Sprite Replacements (#15)
* title and some editor stuff * timing display!! this stuff does NOT seem copyrighted. they're the most generic assets on the planet... * skill star, i guess. it's a flower now. cute * idk if this matters but commit just to make sure.
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@ -83,7 +83,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 11.63, y: 11.62}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -172,7 +172,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 3.59, y: 5.83}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -261,7 +261,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -350,7 +350,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 11.63, y: 11.62}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -648,7 +648,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 4.62, y: 7.27}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -737,7 +737,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 11.63, y: 11.62}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -826,7 +826,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 3.88, y: 6.01}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -915,7 +915,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1004,7 +1004,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 10.55, y: 10.54}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1164,7 +1164,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1253,7 +1253,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
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||||||
m_DrawMode: 0
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m_DrawMode: 0
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||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 3.38, y: 4.76}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1342,7 +1342,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
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||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1431,7 +1431,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 10.55, y: 10.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1520,7 +1520,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1609,7 +1609,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1783,7 +1783,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 10.55, y: 10.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1872,7 +1872,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 10.55, y: 10.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -1961,7 +1961,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 4.69, y: 5.85}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
|
||||||
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@ -2050,7 +2050,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 11.63, y: 11.62}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
|
||||||
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@ -2178,7 +2178,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 4.79, y: 5.8}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -2267,7 +2267,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 10.55, y: 10.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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||||||
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@ -2445,7 +2445,7 @@ SpriteRenderer:
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 2.97, y: 4.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
|
||||||
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@ -2534,7 +2534,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
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m_Size: {x: 9.42, y: 9.41}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
|
||||||
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@ -2623,7 +2623,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 2.97, y: 4.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
|
||||||
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@ -2712,7 +2712,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
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m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 11.63, y: 11.62}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -2801,7 +2801,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 4.06, y: 6.52}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -2933,7 +2933,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 11.63, y: 11.62}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -3022,7 +3022,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 10.55, y: 10.54}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -3111,7 +3111,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 4, y: 5.84}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -3200,7 +3200,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 4.31, y: 5.74}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -3289,7 +3289,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 3.62, y: 4.99}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -3456,7 +3456,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 9.42, y: 9.41}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -3547,7 +3547,7 @@ SpriteRenderer:
|
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m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
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m_Size: {x: 1, y: 1}
|
m_Size: {x: 9.42, y: 9.41}
|
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m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
|
|
@ -27,6 +27,7 @@ Transform:
|
||||||
m_LocalRotation: {x: 0, y: -0, z: 0.95105654, w: -0.30901685}
|
m_LocalRotation: {x: 0, y: -0, z: 0.95105654, w: -0.30901685}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 8349351503361106350}
|
m_Father: {fileID: 8349351503361106350}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 3
|
||||||
|
@ -42,6 +43,7 @@ SpriteRenderer:
|
||||||
m_CastShadows: 0
|
m_CastShadows: 0
|
||||||
m_ReceiveShadows: 0
|
m_ReceiveShadows: 0
|
||||||
m_DynamicOccludee: 1
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
m_MotionVectors: 1
|
m_MotionVectors: 1
|
||||||
m_LightProbeUsage: 1
|
m_LightProbeUsage: 1
|
||||||
m_ReflectionProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
||||||
|
@ -79,7 +81,7 @@ SpriteRenderer:
|
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m_Size: {x: 0.64, y: 1.28}
|
m_Size: {x: 0.64, y: 1.28}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
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m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 0
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!1 &208273168602273272
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--- !u!1 &208273168602273272
|
||||||
|
@ -110,6 +112,7 @@ Transform:
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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|
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 5901913952689237259}
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m_Father: {fileID: 5901913952689237259}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
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|
@ -121,19 +124,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 208273168602273272}
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m_GameObject: {fileID: 208273168602273272}
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serializedVersion: 7
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serializedVersion: 8
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lengthInSec: 5
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lengthInSec: 5
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simulationSpeed: 1
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simulationSpeed: 1
|
||||||
stopAction: 0
|
stopAction: 0
|
||||||
cullingMode: 0
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cullingMode: 0
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ringBufferMode: 0
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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ringBufferLoopRange: {x: 0, y: 1}
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emitterVelocityMode: 1
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looping: 1
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looping: 1
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prewarm: 0
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prewarm: 0
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playOnAwake: 1
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playOnAwake: 1
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useUnscaledTime: 0
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useUnscaledTime: 0
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autoRandomSeed: 1
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autoRandomSeed: 1
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useRigidbodyForVelocity: 1
|
|
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startDelay:
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startDelay:
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serializedVersion: 2
|
serializedVersion: 2
|
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minMaxState: 0
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minMaxState: 0
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|
@ -683,6 +686,7 @@ ParticleSystem:
|
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m_RotationOrder: 4
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m_RotationOrder: 4
|
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randomizeRotationDirection: 0
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randomizeRotationDirection: 0
|
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maxNumParticles: 1000
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maxNumParticles: 1000
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customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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size3D: 0
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rotation3D: 0
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rotation3D: 0
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gravityModifier:
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gravityModifier:
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|
@ -4832,6 +4836,7 @@ ParticleSystemRenderer:
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m_CastShadows: 0
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
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m_ReflectionProbeUsage: 0
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@ -4862,6 +4867,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
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m_MaxParticleSize: 0.5
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|
@ -4885,6 +4891,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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--- !u!1 &568107111090631267
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--- !u!1 &568107111090631267
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GameObject:
|
GameObject:
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@ -4913,6 +4923,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 5, y: 5, z: 1}
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m_LocalScale: {x: 5, y: 5, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 995266356979711759}
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m_Father: {fileID: 995266356979711759}
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m_RootOrder: 7
|
m_RootOrder: 7
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|
@ -4928,6 +4939,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_ReflectionProbeUsage: 1
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|
@ -4996,7 +5008,8 @@ Transform:
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m_GameObject: {fileID: 782603789562460275}
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m_GameObject: {fileID: 782603789562460275}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.2, y: 0.2, z: 1}
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|
m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 9114648764591669679}
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- {fileID: 9114648764591669679}
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- {fileID: 74207196491382840}
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- {fileID: 74207196491382840}
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@ -5014,6 +5027,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
|
m_ReflectionProbeUsage: 1
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|
@ -5022,7 +5036,7 @@ SpriteRenderer:
|
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m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
|
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m_Materials:
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m_Materials:
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- {fileID: 2100000, guid: 935bc5878e4377e4d92e11173bb5102f, type: 2}
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -5043,10 +5057,10 @@ SpriteRenderer:
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m_SortingLayerID: 805687615
|
m_SortingLayerID: 805687615
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m_SortingLayer: 3
|
m_SortingLayer: 3
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: d928ab5632064c745ad9efd56e374b02, type: 3}
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m_Sprite: {fileID: 21300000, guid: 6a2173251f305e74dbee7c333779d887, type: 3}
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m_Color: {r: 1, g: 0.7686275, b: 0, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 2.56, y: 2.56}
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m_Size: {x: 2.56, y: 2.56}
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m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
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|
@ -5065,6 +5079,7 @@ SpriteMask:
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m_CastShadows: 1
|
m_CastShadows: 1
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m_ReceiveShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_ReflectionProbeUsage: 1
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|
@ -5143,6 +5158,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.75, y: 0.75, z: 1}
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m_LocalScale: {x: 0.75, y: 0.75, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 5808192014030857002}
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- {fileID: 5808192014030857002}
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- {fileID: 7820829822550769742}
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- {fileID: 7820829822550769742}
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@ -5157,7 +5173,7 @@ Transform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!95 &6692826059126466677
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--- !u!95 &6692826059126466677
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Animator:
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Animator:
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serializedVersion: 3
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serializedVersion: 5
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@ -5170,10 +5186,12 @@ Animator:
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m_UpdateMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_WarningMessage:
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!210 &1624079161539370258
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--- !u!210 &1624079161539370258
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SortingGroup:
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SortingGroup:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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|
@ -5213,6 +5231,7 @@ Transform:
|
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 656643435245913900}
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- {fileID: 656643435245913900}
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m_Father: {fileID: 8910783129236849135}
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m_Father: {fileID: 8910783129236849135}
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@ -5225,19 +5244,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1304898749839274670}
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m_GameObject: {fileID: 1304898749839274670}
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serializedVersion: 7
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serializedVersion: 8
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lengthInSec: 0.05
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lengthInSec: 0.05
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simulationSpeed: 1
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simulationSpeed: 1
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stopAction: 0
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stopAction: 0
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cullingMode: 0
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cullingMode: 0
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ringBufferMode: 0
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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ringBufferLoopRange: {x: 0, y: 1}
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|
emitterVelocityMode: 1
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looping: 0
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looping: 0
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prewarm: 0
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prewarm: 0
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playOnAwake: 0
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playOnAwake: 0
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useUnscaledTime: 0
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useUnscaledTime: 0
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autoRandomSeed: 1
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autoRandomSeed: 1
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useRigidbodyForVelocity: 0
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startDelay:
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startDelay:
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serializedVersion: 2
|
serializedVersion: 2
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minMaxState: 0
|
minMaxState: 0
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|
@ -5787,6 +5806,7 @@ ParticleSystem:
|
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m_RotationOrder: 4
|
m_RotationOrder: 4
|
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randomizeRotationDirection: 0
|
randomizeRotationDirection: 0
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maxNumParticles: 1000
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maxNumParticles: 1000
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|
customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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size3D: 0
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rotation3D: 0
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rotation3D: 0
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gravityModifier:
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gravityModifier:
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|
@ -10012,6 +10032,7 @@ ParticleSystemRenderer:
|
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m_CastShadows: 0
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
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m_ReflectionProbeUsage: 0
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@ -10042,6 +10063,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 3
|
m_SortingLayer: 3
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m_SortingOrder: 10
|
m_SortingOrder: 10
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m_RenderMode: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
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m_MaxParticleSize: 0.5
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@ -10065,6 +10087,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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|
m_MeshWeighting3: 1
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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--- !u!1 &1348794692622398960
|
--- !u!1 &1348794692622398960
|
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GameObject:
|
GameObject:
|
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|
@ -10092,6 +10118,7 @@ Transform:
|
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m_LocalRotation: {x: -0, y: -0, z: 0.30901706, w: -0.95105654}
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m_Father: {fileID: 995266356979711759}
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m_Father: {fileID: 995266356979711759}
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@ -10125,6 +10152,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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@ -10136,19 +10164,19 @@ ParticleSystem:
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m_PrefabAsset: {fileID: 0}
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@ -10698,6 +10726,7 @@ ParticleSystem:
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randomizeRotationDirection: 0
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rotation3D: 0
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gravityModifier:
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gravityModifier:
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@ -14905,6 +14934,7 @@ ParticleSystemRenderer:
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m_CastShadows: 0
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@ -14935,6 +14965,7 @@ ParticleSystemRenderer:
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m_MaxParticleSize: 0.5
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@ -14958,6 +14989,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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--- !u!1 &2658549056392210746
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GameObject:
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GameObject:
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@ -14987,6 +15022,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 5652216714480063477}
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m_Father: {fileID: 5652216714480063477}
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m_RootOrder: 1
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@ -14998,19 +15034,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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ringBufferLoopRange: {x: 0, y: 1}
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serializedVersion: 2
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minMaxState: 0
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@ -15560,6 +15596,7 @@ ParticleSystem:
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m_RotationOrder: 4
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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randomizeRotationDirection: 0
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maxNumParticles: 1000
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rotation3D: 0
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rotation3D: 0
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gravityModifier:
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gravityModifier:
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@ -19709,6 +19746,7 @@ ParticleSystemRenderer:
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m_CastShadows: 0
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@ -19739,6 +19777,7 @@ ParticleSystemRenderer:
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@ -19762,6 +19801,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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--- !u!1 &3263732292549553762
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--- !u!1 &3263732292549553762
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GameObject:
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GameObject:
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@ -19791,7 +19834,8 @@ Transform:
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m_GameObject: {fileID: 3263732292549553762}
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m_GameObject: {fileID: 3263732292549553762}
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@ -19809,6 +19853,7 @@ SpriteRenderer:
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@ -19817,7 +19862,7 @@ SpriteRenderer:
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@ -19838,10 +19883,10 @@ SpriteRenderer:
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m_SortingLayerID: 805687615
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m_SortingLayerID: 805687615
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m_Sprite: {fileID: 21300000, guid: d928ab5632064c745ad9efd56e374b02, type: 3}
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m_AdaptiveModeThreshold: 0.5
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@ -19860,6 +19905,7 @@ SpriteMask:
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m_CastShadows: 1
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m_CastShadows: 1
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@ -19936,6 +19982,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
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m_Father: {fileID: 995266356979711759}
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@ -19968,6 +20015,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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@ -20017,6 +20065,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: -0.86602545, w: 0.49999994}
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m_Father: {fileID: 5652216714480063477}
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@ -20032,6 +20081,7 @@ SpriteRenderer:
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@ -20098,6 +20148,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 995266356979711759}
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@ -20130,6 +20181,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: -0.86602545, w: 0.49999994}
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@ -20145,6 +20197,7 @@ SpriteRenderer:
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@ -20212,6 +20265,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: -0.86602545, w: 0.49999994}
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m_LocalPosition: {x: 2, y: 0, z: 0}
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@ -20227,6 +20281,7 @@ SpriteRenderer:
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@ -20312,6 +20368,7 @@ SpriteRenderer:
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@ -20341,12 +20398,12 @@ SpriteRenderer:
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@ -20392,7 +20450,7 @@ SpriteMask:
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@ -20452,19 +20511,19 @@ ParticleSystem:
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@ -21014,6 +21073,7 @@ ParticleSystem:
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@ -25163,6 +25223,7 @@ ParticleSystemRenderer:
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@ -25193,6 +25254,7 @@ ParticleSystemRenderer:
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@ -25216,6 +25278,10 @@ ParticleSystemRenderer:
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@ -25259,6 +25326,7 @@ SpriteRenderer:
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@ -25341,6 +25410,7 @@ SpriteRenderer:
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@ -25378,7 +25448,7 @@ SpriteRenderer:
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@ -25423,6 +25494,7 @@ SpriteRenderer:
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@ -25460,7 +25532,7 @@ SpriteRenderer:
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@ -25509,6 +25582,7 @@ SpriteRenderer:
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@ -25517,7 +25591,7 @@ SpriteRenderer:
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@ -25538,10 +25612,10 @@ SpriteRenderer:
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@ -25560,6 +25634,7 @@ SpriteMask:
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@ -31265,6 +31363,7 @@ ParticleSystemRenderer:
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@ -31288,6 +31387,10 @@ ParticleSystemRenderer:
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--- !u!1 &9197992666844632633
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GameObject:
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@ -31317,6 +31420,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 1030836088689708636}
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m_RootOrder: 1
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@ -31328,19 +31432,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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ringBufferLoopRange: {x: 0, y: 1}
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emitterVelocityMode: 1
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looping: 1
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looping: 1
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prewarm: 0
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prewarm: 0
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playOnAwake: 1
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autoRandomSeed: 1
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autoRandomSeed: 1
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serializedVersion: 2
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@ -31890,6 +31994,7 @@ ParticleSystem:
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m_RotationOrder: 4
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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randomizeRotationDirection: 0
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maxNumParticles: 1000
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customEmitterVelocity: {x: 0, y: 0, z: 0}
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rotation3D: 0
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rotation3D: 0
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gravityModifier:
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gravityModifier:
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@ -36039,6 +36144,7 @@ ParticleSystemRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
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m_ReflectionProbeUsage: 0
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@ -36069,6 +36175,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
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m_MaxParticleSize: 0.5
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@ -36092,4 +36199,8 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_MaskInteraction: 0
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@ -81,7 +81,7 @@ SpriteRenderer:
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m_Size: {x: 0.2, y: 0.08}
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m_Size: {x: 0.2, y: 0.08}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteSortPoint: 0
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--- !u!1 &272106993256850174
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--- !u!1 &272106993256850174
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@ -29956,7 +29956,7 @@ SpriteRenderer:
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m_Size: {x: 0.2, y: 0.08}
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m_Size: {x: 0.2, y: 0.08}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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--- !u!1 &2339371931634869399
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--- !u!1 &2339371931634869399
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@ -1786,9 +1786,9 @@ RectTransform:
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m_Father: {fileID: 2767567597670246615}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 548, y: -25}
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m_SizeDelta: {x: 48, y: 48}
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m_SizeDelta: {x: 48, y: 48}
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m_Pivot: {x: 1, y: 0.5}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!222 &3651870985898615951
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--- !u!222 &3651870985898615951
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@ -2572,7 +2572,7 @@ MonoBehaviour:
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m_HandleRect: {fileID: 1751651485190533021}
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m_Direction: 2
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@ -4940,9 +4940,9 @@ RectTransform:
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m_Father: {fileID: 2767567597670246615}
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m_Father: {fileID: 2767567597670246615}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 466, y: -25}
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--- !u!222 &935689930248897750
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--- !u!222 &3760793126016089696
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@ -14043,7 +14043,7 @@ MonoBehaviour:
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@ -612,7 +612,7 @@ MonoBehaviour:
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GameObject:
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@ -14,8 +14,8 @@ RenderTexture:
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@ -14,8 +14,8 @@ RenderTexture:
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@ -57,13 +57,13 @@ AnimationClip:
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@ -20,7 +20,7 @@ AnimationClip:
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@ -40,7 +40,7 @@ AnimationClip:
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@ -9911,7 +9985,7 @@ SpriteRenderer:
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@ -18,5 +18,16 @@ MonoBehaviour:
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- Assets/Scripts/LevelEditor/Editor.cs
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- Assets/Scripts/Games/NipInTheBud/NipInTheBud.cs
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- Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs
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- Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
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- Assets/Scripts/LevelEditor/EventSelector/GridGameSelector.cs
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