diff --git a/Assets/Scripts/Games/ForkLifter/ForkLifter.cs b/Assets/Scripts/Games/ForkLifter/ForkLifter.cs index b615576a..0c6519ac 100644 --- a/Assets/Scripts/Games/ForkLifter/ForkLifter.cs +++ b/Assets/Scripts/Games/ForkLifter/ForkLifter.cs @@ -139,15 +139,15 @@ namespace HeavenStudio.Games public void Bop(double beat, double length, bool doesBop, bool autoBop) { - playerInstance.shouldBop = autoBop; - if (doesBop) - { - var actions = new List(); - for (int i = 0; i < length; i++) { - actions.Add(new(beat + i, delegate { playerInstance.SingleBop(); })); - } - BeatAction.New(playerInstance, actions); - } + // playerInstance.shouldBop = autoBop; + // if (doesBop) + // { + // var actions = new List(); + // for (int i = 0; i < length; i++) { + // actions.Add(new(beat + i, delegate { playerInstance.SingleBop(); })); + // } + // BeatAction.New(playerInstance, actions); + // } } public static void Flick(double beat)