diff --git a/Assets/Resources/Prefabs/Common/MainMenu/Logo.prefab b/Assets/Resources/Prefabs/Common/MainMenu/Logo.prefab index 150fc79b..23bfd2c8 100644 --- a/Assets/Resources/Prefabs/Common/MainMenu/Logo.prefab +++ b/Assets/Resources/Prefabs/Common/MainMenu/Logo.prefab @@ -83,7 +83,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 11.63, y: 11.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -172,7 +172,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 3.59, y: 5.83} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -261,7 +261,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -350,7 +350,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 11.63, y: 11.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -648,7 +648,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 4.62, y: 7.27} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -737,7 +737,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 11.63, y: 11.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -826,7 +826,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 3.88, y: 6.01} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -915,7 +915,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1004,7 +1004,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 10.55, y: 10.54} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1164,7 +1164,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1253,7 +1253,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 3.38, y: 4.76} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1342,7 +1342,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1431,7 +1431,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 10.55, y: 10.54} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1520,7 +1520,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1609,7 +1609,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1783,7 +1783,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 10.55, y: 10.54} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -1872,7 +1872,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - 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m_Size: {x: 1, y: 1} + m_Size: {x: 9.42, y: 9.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -2623,7 +2623,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 2.97, y: 4.54} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -2712,7 +2712,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 11.63, y: 11.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -2801,7 +2801,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 4.06, y: 6.52} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -2933,7 +2933,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 11.63, y: 11.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -3022,7 +3022,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 1, y: 1} + m_Size: {x: 10.55, y: 10.54} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -3111,7 +3111,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - 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m_PixelsPerUnitMultiplier: 64 + m_PixelsPerUnitMultiplier: 16 --- !u!114 &4860187610849468619 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefabs/GameView/CamerasEditor.prefab b/Assets/Resources/Prefabs/GameView/CamerasEditor.prefab index 5156f449..c49300e7 100644 --- a/Assets/Resources/Prefabs/GameView/CamerasEditor.prefab +++ b/Assets/Resources/Prefabs/GameView/CamerasEditor.prefab @@ -612,7 +612,7 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1024 + m_PixelsPerUnitMultiplier: 256 --- !u!1 &5636869531616399768 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture index b3350780..62cbb7cd 100644 --- a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture +++ b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture @@ -14,8 +14,8 @@ RenderTexture: m_DownscaleFallback: 0 m_IsAlphaChannelOptional: 0 serializedVersion: 5 - 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