Play Mode Features Part 1 (#413)

* add pause menu assets

* layout and animation for pause

* make play mode prefab function

re-assign unused class inheritance

* remove filepath

* don't init medals twice

* remove PlayerActionObject

* initial attempt at anti-note lock

TODO: circumvent inputs clearing themselves making the functionality not work

* properly implement input lock prevention

* fix error on editor open

* functional pause menu

* bugfix

* make unpausing not reset current play statistics

* serialize initializer components in inspector instead of procedurally generating

* sanity check

* note for fade

* make flashes in the camera prefabs instead of in world space

remove / reorganize script files
address issue #411

* fix bug with perfect campaign

make minigame transitions hide the game canvas
adjust animation of the song credits textbox

* fully functional intro scene (placeholder for future title screen)

refactored entire game loading procedure
re-organized some files

* add interaction query to disclaimer text

* reword legal

* anchor section medals to section display

more tempo change placement controls

* operation order bugfix

* prep for future ratings and stats

* loading text

* autoload opening scene

* splash screen adjustments

added setting to force enable splash screen

* adjust setting entry
This commit is contained in:
minenice55 2023-05-07 16:33:15 -04:00 committed by GitHub
parent 423a8c6039
commit 4c4d0a7a7a
174 changed files with 17863 additions and 2247 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 626dd9f320bda7c438ad863356d81de5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,288 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &-67158201525294094
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: AboutFriendExtended Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 8361063698406943409}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _CullMode: 0
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 1
- _ScaleRatioB: 1
- _ScaleRatioC: 1
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: AboutFriendExtended SDF Dynamic
m_EditorClassIdentifier:
hashCode: -496969604
material: {fileID: -67158201525294094}
materialHashCode: 1424686172
m_Version: 1.1.0
m_SourceFontFileGUID: 86a0959583331c94ea3aefa8832c1bf2
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: 86a0959583331c94ea3aefa8832c1bf2, type: 3}
m_SourceFontFile: {fileID: 12800000, guid: 86a0959583331c94ea3aefa8832c1bf2, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FaceIndex: 0
m_FamilyName: About Friend Extended V2
m_StyleName: Regular
m_PointSize: 90
m_Scale: 1
m_UnitsPerEM: 1000
m_LineHeight: 90
m_AscentLine: 79.200005
m_CapLine: 70
m_MeanLine: 45
m_Baseline: 0
m_DescentLine: -10.8
m_SuperscriptOffset: 79.200005
m_SuperscriptSize: 0.5
m_SubscriptOffset: -10.8
m_SubscriptSize: 0.5
m_UnderlineOffset: 0
m_UnderlineThickness: 0
m_StrikethroughOffset: 18
m_StrikethroughThickness: 0
m_TabWidth: 30
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 8361063698406943409}
m_AtlasTextureIndex: 0
m_IsMultiAtlasTexturesEnabled: 1
m_ClearDynamicDataOnBuild: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 1023
m_Height: 1023
m_fontInfo:
Name:
PointSize: 0
Scale: 0
CharacterCount: 0
LineHeight: 0
Baseline: 0
Ascender: 0
CapHeight: 0
Descender: 0
CenterLine: 0
SuperscriptOffset: 0
SubscriptOffset: 0
SubSize: 0
Underline: 0
UnderlineThickness: 0
strikethrough: 0
strikethroughThickness: 0
TabWidth: 0
Padding: 0
AtlasWidth: 0
AtlasHeight: 0
atlas: {fileID: 0}
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 9
m_AtlasRenderMode: 4165
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FontFeatureTable:
m_GlyphPairAdjustmentRecords: []
fallbackFontAssets: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: 86a0959583331c94ea3aefa8832c1bf2
pointSizeSamplingMode: 0
pointSize: 90
padding: 9
packingMode: 0
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 7
characterSequence:
referencedFontAssetGUID:
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 0
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights: []
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &8361063698406943409
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: AboutFriendExtended Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_MipsStripped: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_IsPreProcessed: 0
m_IgnoreMasterTextureLimit: 0
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
m_PlatformBlob:
image data: 0
_typelessdata:
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5c3438d504ae2764b85db15d7019925f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 99ae3dd1bd4da234a96fa1bc4a5f098b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,107 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: AboutFriendExtended SDF
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: -7287367374142478239, guid: 99ae3dd1bd4da234a96fa1bc4a5f098b, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _CullMode: 0
- _Diffuse: 0.5
- _FaceDilate: 0.3
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0
- _GlowPower: 0
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.5
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.46124998
- _ScaleRatioC: 0.46124998
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 0, g: 0, b: 0, a: 1}
- _GlowColor: {r: 1, g: 1, b: 1, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 1, g: 1, b: 1, a: 0.5}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 03a32d07775a72f4ea29f38a2b5bf10e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 86a0959583331c94ea3aefa8832c1bf2
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
forceTextureCase: -2
characterSpacing: 0
characterPadding: 1
includeFontData: 1
fontNames:
- About Friend Extended V2
fallbackFontReferences:
- {fileID: 12800000, guid: bf74cd645684e7948bd01fffaf07aec9, type: 3}
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
useLegacyBoundsCalculation: 0
shouldRoundAdvanceValue: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -73,6 +73,7 @@ MonoBehaviour:
m_StyleName: DB
m_PointSize: 90
m_Scale: 1
m_UnitsPerEM: 0
m_LineHeight: 180
m_AscentLine: 79.200005
m_CapLine: 71
@ -182,14 +183,15 @@ MonoBehaviour:
tabSize: 10
--- !u!21 &5296781804180034499
Material:
serializedVersion: 6
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro DB Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ShaderKeywords:
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@ -219,6 +221,7 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
@ -248,9 +251,9 @@ Material:
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 1
- _ScaleRatioB: 1
- _ScaleRatioC: 1
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0

View File

@ -28,6 +28,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6636585092206539610}
m_RootOrder: 2
@ -99,6 +100,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1573707769711612362}
- {fileID: 8342036307116371717}
@ -123,6 +125,7 @@ MonoBehaviour:
TimingDisplayPrefab: {fileID: 2860916590005861748}
SkillStarPrefab: {fileID: 892207974475720194}
ChartSectionPrefab: {fileID: 8882233469224570362}
SectionMedalsManager: {fileID: 1805804659364623952}
ComponentHolder: {fileID: 6636585092206539610}
--- !u!1 &198673490988165057
GameObject:
@ -152,6 +155,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1791958411067231597}
- {fileID: 5706144926794347786}
@ -238,6 +242,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8005738470016498928}
m_RootOrder: 2
@ -287,7 +292,7 @@ MonoBehaviour:
m_PixelsPerUnitMultiplier: 1
--- !u!95 &8157155128332925770
Animator:
serializedVersion: 3
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -300,10 +305,12 @@ Animator:
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &818892085035045850
GameObject:
m_ObjectHideFlags: 0
@ -332,6 +339,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6636585092206539610}
m_RootOrder: 0
@ -404,6 +412,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8342036307116371717}
m_RootOrder: 1
@ -476,6 +485,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6228078916572608710}
m_RootOrder: 2
@ -549,6 +559,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7245946940782973467}
- {fileID: 7773611538756092628}
@ -584,6 +595,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8342036307116371717}
m_RootOrder: 0
@ -656,6 +668,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2750748164525967761}
m_RootOrder: 0
@ -731,6 +744,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6636585092206539610}
m_RootOrder: 1
@ -804,6 +818,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3359935071691521967}
m_Father: {fileID: 2750748164525967761}
@ -854,7 +869,7 @@ MonoBehaviour:
m_PixelsPerUnitMultiplier: 1
--- !u!95 &2288202266469369426
Animator:
serializedVersion: 3
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -867,10 +882,12 @@ Animator:
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &4214221770790363373
GameObject:
m_ObjectHideFlags: 0
@ -898,6 +915,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1484095612498561277}
- {fileID: 1676323678114929224}
@ -946,6 +964,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6228078916572608710}
m_RootOrder: 1
@ -1022,6 +1041,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2750748164525967761}
m_Father: {fileID: 7697985778760498394}
@ -1120,6 +1140,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8005738470016498928}
m_RootOrder: 3
@ -1169,7 +1190,7 @@ MonoBehaviour:
m_PixelsPerUnitMultiplier: 1
--- !u!95 &5923476932382142756
Animator:
serializedVersion: 3
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -1182,10 +1203,12 @@ Animator:
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &6467610316926476649
GameObject:
m_ObjectHideFlags: 0
@ -1214,6 +1237,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8667017389980478215}
m_Father: {fileID: 6636585092206539610}
@ -1290,6 +1314,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8005738470016498928}
m_RootOrder: 1
@ -1360,6 +1385,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1907152125963124987}
- {fileID: 538780959039231876}
@ -1411,7 +1437,7 @@ MonoBehaviour:
m_PixelsPerUnitMultiplier: 1
--- !u!95 &5570790924927272080
Animator:
serializedVersion: 3
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -1424,10 +1450,12 @@ Animator:
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &7595535562927149363
GameObject:
m_ObjectHideFlags: 0
@ -1456,6 +1484,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 538780959039231876}
m_RootOrder: 0
@ -1532,6 +1561,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8005738470016498928}
m_Father: {fileID: 7697985778760498394}
@ -1631,6 +1661,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6228078916572608710}
m_RootOrder: 0
@ -1706,6 +1737,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6228078916572608710}
- {fileID: 2646321557166752840}
@ -1716,8 +1748,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 7, y: 4.75}
m_SizeDelta: {x: 3, y: -8}
m_AnchoredPosition: {x: 7, y: 4.3}
m_SizeDelta: {x: 3, y: -8.9}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1910360741499422143
CanvasRenderer:
@ -1770,6 +1802,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8707332222860229795}
m_Father: {fileID: 8342036307116371717}
@ -1845,6 +1878,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 18, y: 10, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7697985778760498394}
m_RootOrder: 4
@ -1860,6 +1894,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -2029,11 +2064,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
--- !u!224 &8667017389980478215 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 6146690112180794985, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
m_PrefabInstance: {fileID: 3245406972695698798}
m_PrefabAsset: {fileID: 0}
--- !u!1 &8667017389980478212 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6146690112180794986, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
@ -2077,6 +2107,11 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!224 &8667017389980478215 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 6146690112180794985, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
m_PrefabInstance: {fileID: 3245406972695698798}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3286438687156751050
PrefabInstance:
m_ObjectHideFlags: 0
@ -2211,11 +2246,6 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 6146690112180794986, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
m_PrefabInstance: {fileID: 3286438687156751050}
m_PrefabAsset: {fileID: 0}
--- !u!224 &8707332222860229795 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 6146690112180794985, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
m_PrefabInstance: {fileID: 3286438687156751050}
m_PrefabAsset: {fileID: 0}
--- !u!222 &5754973321134772972
CanvasRenderer:
m_ObjectHideFlags: 0
@ -2254,3 +2284,8 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!224 &8707332222860229795 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 6146690112180794985, guid: f54ff2803b9c18046b673dc177d752ef, type: 3}
m_PrefabInstance: {fileID: 3286438687156751050}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3d31d1724b270b44e8198d8dd2ba448e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ArrowAnim
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.27
inSlope: -0.081818186
outSlope: -0.081818186
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.36666667
value: -0.3
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: -0.27
inSlope: 0.078260876
outSlope: 0.078260876
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_AnchoredPosition.x
path:
classID: 224
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 1460864421
script: {fileID: 0}
typeID: 224
customType: 28
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.75
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.27
inSlope: -0.081818186
outSlope: -0.081818186
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.36666667
value: -0.3
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: -0.27
inSlope: 0.078260876
outSlope: 0.078260876
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_AnchoredPosition.x
path:
classID: 224
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7eb2eddb72b368c4187fd1a0cf6a2cf2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,178 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NoPose
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 1, y: 1, z: 1}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: PausePanel/OptionsPanel
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_IsActive
path: PausePanel
classID: 1
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 3586243428
attribute: 2086281974
script: {fileID: 0}
typeID: 1
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3227433828
attribute: 3
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_IsActive
path: PausePanel
classID: 1
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalScale.x
path: PausePanel/OptionsPanel
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalScale.y
path: PausePanel/OptionsPanel
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalScale.z
path: PausePanel/OptionsPanel
classID: 224
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d93d0733d53ea55459417969adf7e74d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-3012138682267480480
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ArrowAnim
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 7eb2eddb72b368c4187fd1a0cf6a2cf2, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PauseArrow
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 6662455586740448928}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &6662455586740448928
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -3012138682267480480}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -3012138682267480480}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8e289d73791a1da4f8eceeeb3a9f05ba
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b668ef37f59b274197692b3cdda2e9b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 44eb4d90026fa4c4cb4b080e8bdabcc3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-142180537568014793
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NoPose
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: d93d0733d53ea55459417969adf7e74d, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PauseView
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 2125439705161768588}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &2125439705161768588
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -142180537568014793}
m_Position: {x: 200, y: 0, z: 0}
- serializedVersion: 1
m_State: {fileID: 8751963554193643254}
m_Position: {x: 235, y: 65, z: 0}
- serializedVersion: 1
m_State: {fileID: 7540294002304795097}
m_Position: {x: 270, y: 130, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -142180537568014793}
--- !u!1102 &7540294002304795097
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PauseHide
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 8b668ef37f59b274197692b3cdda2e9b, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &8751963554193643254
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PauseShow
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 44eb4d90026fa4c4cb4b080e8bdabcc3, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 03b7aeca1be99ee43b3bc88725dd2ab6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 51bd6620194834c4c9118dd0f64b1b3d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -28,6 +28,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 522895614197807363}
m_RootOrder: 3
@ -162,6 +163,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6722163273630591932}
m_RootOrder: 1
@ -237,6 +239,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2076937126705115366}
m_RootOrder: 0
@ -370,6 +373,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3643677174828530133}
m_RootOrder: 4
@ -385,6 +389,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -451,6 +456,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7582024726317357496}
m_Father: {fileID: 7535834920193713957}
@ -485,6 +491,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6722163273630591932}
m_RootOrder: 0
@ -575,6 +582,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2076937126705115366}
m_Father: {fileID: 7535834920193713957}
@ -608,6 +616,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6722163273630591932}
m_RootOrder: 2
@ -684,6 +693,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 974319066028148916}
- {fileID: 4158812384598320737}
@ -786,6 +796,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3923462158430909166}
- {fileID: 4220018207100744637}
@ -840,6 +851,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3643677174828530133}
m_RootOrder: 1
@ -855,6 +867,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -924,6 +937,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 365519608919961613}
- {fileID: 1012776256805433336}
@ -1024,6 +1038,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 522895614197807363}
m_RootOrder: 1
@ -1098,6 +1113,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3643677174828530133}
- {fileID: 6737459301591199385}
@ -1160,6 +1176,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6722163273630591932}
m_RootOrder: 3
@ -1295,6 +1312,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5608138504393842030}
- {fileID: 197516700391260844}
@ -1397,6 +1415,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7582024726317357496}
m_RootOrder: 0
@ -1473,6 +1492,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 522895614197807363}
m_RootOrder: 0
@ -1564,6 +1584,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3643677174828530133}
m_RootOrder: 2
@ -1579,6 +1600,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -1647,6 +1669,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 522895614197807363}
m_RootOrder: 4
@ -1781,6 +1804,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7582024726317357496}
m_RootOrder: 1
@ -1916,6 +1940,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8317069084571821514}
m_Father: {fileID: 6737459301591199385}
@ -2014,6 +2039,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3643677174828530133}
m_RootOrder: 3
@ -2029,6 +2055,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -2097,6 +2124,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 522895614197807363}
m_RootOrder: 2
@ -2173,6 +2201,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8507740893123418255}
m_Father: {fileID: 3643677174828530133}
@ -2272,6 +2301,7 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3923462158430909166}
m_RootOrder: 0
@ -2405,6 +2435,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 522895614197807363}
- {fileID: 6722163273630591932}
@ -2413,7 +2444,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &4590947852546145099
Animator:
serializedVersion: 3
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -2426,10 +2457,12 @@ Animator:
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &8864548257230734530
GameObject:
m_ObjectHideFlags: 0
@ -2457,6 +2490,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 9, y: 5.4, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7535834920193713957}
m_RootOrder: 4
@ -2472,6 +2506,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1

View File

@ -881,10 +881,10 @@ RectTransform:
m_Father: {fileID: 5256356839309956323}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 291, y: -30}
m_SizeDelta: {x: 566, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &519242634654431636
GameObject:
@ -1539,10 +1539,10 @@ RectTransform:
m_Father: {fileID: 5256356839309956323}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 291, y: -130}
m_SizeDelta: {x: 566, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &922889753386770700
CanvasRenderer:
@ -4869,10 +4869,10 @@ RectTransform:
m_Father: {fileID: 5256356839309956323}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 291, y: -80}
m_SizeDelta: {x: 566, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3713167126177139283
CanvasRenderer:
@ -6752,10 +6752,10 @@ RectTransform:
m_Father: {fileID: 5256356839309956323}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 291, y: -230}
m_SizeDelta: {x: 566, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9010809872578740536
CanvasRenderer:
@ -14015,10 +14015,10 @@ RectTransform:
m_Father: {fileID: 5256356839309956323}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 291, y: -180}
m_SizeDelta: {x: 566, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8096023217859052254
CanvasRenderer:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a8b038bfaf6d3dd4f9cedde9fac0daa9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 720073bc7682b1441bece7116681f72c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -14,8 +14,8 @@ RenderTexture:
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 5
m_Width: 1920
m_Height: 1080
m_Width: 1728
m_Height: 972
m_AntiAliasing: 2
m_MipCount: -1
m_DepthStencilFormat: 92

View File

@ -14,8 +14,8 @@ RenderTexture:
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 5
m_Width: 2880
m_Height: 1620
m_Width: 2592
m_Height: 1458
m_AntiAliasing: 1
m_MipCount: -1
m_DepthStencilFormat: 92

View File

@ -0,0 +1,362 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1323854835484021605
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6699561459062169273}
- component: {fileID: 6831061696048205996}
- component: {fileID: 1670742358729328280}
- component: {fileID: 8918735906301863593}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6699561459062169273
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323854835484021605}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1279656563842697233}
- {fileID: 3667450265656160665}
m_Father: {fileID: 1841519332817814688}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!223 &6831061696048205996
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323854835484021605}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 32766
m_TargetDisplay: 0
--- !u!114 &1670742358729328280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323854835484021605}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!114 &8918735906301863593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323854835484021605}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 0
--- !u!1 &4590302042177785724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3667450265656160665}
- component: {fileID: 8415112923692132180}
- component: {fileID: 7511993328364652166}
m_Layer: 5
m_Name: LoadingText
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3667450265656160665
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4590302042177785724}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 6699561459062169273}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -12, y: 12}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 1, y: 0}
--- !u!222 &8415112923692132180
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4590302042177785724}
m_CullTransparentMesh: 1
--- !u!114 &7511993328364652166
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4590302042177785724}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Loading...
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 99ae3dd1bd4da234a96fa1bc4a5f098b, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: 03a32d07775a72f4ea29f38a2b5bf10e, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 0, b: 0, a: 1}
topRight: {r: 1, g: 0, b: 0, a: 1}
bottomLeft: {r: 0, g: 0, b: 0, a: 1}
bottomRight: {r: 0, g: 0, b: 0, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 4
m_VerticalAlignment: 1024
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &7572968838572974203
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1279656563842697233}
- component: {fileID: 5177515102036588405}
- component: {fileID: 4601285202933501097}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1279656563842697233
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572968838572974203}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6699561459062169273}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5177515102036588405
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572968838572974203}
m_CullTransparentMesh: 1
--- !u!114 &4601285202933501097
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572968838572974203}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7680091975974733131
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1841519332817814688}
- component: {fileID: 7690871514487521256}
m_Layer: 5
m_Name: GlobalGameManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1841519332817814688
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7680091975974733131}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6699561459062169273}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7690871514487521256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7680091975974733131}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f9e6bf5853df00845a49c00f2b31b054, type: 3}
m_Name:
m_EditorClassIdentifier:
fadeImage: {fileID: 4601285202933501097}
loadingText: {fileID: 7511993328364652166}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 43a98b9720184a54ab582e01e92734c4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 88d167aa2c2c60340ae894f32132b1c3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 209ce581d5d9e3845a5e8629f23bc384
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 3f44fa0ddc8ed80498521a6386693497
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 63a570f419fc48c45897acc8e49e8961
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 921e6677a06e1c74485bcdb1d5a99b7e
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 80c41e4eef4f5eb4f98071d9f450cf41
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 55531c9b5977b3c428b1ef3074c6adf7
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: c9500fc7194129b43baeace8446b9305
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: ddd582e41dd5a2a4e9b537d4d72e92b3
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: bb9ffbed1ddf0144f90d6bebfa34968e
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8f868896332a0314e86fb94e569e6be5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-5360758491423771837
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FirstOpening
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 04fbea53b8b214847902d5a64a97c34d, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Canvas
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 6318352642993648856}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &6318352642993648856
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -5360758491423771837}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -5360758491423771837}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d75486107dba37342b1b08f84c79627c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 04fbea53b8b214847902d5a64a97c34d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 92af1c535b733da40863e08944b1ebae
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 35 KiB

View File

@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: f2bab742a3d389f459ab58cb4c2c575c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 69 KiB

View File

@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: 68f81a4cbcd0948419f282deea0f3369
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

View File

@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: 42d8e92503c71404aa24ad9a32ec6e45
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -123,6 +123,234 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1001 &348185263
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 95466612164946001, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 95466612164946001, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 95466612164946001, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 95466612164946001, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 95466612164946001, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2818452675230549280, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5046962229971873052, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5046962229971873052, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5046962229971873052, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5046962229971873052, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5046962229971873052, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6143951404584343211, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6143951404584343211, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6143951404584343211, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6143951404584343211, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6143951404584343211, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288364, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6234653029009288367, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_Name
value: CamerasGame
objectReference: {fileID: 0}
- target: {fileID: 8853263250163465671, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8853263250163465671, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8853263250163465671, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8853263250163465671, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8853263250163465671, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
--- !u!1 &348185264 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 386855795880497333, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
m_PrefabInstance: {fileID: 348185263}
m_PrefabAsset: {fileID: 0}
--- !u!1 &348185265 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8463691957270393964, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
m_PrefabInstance: {fileID: 348185263}
m_PrefabAsset: {fileID: 0}
--- !u!1 &348185266 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6234653028281991659, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
m_PrefabInstance: {fileID: 348185263}
m_PrefabAsset: {fileID: 0}
--- !u!1 &348185267 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6234653028453841298, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
m_PrefabInstance: {fileID: 348185263}
m_PrefabAsset: {fileID: 0}
--- !u!1 &348185268 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2818452675230549280, guid: 75ce9c0b59ff27f46a011e0cafc17fb3, type: 3}
m_PrefabInstance: {fileID: 348185263}
m_PrefabAsset: {fileID: 0}
--- !u!114 &348185269
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 348185268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16a839834af94a042a3feb7a4762bafd, type: 3}
m_Name:
m_EditorClassIdentifier:
startBeat: 0
length: 0
startColor: {r: 0, g: 0, b: 0, a: 0}
endColor: {r: 0, g: 0, b: 0, a: 0}
ease: 0
currentCol: {r: 0, g: 0, b: 0, a: 0}
--- !u!1 &638827924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 638827926}
- component: {fileID: 638827925}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &638827925
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 638827924}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fd86589935fb46c4db0d3d23d52743a9, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &638827926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 638827924}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1157422643
GameObject:
m_ObjectHideFlags: 0
@ -148,8 +376,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1157422643}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.90149826, y: -1.1718194, z: 149.15268}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -166,8 +395,141 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
m_Name:
m_EditorClassIdentifier:
level: {fileID: 4900000, guid: fafaeee85f4121643a0699a4de97da53, type: 3}
music: {fileID: 8300000, guid: a0589cdba27fb254e90da17b4804c2fe, type: 3}
debugUI: 1
gameRenderTexture: {fileID: 8400000, guid: da1c23fc8a9167c438d0d771189a6157, type: 2}
overlayRenderTexture: {fileID: 8400000, guid: 0fa7c9cc30624a1419ef8f30b8d9758b, type: 2}
editorGO: {fileID: 0}
debug_cmdFile:
gameManager: {fileID: 638827925}
MainCamera: {fileID: 348185267}
CursorCamera: {fileID: 348185266}
OverlayCamera: {fileID: 348185265}
StaticCamera: {fileID: 348185264}
Cursor: {fileID: 2019287956}
Profiler: {fileID: 1673703249}
debugUI: 0
playOnStart: 1
editor: 0
fromCmd: 0
--- !u!1001 &1673703248
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4532256703326380386, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_Name
value: GameProfiler
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalPosition.x
value: -0.27990133
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalPosition.y
value: 0.7170337
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalPosition.z
value: 484.31635
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4532256703326380388, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
--- !u!1 &1673703249 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4532256703326380386, guid: 32fb6efe2f01cd84ea347ded90d2862d, type: 3}
m_PrefabInstance: {fileID: 1673703248}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2019287955
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 285182280367868641, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_Name
value: Cursor
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 285182280367868644, guid: 81ce52789acca4440804eb938de70425, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 81ce52789acca4440804eb938de70425, type: 3}
--- !u!1 &2019287956 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 285182280367868641, guid: 81ce52789acca4440804eb938de70425, type: 3}
m_PrefabInstance: {fileID: 2019287955}
m_PrefabAsset: {fileID: 0}

1154
Assets/Scenes/Opening.unity Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5348c08b82446e0478cee8bda6c02cfc
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +1,8 @@
using System;
public static class AppInfo {
public const string Version = "0.0.969";
public static readonly DateTime Date = new DateTime(2023, 04, 23, 17, 57, 04, 196, DateTimeKind.Utc);
public const string Version = "0.0.974";
public static readonly DateTime Date = new DateTime(2023, 05, 07, 18, 03, 45, 426, DateTimeKind.Utc);
}

View File

@ -67,7 +67,7 @@ namespace HeavenStudio
// pitch values
private float timelinePitch = 1f;
private float minigamePitch = 1f;
public float SongPitch { get => timelinePitch * minigamePitch; }
public float SongPitch { get => isPaused ? 0f : (timelinePitch * minigamePitch); }
public void SetTimelinePitch(float pitch)
{
@ -87,23 +87,23 @@ namespace HeavenStudio
instance = this;
}
public void SetBeat(float beat)
public void SetBeat(double beat)
{
float secFromBeat = (float) GetSongPosFromBeat(beat);
double secFromBeat = GetSongPosFromBeat(beat);
if (musicSource.clip != null)
{
if (secFromBeat < musicSource.clip.length)
musicSource.time = secFromBeat;
musicSource.time = (float) secFromBeat;
else
musicSource.time = 0;
}
GameManager.instance.SetCurrentEventToClosest(beat);
GameManager.instance.SetCurrentEventToClosest((float) beat);
songPosBeat = beat;
}
public void Play(float beat)
public void Play(double beat)
{
GameManager.instance.SortEventsList();
bool negativeOffset = firstBeatOffset < 0f;

View File

@ -1,13 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Destroy : MonoBehaviour
{
public float time;
private void Start()
{
Destroy(this.gameObject, time);
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 54588eb7ee0680643aeaf61dcf609903
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -110,12 +110,9 @@ namespace HeavenStudio
{
List<DynamicBeatmap.DynamicEntity> temp1 = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel.Split('/')[0] == gameName);
List<DynamicBeatmap.DynamicEntity> temp2 = new List<DynamicBeatmap.DynamicEntity>();
for (int i = 0; i < temp1.Count; i++)
foreach (string s in include)
{
if (include.Any(temp1[i].datamodel.Split('/')[1].Contains))
{
temp2.Add(temp1[i]);
}
temp2.AddRange(temp1.FindAll(c => c.datamodel.Split('/')[1].Equals(s)));
}
return temp2;
}
@ -124,32 +121,13 @@ namespace HeavenStudio
{
List<DynamicBeatmap.DynamicEntity> temp1 = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel.Split('/')[0] == gameName);
List<DynamicBeatmap.DynamicEntity> temp2 = new List<DynamicBeatmap.DynamicEntity>();
for (int i = 0; i < temp1.Count; i++)
foreach (string s in exclude)
{
if (!exclude.Any(temp1[i].datamodel.Split('/')[1].Contains))
{
temp2.Add(temp1[i]);
}
temp2.AddRange(temp1.FindAll(c => !c.datamodel.Split('/')[1].Equals(s)));
}
return temp2;
}
public static List<DynamicBeatmap.DynamicEntity> GetAllPlayerEntities(string gameName)
{
return GameManager.instance.playerEntities.FindAll(c => c.datamodel.Split('/')[0] == gameName);
}
public static List<DynamicBeatmap.DynamicEntity> GetAllPlayerEntitiesExcept(string gameName)
{
return GameManager.instance.playerEntities.FindAll(c => c.datamodel.Split('/')[0] != gameName);
}
// elaborate as fuck, boy
public static List<DynamicBeatmap.DynamicEntity> GetAllPlayerEntitiesExceptBeforeBeat(string gameName, float beat)
{
return GameManager.instance.playerEntities.FindAll(c => c.datamodel.Split('/')[0] != gameName && c.beat < beat);
}
public static List<Minigames.Minigame> FXOnlyGames()
{
return instance.minigames.FindAll(c => c.fxOnly == true).ToList();

View File

@ -4,7 +4,7 @@ MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: -20
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -11,61 +11,64 @@ using UnityEngine.Audio;
namespace HeavenStudio
{
public class Initializer : MonoBehaviour
public class GameInitializer : MonoBehaviour
{
[SerializeField] RenderTexture gameRenderTexture;
[SerializeField] RenderTexture overlayRenderTexture;
public TextAsset level;
public AudioClip music;
public GameObject canvas;
[SerializeField] HeavenStudio.Editor.Editor editorGO;
[SerializeField] String debug_cmdFile;
[SerializeField] GameManager gameManager;
[SerializeField] GameObject MainCamera;
[SerializeField] GameObject CursorCamera;
[SerializeField] GameObject OverlayCamera;
[SerializeField] GameObject StaticCamera;
[SerializeField] GameObject Cursor;
[SerializeField] GameObject Profiler;
public bool debugUI;
public bool playOnStart = false;
public bool editor = false;
public bool fromCmd = false;
string json = "";
string ext = "";
private void Start()
{
string[] args = System.Environment.GetCommandLineArgs();
string input = "";
for (int i = 1; i < args.Length; i++) {
// first arg is always this executable
Debug.Log(args[i]);
if (args[i].IndexOfAny(Path.GetInvalidPathChars()) == -1)
if (debug_cmdFile != string.Empty)
{
if (File.Exists(args[i]))
if (debug_cmdFile.IndexOfAny(Path.GetInvalidPathChars()) == -1)
{
input = args[i];
editor = false;
if (File.Exists(debug_cmdFile))
{
input = debug_cmdFile;
fromCmd = true;
playOnStart = true;
}
}
else if (args[i] == "-debug")
}
else if (OpeningManager.OnOpenFile is not null or "")
{
debugUI = true;
if (editorGO == null && OpeningManager.OnOpenFile.IndexOfAny(Path.GetInvalidPathChars()) == -1)
{
if (File.Exists(OpeningManager.OnOpenFile))
{
input = OpeningManager.OnOpenFile;
fromCmd = true;
playOnStart = true;
}
}
GameObject Cameras = Instantiate(Resources.Load<GameObject>("Prefabs/Cameras")); Cameras.name = "Cameras";
GameObject MainCamera = Cameras.transform.GetChild(0).gameObject;
GameObject CursorCamera = Cameras.transform.GetChild(1).gameObject;
GameObject OverlayCamera = Cameras.transform.GetChild(2).gameObject;
GameObject StaticCamera = Cameras.transform.GetChild(3).gameObject;
GameObject GameLetterbox = Cameras.transform.GetChild(4).gameObject;
GameObject Cursor = Instantiate(Resources.Load<GameObject>("Prefabs/Cursor"));
Cursor.name = "Cursor";
OpeningManager.OnOpenFile = null;
}
GameObject Games = new GameObject();
Games.name = "Games";
GameObject GameManager = new GameObject();
GameManager.name = "GameManager";
GameManager gameManager = GameManager.AddComponent<GameManager>();
gameManager.playOnStart = playOnStart;
gameManager.GamesHolder = Games;
@ -75,9 +78,7 @@ namespace HeavenStudio
gameManager.OverlayCamera = OverlayCamera.GetComponent<Camera>();
gameManager.StaticCamera = StaticCamera.GetComponent<Camera>();
GameObject Profiler = Instantiate(Resources.Load<GameObject>("Prefabs/GameProfiler"));
Profiler.name = "GameProfiler";
if (!debugUI)
if (!debugUI && Profiler != null)
{
Profiler.GetComponent<DebugUI>().enabled = false;
Profiler.transform.GetChild(0).gameObject.SetActive(false);
@ -86,7 +87,6 @@ namespace HeavenStudio
GameObject Conductor = new GameObject();
Conductor.name = "Conductor";
AudioSource source = Conductor.AddComponent<AudioSource>();
source.clip = music;
Conductor.AddComponent<Conductor>();
Conductor.GetComponent<Conductor>().musicSource = source;
source.outputAudioMixerGroup = Settings.GetMusicMixer();
@ -96,23 +96,18 @@ namespace HeavenStudio
GlobalGameManager.OverlayRenderTexture = overlayRenderTexture;
GlobalGameManager.ResetGameRenderTexture();
if (editor)
if (editorGO == null)
{
this.GetComponent<HeavenStudio.Editor.Editor>().Init();
}
else
{
this.GetComponent<HeavenStudio.Editor.Editor>().enabled = false;
this.GetComponent<HeavenStudio.Editor.EditorTheme>().enabled = false;
this.GetComponent<HeavenStudio.Editor.BoxSelection>().enabled = false;
canvas.SetActive(false);
OpenCmdRemix(input);
Debug.Log(json);
gameManager.txt = json;
gameManager.ext = ext;
gameManager.Init();
}
else
{
editorGO.Init();
}
}
public void OpenCmdRemix(string path)

View File

@ -14,36 +14,35 @@ namespace HeavenStudio
public class GameManager : MonoBehaviour
{
[Header("Lists")]
public DynamicBeatmap Beatmap = new DynamicBeatmap();
[HideInInspector] public List<DynamicBeatmap.DynamicEntity> playerEntities = new List<DynamicBeatmap.DynamicEntity>();
[NonSerialized] public DynamicBeatmap Beatmap = new DynamicBeatmap();
private List<GameObject> preloadedGames = new List<GameObject>();
public List<GameObject> SoundObjects = new List<GameObject>();
[NonSerialized] public List<GameObject> SoundObjects = new List<GameObject>();
[Header("Components")]
public string txt;
public string ext;
public Camera GameCamera, CursorCam, OverlayCamera, StaticCamera;
public CircleCursor CircleCursor;
[HideInInspector] public GameObject GamesHolder;
public Games.Global.Flash fade;
public Games.Global.Filter filter;
public GameObject textbox;
[NonSerialized] public Camera GameCamera, CursorCam, OverlayCamera, StaticCamera;
[NonSerialized] public CircleCursor CircleCursor;
[NonSerialized] public GameObject GamesHolder;
[NonSerialized] public Games.Global.Flash fade;
[NonSerialized] public Games.Global.Filter filter;
[Header("Games")]
public string currentGame;
[NonSerialized] public string currentGame;
Coroutine currentGameSwitchIE;
[Header("Properties")]
public int currentEvent, currentTempoEvent, currentVolumeEvent, currentSectionEvent,
[NonSerialized] public string txt = null;
[NonSerialized] public string ext = null;
[NonSerialized] public int currentEvent, currentTempoEvent, currentVolumeEvent, currentSectionEvent,
currentPreEvent, currentPreSwitch, currentPreSequence;
public float endBeat;
public float startOffset;
public bool playOnStart;
public float startBeat;
[NonSerialized] public float endBeat;
[NonSerialized] public float startOffset;
[NonSerialized] public bool playOnStart;
[NonSerialized] public float startBeat;
[NonSerialized] public GameObject currentGameO;
public bool autoplay;
public bool canInput = true;
public DynamicBeatmap.ChartSection currentSection, nextSection;
[NonSerialized] public bool autoplay;
[NonSerialized] public bool canInput = true;
[NonSerialized] public DynamicBeatmap.ChartSection currentSection, nextSection;
public float sectionProgress { get; private set; }
public event Action<float> onBeatChanged;
@ -86,6 +85,16 @@ namespace HeavenStudio
}
bool skillStarCollected = false;
// cleared sections
List<bool> clearedSections = new List<bool>();
public bool ClearedSection
{
set
{
clearedSections.Add(value);
}
}
private void Awake()
{
// autoplay = true;
@ -98,23 +107,9 @@ namespace HeavenStudio
currentPreSwitch = 0;
currentPreSequence = 0;
this.transform.localScale = new Vector3(30000000, 30000000);
SpriteRenderer sp = this.gameObject.AddComponent<SpriteRenderer>();
sp.enabled = false;
sp.color = Color.black;
sp.sprite = Resources.Load<Sprite>("Sprites/GeneralPurpose/Square");
sp.sortingOrder = 30000;
gameObject.layer = LayerMask.NameToLayer("Flash");
GameObject fade = new GameObject("flash");
this.fade = fade.AddComponent<Games.Global.Flash>();
GameObject filter = new GameObject("filter");
this.filter = filter.AddComponent<Games.Global.Filter>();
GlobalGameManager.Init();
eventCaller = this.gameObject.AddComponent<EventCaller>();
eventCaller.GamesHolder = GamesHolder.transform;
eventCaller.Init();
@ -126,20 +121,20 @@ namespace HeavenStudio
GameObject textbox = Instantiate(Resources.Load<GameObject>("Prefabs/Common/Textbox"));
textbox.name = "Textbox";
GameObject overlays = Instantiate(Resources.Load<GameObject>("Prefabs/Common/Overlays"));
overlays.name = "Overlays";
GameObject timingDisp = Instantiate(Resources.Load<GameObject>("Prefabs/Common/Overlays/TimingAccuracy"));
timingDisp.name = "TimingDisplay";
GameObject skillStarDisp = Instantiate(Resources.Load<GameObject>("Prefabs/Common/Overlays/SkillStar"));
skillStarDisp.name = "SkillStar";
GameObject overlays = Instantiate(Resources.Load<GameObject>("Prefabs/Common/Overlays"));
overlays.name = "Overlays";
GoForAPerfect.instance.Disable();
/////
if (txt != null && ext != null)
if (txt != null && ext != null && txt.Length != 0 && ext.Length != 0)
{
LoadRemix(txt, ext);
}
@ -162,7 +157,7 @@ namespace HeavenStudio
if (playOnStart)
{
Play(startBeat);
StartCoroutine(WaitReadyAndPlayCo(startBeat));
}
}
@ -204,7 +199,10 @@ namespace HeavenStudio
Conductor.instance.SetBpm(Beatmap.bpm);
Conductor.instance.SetVolume(Beatmap.musicVolume);
Conductor.instance.firstBeatOffset = Beatmap.firstBeatOffset;
if (!playOnStart)
{
Stop(0);
}
SetCurrentEventToClosest(0);
if (Beatmap.entities.Count >= 1)
@ -319,8 +317,6 @@ namespace HeavenStudio
private void Update()
{
PlayerInput.UpdateInputControllers();
if (BeatmapEntities() < 1) //bruh really you forgot to ckeck tempo changes
return;
if (!Conductor.instance.isPlaying)
@ -433,9 +429,13 @@ namespace HeavenStudio
#region Play Events
public void Play(float beat)
public void Play(float beat, float delay = 0f)
{
bool paused = Conductor.instance.isPaused;
Debug.Log("Playing at " + beat);
canInput = true;
if (!paused)
{
inputOffsetSamples.Clear();
averageInputOffset = 0;
@ -450,27 +450,31 @@ namespace HeavenStudio
GoForAPerfect.instance.Disable();
SectionMedalsManager.instance.Reset();
clearedSections.Clear();
}
StartCoroutine(PlayCo(beat));
StartCoroutine(PlayCo(beat, delay));
onBeatChanged?.Invoke(beat);
}
private IEnumerator PlayCo(float beat)
private IEnumerator PlayCo(float beat, float delay = 0f)
{
yield return null;
yield return new WaitForSeconds(delay);
bool paused = Conductor.instance.isPaused;
Conductor.instance.Play(beat);
if (paused)
{
Util.Jukebox.UnpauseOneShots();
}
else
{
Conductor.instance.SetBpm(Beatmap.bpm);
Conductor.instance.SetVolume(Beatmap.musicVolume);
Conductor.instance.firstBeatOffset = Beatmap.firstBeatOffset;
Conductor.instance.Play(beat);
if (!paused)
{
SetCurrentEventToClosest(beat);
}
KillAllSounds();
}
Minigame miniGame = currentGameO.GetComponent<Minigame>();
if (miniGame != null)
@ -480,11 +484,16 @@ namespace HeavenStudio
public void Pause()
{
Conductor.instance.Pause();
KillAllSounds();
Util.Jukebox.PauseOneShots();
canInput = false;
}
public void Stop(float beat)
public void Stop(float beat, bool restart = false, float restartDelay = 0f)
{
Minigame miniGame = currentGameO.GetComponent<Minigame>();
if (miniGame != null)
miniGame.OnStop(beat);
Conductor.instance.Stop(beat);
SetCurrentEventToClosest(beat);
onBeatChanged?.Invoke(beat);
@ -496,13 +505,40 @@ namespace HeavenStudio
GoForAPerfect.instance.Disable();
SectionMedalsManager.instance.OnRemixEnd();
// pass this data to rating screen + stats
Debug.Log($"== Playthrough statistics of {Beatmap["remixtitle"]} (played at {System.DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss")}) ==");
Debug.Log($"Average input offset for playthrough: {averageInputOffset}ms");
Debug.Log($"Accuracy for playthrough: {(PlayerAccuracy * 100) : 0.00}");
Debug.Log($"Cleared {clearedSections.FindAll(c => c).Count} sections out of {Beatmap.beatmapSections.Count}");
if (SkillStarManager.instance.IsCollected)
Debug.Log($"Skill Star collected");
else
Debug.Log($"Skill Star not collected");
if (GoForAPerfect.instance.perfect)
Debug.Log($"Perfect Clear!");
if (playOnStart)
if (playOnStart || restart)
{
Play(0);
Play(0, restartDelay);
}
// when rating screen gets added playOnStart will instead move to that scene
}
private IEnumerator WaitReadyAndPlayCo(float beat)
{
// wait for overlays to be ready
yield return new WaitUntil(() => OverlaysManager.OverlaysReady);
// wait for first game to be loaded
yield return new WaitUntil(() => Beatmap != null && Beatmap.entities.Count > 0);
SkillStarManager.instance.KillStar();
TimingAccuracyDisplay.instance.StopStarFlash();
GoForAPerfect.instance.Disable();
SectionMedalsManager.instance?.OnRemixEnd();
GlobalGameManager.UpdateDiscordStatus(Beatmap["remixtitle"], false, true);
Play(beat, 1f);
}
public void KillAllSounds()
@ -671,7 +707,7 @@ namespace HeavenStudio
{
if(flash == true)
{
this.GetComponent<SpriteRenderer>().enabled = true;
HeavenStudio.StaticCamera.instance.ToggleCanvasVisibility(false);
}
SetGame(game);
@ -680,9 +716,10 @@ namespace HeavenStudio
if (miniGame != null)
miniGame.OnGameSwitch(beat);
//TODO: wait time in beats instead of seconds
yield return new WaitForSeconds(0.1f);
this.GetComponent<SpriteRenderer>().enabled = false;
HeavenStudio.StaticCamera.instance.ToggleCanvasVisibility(true);
}
private void SetGame(string game)

View File

@ -8,7 +8,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_BlueBear
{
public class Treat : PlayerActionObject
public class Treat : MonoBehaviour
{
const float rotSpeed = 360f;

View File

@ -6,7 +6,7 @@ using System;
namespace HeavenStudio.Games.Scripts_BuiltToScaleDS
{
using HeavenStudio.Util;
public class Blocks : PlayerActionObject
public class Blocks : MonoBehaviour
{
public float createBeat;
public float createLength;

View File

@ -7,7 +7,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_CatchyTune
{
public class Fruit : PlayerActionObject
public class Fruit : MonoBehaviour
{
public bool isPineapple;

View File

@ -6,7 +6,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_ClappyTrio
{
public class ClappyTrioPlayer : PlayerActionObject
public class ClappyTrioPlayer : MonoBehaviour
{
ClappyTrio game;
private float lastClapBeat;

View File

@ -6,7 +6,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_CropStomp
{
public class Farmer : PlayerActionObject
public class Farmer : MonoBehaviour
{
public float nextStompBeat;

View File

@ -8,7 +8,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_CropStomp
{
public class Veggie : PlayerActionObject
public class Veggie : MonoBehaviour
{
static float pickedRotationSpeed = -1080f;

View File

@ -9,7 +9,7 @@ using Starpelly;
namespace HeavenStudio.Games.Scripts_DJSchool
{
public class Student : PlayerActionObject
public class Student : MonoBehaviour
{
public Animator anim;
public static bool soundFX;

View File

@ -8,7 +8,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DogNinja
{
public class SpawnHalves : PlayerActionObject
public class SpawnHalves : MonoBehaviour
{
public float startBeat;
public Vector3 objPos;

View File

@ -8,7 +8,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DogNinja
{
public class ThrowObject : PlayerActionObject
public class ThrowObject : MonoBehaviour
{
public float startBeat;
public int type;

View File

@ -6,7 +6,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DrummingPractice
{
public class DrummerHit : PlayerActionObject
public class DrummerHit : MonoBehaviour
{
DrummingPractice game;
public float startBeat;

View File

@ -9,7 +9,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_FanClub
{
public class NtrIdolFan : PlayerActionObject
public class NtrIdolFan : MonoBehaviour
{
[Header("References")]
[SerializeField] private GameObject motionRoot;

View File

@ -6,7 +6,7 @@ using NaughtyBezierCurves;
namespace HeavenStudio.Games.Scripts_Fireworks
{
public class FireworksBomb : PlayerActionObject
public class FireworksBomb : MonoBehaviour
{
public BezierCurve3D curve;
public bool applause;

View File

@ -6,7 +6,7 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_Fireworks
{
public class Rocket : PlayerActionObject
public class Rocket : MonoBehaviour
{
[SerializeField] ParticleSystem particleBarelyEffect;
[SerializeField] private List<ParticleSystem> particleEffects = new List<ParticleSystem>();

View File

@ -8,7 +8,7 @@ using Starpelly;
namespace HeavenStudio.Games.Scripts_FirstContact
{
public class Translator : PlayerActionObject
public class Translator : MonoBehaviour
{
public Animator anim;

View File

@ -8,7 +8,7 @@ using DG.Tweening;
namespace HeavenStudio.Games.Scripts_ForkLifter
{
public class Pea : PlayerActionObject
public class Pea : MonoBehaviour
{
ForkLifter game;
private Animator anim;

Some files were not shown because too many files have changed in this diff Show More