stub out fork lifter bob

This commit is contained in:
minenice55 2023-11-23 16:36:13 -05:00
parent f01922d690
commit 3dfb0bf211

View file

@ -139,15 +139,15 @@ namespace HeavenStudio.Games
public void Bop(double beat, double length, bool doesBop, bool autoBop) public void Bop(double beat, double length, bool doesBop, bool autoBop)
{ {
playerInstance.shouldBop = autoBop; // playerInstance.shouldBop = autoBop;
if (doesBop) // if (doesBop)
{ // {
var actions = new List<BeatAction.Action>(); // var actions = new List<BeatAction.Action>();
for (int i = 0; i < length; i++) { // for (int i = 0; i < length; i++) {
actions.Add(new(beat + i, delegate { playerInstance.SingleBop(); })); // actions.Add(new(beat + i, delegate { playerInstance.SingleBop(); }));
} // }
BeatAction.New(playerInstance, actions); // BeatAction.New(playerInstance, actions);
} // }
} }
public static void Flick(double beat) public static void Flick(double beat)