 @@ ParticleSystemRenderer:
|
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -46669,7 +46669,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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randomSeed: 0
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@ -51565,7 +51565,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -56316,7 +56316,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -56658,7 +56658,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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randomSeed: 0
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@ -66609,7 +66609,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -71955,7 +71955,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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randomSeed: 0
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@ -76706,7 +76706,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -76893,7 +76893,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -81654,7 +81654,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -81958,7 +81958,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -86709,7 +86709,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -87178,7 +87178,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -91932,7 +91932,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -92135,7 +92135,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -96888,7 +96888,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -97141,7 +97141,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -102038,7 +102038,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -106789,7 +106789,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -107205,7 +107205,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -111957,7 +111957,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -112490,7 +112490,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -117257,7 +117257,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -118481,7 +118481,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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moveWithTransform: 0
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scalingMode: 1
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randomSeed: 0
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@ -123239,7 +123239,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -123577,7 +123577,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -128328,7 +128328,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -128550,7 +128550,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -133301,7 +133301,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_VertexStreams: 00010304
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|
File diff suppressed because it is too large
Load diff
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@ -66,7 +66,7 @@ MonoBehaviour:
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m_Texture: {fileID: 8600000, guid: 7772de3e46eb44448b1d178755b3e627, type: 2}
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@ -138,7 +138,7 @@ Camera:
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m_TargetTexture: {fileID: 8600000, guid: fc18082ae04938247a9aef9892d1ae5b, type: 2}
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m_HDR: 0
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@ -382,7 +382,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Texture: {fileID: 8600000, guid: 7772de3e46eb44448b1d178755b3e627, type: 2}
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@ -997,9 +997,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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SoundSequences: []
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EligibleHits: []
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stepswitcherPlayer: {fileID: 5548089329135658778}
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@ -1031,10 +1029,16 @@ MonoBehaviour:
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renderTextures:
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rtSize: {x: 1024, y: 1860}
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cameraNear1: {fileID: 4375666065977025420}
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cameraNear2: {fileID: 5999766133995784627}
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cameraDV: {fileID: 1430771648366705456}
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stepperMaterial: {fileID: 2100000, guid: 471c4a2ed0684d24d9abb5c5aeffc0c4, type: 2}
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@ -1988,7 +1992,7 @@ Camera:
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m_TargetTexture: {fileID: 8600000, guid: 6db82951191c9bb4a9433416ec4b8acd, type: 2}
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m_TargetEye: 3
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m_HDR: 0
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@ -2401,7 +2405,7 @@ MonoBehaviour:
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m_Texture: {fileID: 8600000, guid: fc18082ae04938247a9aef9892d1ae5b, type: 2}
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@ -2924,7 +2928,7 @@ Camera:
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m_TargetTexture: {fileID: 8600000, guid: 7772de3e46eb44448b1d178755b3e627, type: 2}
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m_TargetEye: 3
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m_HDR: 0
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@ -3242,7 +3246,7 @@ MonoBehaviour:
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m_Texture: {fileID: 8600000, guid: 7772de3e46eb44448b1d178755b3e627, type: 2}
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@ -3399,7 +3403,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Texture: {fileID: 8600000, guid: 7772de3e46eb44448b1d178755b3e627, type: 2}
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@ -3578,7 +3582,7 @@ MonoBehaviour:
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m_Texture: {fileID: 8600000, guid: 6db82951191c9bb4a9433416ec4b8acd, type: 2}
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@ -143,15 +143,17 @@ MonoBehaviour:
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@ -221,9 +223,7 @@ MonoBehaviour:
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m_Name:
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@ -531,15 +531,17 @@ MonoBehaviour:
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@ -750,7 +752,7 @@ ParticleSystem:
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@ -5448,7 +5450,7 @@ ParticleSystemRenderer:
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m_VertexStreams: 00010304
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||||
|
@ -5601,7 +5603,7 @@ ParticleSystem:
|
|||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -10299,7 +10301,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 0
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
|
|
@ -5171,7 +5171,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -10639,7 +10639,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -11750,9 +11750,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
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SoundSequences: []
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EligibleHits: []
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scheduledInputs: []
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firstEnable: 0
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contesteeLeftArmAnim: {fileID: 7854324538831661217}
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contesteeRightArmAnim: {fileID: 8583771169857499308}
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contesteeHead: {fileID: 3800801865589503712}
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@ -16860,7 +16858,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -21962,7 +21960,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -27862,7 +27860,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -33373,7 +33371,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -38532,7 +38530,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -43913,7 +43911,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -49835,7 +49833,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -54712,7 +54710,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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@ -59877,7 +59875,7 @@ ParticleSystemRenderer:
|
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
|
@ -6375,7 +6375,7 @@ ParticleSystem:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -11068,7 +11068,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -14201,7 +14201,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 1
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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@ -18894,7 +18894,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_AllowRoll: 0
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
|
|
@ -27,6 +27,7 @@ Transform:
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -1.0226591, y: -5.02643, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 3637030213139620066}
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m_RootOrder: 1
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|
@ -74,6 +75,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.75514185, y: 1.4763501, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1151143911982550622}
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m_RootOrder: 0
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@ -121,6 +123,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1604187121701729709}
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- {fileID: 469693524876929758}
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|
@ -174,6 +177,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 2, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 5461408633152363406}
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m_RootOrder: 5
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@ -189,6 +193,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -255,6 +260,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -0.5, y: 0.25, z: -0.001}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2024318448781453715}
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m_RootOrder: 0
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@ -286,6 +292,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 8.58, y: -1.14, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 246531615897119761}
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m_Father: {fileID: 4578792811399118319}
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|
@ -302,6 +309,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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|
@ -370,6 +378,7 @@ Transform:
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m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -0.75514185, y: 1.4763501, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 6803714669671852684}
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m_RootOrder: 6
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@ -381,19 +390,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 996827891604180317}
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serializedVersion: 7
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serializedVersion: 8
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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emitterVelocityMode: 0
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looping: 0
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prewarm: 0
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playOnAwake: 0
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useUnscaledTime: 0
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autoRandomSeed: 1
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useRigidbodyForVelocity: 1
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startDelay:
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serializedVersion: 2
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minMaxState: 0
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|
@ -447,7 +456,7 @@ ParticleSystem:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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scalingMode: 1
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randomSeed: 0
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|
@ -943,6 +952,7 @@ ParticleSystem:
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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maxNumParticles: 1000
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customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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rotation3D: 0
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gravityModifier:
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|
@ -5151,6 +5161,7 @@ ParticleSystemRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
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|
@ -5181,6 +5192,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 10
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
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@ -5196,7 +5208,7 @@ ParticleSystemRenderer:
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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|
@ -5204,6 +5216,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MaskInteraction: 0
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--- !u!1 &1001630848251458450
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GameObject:
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@ -5232,6 +5248,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1.69, y: 2, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 3624237236111505140}
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@ -5279,6 +5296,7 @@ Transform:
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m_LocalPosition: {x: 0, y: -1.83, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 16156449826625334}
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- {fileID: 398931786216553216}
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@ -5332,6 +5350,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0.481, y: -0.05400014, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 1386259872246127825}
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@ -5347,6 +5366,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -5414,6 +5434,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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- {fileID: 6639625181277921852}
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- {fileID: 8597343756221175}
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@ -5467,6 +5488,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -1.83, z: 0}
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- {fileID: 1701613923184664570}
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@ -5520,6 +5542,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -12.5, y: -3, z: -5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 6282202035828239264}
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@ -5567,6 +5590,7 @@ Transform:
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m_LocalPosition: {x: 4.45, y: -6.2500005, z: 0.1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 6282202035828239264}
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@ -5614,6 +5638,7 @@ Transform:
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m_LocalPosition: {x: -0.097, y: -0.3529999, z: 0}
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m_Father: {fileID: 1386259872246127825}
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m_RootOrder: 1
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@ -5629,6 +5654,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -5697,6 +5723,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.75514185, y: 1.4763501, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 6803714669671852684}
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m_RootOrder: 7
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@ -5708,19 +5735,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1715197442239974196}
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ringBufferLoopRange: {x: 0, y: 1}
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@ -5774,7 +5801,7 @@ ParticleSystem:
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@ -10507,6 +10536,7 @@ ParticleSystemRenderer:
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