mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
Rendering Fixes and Other Adjustments (#384)
* fix game view alpha issues * fix right-clicking on parameter-less entity locking event selection * reduce ram use of rendertextures * fix missing sprite references fix cheer readers sprite masks not working * fix lockstep rendering discrepancy * fix section medal toggle not matching described behaviour in UI * fix game settings masking issue * dj school "Scratchy Music" toggle on by default * import new sheets for fan club, mahou tsukai * make dj school audio FX persist between game change * make one shot sounds not create extra objects when not needed * fix potential issue with new one shots * make string properties apply changes for every keystroke
This commit is contained in:
parent
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commit
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29 changed files with 1913 additions and 173 deletions
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_KeepAnimatorControllerStateOnDisable: 0
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!1 &9099388898269379416
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GameObject:
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m_ObjectHideFlags: 0
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@ -2564,6 +2627,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 2.135, y: 31.4057, z: 143.10336}
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m_LocalScale: {x: 0.379, y: 0.379, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 7842623188933788604}
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m_RootOrder: 1
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|
@ -2579,6 +2643,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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objectReference: {fileID: 0}
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m_SourcePrefab: {fileID: 100100000, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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Transform:
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &4835831880042317218 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 7136099434120862856, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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@ -3266,6 +3326,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: ddfec1a1860bd5a4486d8690d6b59396, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &5911378620854522815 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 8222931150450068117, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &2941717666903817529
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -3614,6 +3679,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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--- !u!4 &3164402338688351745 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 8222931150450068117, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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m_PrefabInstance: {fileID: 6482807939298833556}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &4251129601446570012 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 7136099434120862856, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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|
@ -3625,11 +3695,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: ddfec1a1860bd5a4486d8690d6b59396, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &3164402338688351745 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 8222931150450068117, guid: 7bb6590d80f4d624987932f439222903, type: 3}
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m_PrefabInstance: {fileID: 6482807939298833556}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &7974833086625679325
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -3715,11 +3780,6 @@ PrefabInstance:
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 351a7cb06f3d9504aac946406ac67406, type: 3}
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--- !u!4 &9073063413360122139 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 1388713331832348358, guid: 351a7cb06f3d9504aac946406ac67406, type: 3}
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m_PrefabInstance: {fileID: 7974833086625679325}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &2231021787619408423 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 8095891093602516474, guid: 351a7cb06f3d9504aac946406ac67406, type: 3}
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|
@ -3731,3 +3791,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 12e2c9b60bfc1804aa8402261a998149, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &9073063413360122139 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 1388713331832348358, guid: 351a7cb06f3d9504aac946406ac67406, type: 3}
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m_PrefabInstance: {fileID: 7974833086625679325}
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m_PrefabAsset: {fileID: 0}
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|
|
|
@ -453,7 +453,7 @@ Camera:
|
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field of view: 53.15
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orthographic: 1
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orthographic size: 5
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m_Depth: 2
|
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m_Depth: 100
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 72
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|
@ -614,7 +614,7 @@ GameObject:
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- component: {fileID: 9126116407185073410}
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- component: {fileID: 9182755598382872870}
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- component: {fileID: 3596148951806340129}
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- component: {fileID: 4765703529618674964}
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- component: {fileID: 2408100308142214852}
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m_Layer: 31
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m_Name: LetterboxMask
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m_TagString: Untagged
|
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|
@ -671,7 +671,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Sprite: {fileID: 7482667652216324306, guid: ef2fa2a75dc283e40b9d4fe1f20dc6fb, type: 3}
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m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
||||
|
@ -681,7 +681,7 @@ MonoBehaviour:
|
|||
m_FillOrigin: 0
|
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m_UseSpriteMesh: 0
|
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m_PixelsPerUnitMultiplier: 1
|
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--- !u!114 &4765703529618674964
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--- !u!114 &2408100308142214852
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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|
@ -690,11 +690,10 @@ MonoBehaviour:
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m_GameObject: {fileID: 7252983913051326197}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 3312d7739989d2b4e91e6319e9a96d76, type: 3}
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m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Padding: {x: 0, y: 0, z: 0, w: 0}
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m_Softness: {x: 0, y: 0}
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m_ShowMaskGraphic: 1
|
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--- !u!1 &8244570575520829750
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GameObject:
|
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m_ObjectHideFlags: 0
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|
|
File diff suppressed because it is too large
Load diff
|
@ -13,12 +13,12 @@ RenderTexture:
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m_ForcedFallbackFormat: 4
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m_DownscaleFallback: 0
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m_IsAlphaChannelOptional: 0
|
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serializedVersion: 3
|
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serializedVersion: 5
|
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m_Width: 1280
|
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m_Height: 720
|
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m_AntiAliasing: 1
|
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m_MipCount: -1
|
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m_DepthFormat: 2
|
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m_DepthStencilFormat: 0
|
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m_ColorFormat: 8
|
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m_MipMap: 0
|
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m_GenerateMips: 1
|
||||
|
@ -36,3 +36,4 @@ RenderTexture:
|
|||
m_WrapW: 1
|
||||
m_Dimension: 2
|
||||
m_VolumeDepth: 1
|
||||
m_ShadowSamplingMode: 2
|
||||
|
|
|
@ -18,7 +18,7 @@ RenderTexture:
|
|||
m_Height: 1259
|
||||
m_AntiAliasing: 2
|
||||
m_MipCount: -1
|
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m_DepthStencilFormat: 91
|
||||
m_DepthStencilFormat: 92
|
||||
m_ColorFormat: 8
|
||||
m_MipMap: 0
|
||||
m_GenerateMips: 1
|
||||
|
|
|
@ -8,7 +8,7 @@ Material:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
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m_Name: GameTexMaterial
|
||||
m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
|
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m_Shader: {fileID: 4800000, guid: 0ae724cf80d801b43b140517e4bbb12f, type: 3}
|
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m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
|
@ -62,6 +62,9 @@ Material:
|
|||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _Alpha: 1
|
||||
- _BlendDst: 1
|
||||
- _BlendSrc: 1
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
|
@ -89,4 +92,6 @@ Material:
|
|||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Tint1: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _Tint2: {r: 1, g: 1, b: 1, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
BIN
Assets/Resources/Sprites/Games/FanClub/fanClub_AmieParts.png
Normal file
BIN
Assets/Resources/Sprites/Games/FanClub/fanClub_AmieParts.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 917 KiB |
1400
Assets/Resources/Sprites/Games/FanClub/fanClub_AmieParts.png.meta
Normal file
1400
Assets/Resources/Sprites/Games/FanClub/fanClub_AmieParts.png.meta
Normal file
File diff suppressed because it is too large
Load diff
Binary file not shown.
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
|
@ -296,12 +296,12 @@ TextureImporter:
|
|||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 300
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 469 KiB After Width: | Height: | Size: 386 KiB |
|
@ -13,12 +13,12 @@ RenderTexture:
|
|||
m_ForcedFallbackFormat: 4
|
||||
m_DownscaleFallback: 0
|
||||
m_IsAlphaChannelOptional: 0
|
||||
serializedVersion: 3
|
||||
m_Width: 1280
|
||||
m_Height: 1280
|
||||
serializedVersion: 5
|
||||
m_Width: 1000
|
||||
m_Height: 1000
|
||||
m_AntiAliasing: 1
|
||||
m_MipCount: -1
|
||||
m_DepthFormat: 0
|
||||
m_DepthStencilFormat: 0
|
||||
m_ColorFormat: 8
|
||||
m_MipMap: 0
|
||||
m_GenerateMips: 1
|
||||
|
@ -28,7 +28,7 @@ RenderTexture:
|
|||
m_EnableCompatibleFormat: 1
|
||||
m_TextureSettings:
|
||||
serializedVersion: 2
|
||||
m_FilterMode: 1
|
||||
m_FilterMode: 2
|
||||
m_Aniso: 0
|
||||
m_MipBias: 0
|
||||
m_WrapU: 1
|
||||
|
@ -36,3 +36,4 @@ RenderTexture:
|
|||
m_WrapW: 1
|
||||
m_Dimension: 2
|
||||
m_VolumeDepth: 1
|
||||
m_ShadowSamplingMode: 2
|
||||
|
|
|
@ -511,6 +511,7 @@ namespace HeavenStudio
|
|||
Destroy(SoundObjects[i].gameObject);
|
||||
|
||||
SoundObjects.Clear();
|
||||
Util.Jukebox.KillOneShots();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -56,7 +56,7 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
new GameAction("dj voice lines", "DJ Yellow Banter")
|
||||
{
|
||||
function = delegate { DJSchool.instance.voiceLines(eventCaller.currentEntity.beat, eventCaller.currentEntity["type"]); },
|
||||
function = delegate { DJSchool.instance.VoiceLines(eventCaller.currentEntity.beat, eventCaller.currentEntity["type"]); },
|
||||
defaultLength = 2f,
|
||||
inactiveFunction = delegate { DJSchool.WarnDJVoiceLines(eventCaller.currentEntity.beat, eventCaller.currentEntity["type"]); },
|
||||
parameters = new List<Param>()
|
||||
|
@ -66,11 +66,11 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
new GameAction("sound FX", "Scratchy Music")
|
||||
{
|
||||
function = delegate { DJSchool.instance.soundFX(eventCaller.currentEntity["toggle"]); },
|
||||
function = delegate { DJSchool.SoundFX(eventCaller.currentEntity["toggle"]); },
|
||||
defaultLength = 0.5f,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("toggle", false, "Radio FX", "Toggle on and off for Radio Effects")
|
||||
new Param("toggle", true, "Radio FX", "Toggle on and off for Radio Effects")
|
||||
}
|
||||
},
|
||||
new GameAction("forceHold", "Force Hold")
|
||||
|
@ -156,7 +156,7 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
else if(wantDJVoiceLines != Single.MinValue)
|
||||
{
|
||||
voiceLines(wantDJVoiceLines, 0);
|
||||
VoiceLines(wantDJVoiceLines, 0);
|
||||
wantDJVoiceLines = Single.MinValue;
|
||||
}
|
||||
}
|
||||
|
@ -549,11 +549,11 @@ namespace HeavenStudio.Games
|
|||
// student.ResetState();
|
||||
//}
|
||||
|
||||
public void soundFX(bool toggle)
|
||||
public static void SoundFX(bool toggle)
|
||||
{
|
||||
student.soundFX = toggle;
|
||||
Student.soundFX = toggle;
|
||||
}
|
||||
public void voiceLines(float beat, int type)
|
||||
public void VoiceLines(float beat, int type)
|
||||
{
|
||||
string[] sounds;
|
||||
var sound = new MultiSound.Sound[] { };
|
||||
|
|
|
@ -12,6 +12,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
public class Student : PlayerActionObject
|
||||
{
|
||||
public Animator anim;
|
||||
public static bool soundFX;
|
||||
|
||||
[Header("Properties")]
|
||||
public float holdBeat;
|
||||
|
@ -21,7 +22,6 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
public bool eligible;
|
||||
public bool missed;
|
||||
public bool swiping;
|
||||
public bool soundFX;
|
||||
bool canBoo = true;
|
||||
|
||||
[Header("Components")]
|
||||
|
|
|
@ -104,6 +104,10 @@ namespace HeavenStudio.Editor
|
|||
|
||||
active = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
active = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddParam(string propertyName, object type, string caption, string tooltip = "")
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace HeavenStudio.Editor
|
|||
_ =>
|
||||
Editor.instance.editingInputField = true
|
||||
);
|
||||
inputFieldString.onEndEdit.AddListener(
|
||||
inputFieldString.onValueChanged.AddListener(
|
||||
_ =>
|
||||
{;
|
||||
parameterManager.entity[propertyName] = inputFieldString.text;
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace HeavenStudio.Editor
|
|||
_ =>
|
||||
Editor.instance.editingInputField = true
|
||||
);
|
||||
inputFieldString.onEndEdit.AddListener(
|
||||
inputFieldString.onValueChanged.AddListener(
|
||||
_ =>
|
||||
{;
|
||||
parameterManager.chart[propertyName] = inputFieldString.text;
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace HeavenStudio.Common
|
|||
public void OnSectionChange(DynamicBeatmap.ChartSection section)
|
||||
{
|
||||
if (section == null) return;
|
||||
Debug.Log(PersistentDataManager.gameSettings.isMedalOn);
|
||||
if (!PersistentDataManager.gameSettings.isMedalOn) return;
|
||||
if (PersistentDataManager.gameSettings.isMedalOn && !isMedalsStarted)
|
||||
{
|
||||
isMedalsStarted = true;
|
||||
|
@ -67,6 +67,7 @@ namespace HeavenStudio.Common
|
|||
|
||||
public void OnRemixEnd()
|
||||
{
|
||||
if (!PersistentDataManager.gameSettings.isMedalOn) return;
|
||||
if (PersistentDataManager.gameSettings.isMedalOn && isMedalsStarted)
|
||||
{
|
||||
GameObject medal = Instantiate(isMedalsEligible ? MedalOkPrefab : MedalMissPrefab, MedalsHolder.transform);
|
||||
|
|
|
@ -7,6 +7,9 @@ namespace HeavenStudio.Util
|
|||
{
|
||||
public class Jukebox
|
||||
{
|
||||
static GameObject oneShotAudioSourceObject;
|
||||
static AudioSource oneShotAudioSource;
|
||||
|
||||
public enum AudioType
|
||||
{
|
||||
OGG,
|
||||
|
@ -23,6 +26,14 @@ namespace HeavenStudio.Util
|
|||
GameObject Jukebox = new GameObject("Jukebox");
|
||||
Jukebox.AddComponent<AudioSource>();
|
||||
Jukebox.tag = "Jukebox";
|
||||
|
||||
|
||||
}
|
||||
if (oneShotAudioSourceObject == null)
|
||||
{
|
||||
oneShotAudioSourceObject = new GameObject("OneShot Audio Source");
|
||||
oneShotAudioSource = oneShotAudioSourceObject.AddComponent<AudioSource>();
|
||||
UnityEngine.Object.DontDestroyOnLoad(oneShotAudioSourceObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -40,15 +51,16 @@ namespace HeavenStudio.Util
|
|||
FindJukebox().GetComponent<AudioSource>().volume = volume;
|
||||
}
|
||||
|
||||
public static void KillOneShots()
|
||||
{
|
||||
if (oneShotAudioSource != null)
|
||||
{
|
||||
oneShotAudioSource.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
public static Sound PlayOneShot(string name, float beat = -1, float pitch = 1f, float volume = 1f, bool looping = false, string game = null)
|
||||
{
|
||||
GameObject oneShot = new GameObject("oneShot");
|
||||
|
||||
AudioSource audioSource = oneShot.AddComponent<AudioSource>();
|
||||
//audioSource.outputAudioMixerGroup = Settings.GetSFXMixer();
|
||||
audioSource.playOnAwake = false;
|
||||
|
||||
Sound snd = oneShot.AddComponent<Sound>();
|
||||
AudioClip clip = null;
|
||||
if (game != null)
|
||||
{
|
||||
|
@ -72,16 +84,39 @@ namespace HeavenStudio.Util
|
|||
clip = Resources.Load<AudioClip>($"Sfx/{name}");
|
||||
}
|
||||
|
||||
snd.clip = clip;
|
||||
snd.beat = beat;
|
||||
snd.pitch = pitch;
|
||||
snd.volume = volume;
|
||||
snd.looping = looping;
|
||||
// snd.pitch = (clip.length / Conductor.instance.secPerBeat);
|
||||
if (looping || beat != -1 || pitch != 1f)
|
||||
{
|
||||
GameObject oneShot = new GameObject("oneShot");
|
||||
|
||||
GameManager.instance.SoundObjects.Add(oneShot);
|
||||
AudioSource audioSource = oneShot.AddComponent<AudioSource>();
|
||||
//audioSource.outputAudioMixerGroup = Settings.GetSFXMixer();
|
||||
audioSource.playOnAwake = false;
|
||||
|
||||
return snd;
|
||||
Sound snd = oneShot.AddComponent<Sound>();
|
||||
|
||||
snd.clip = clip;
|
||||
snd.beat = beat;
|
||||
snd.pitch = pitch;
|
||||
snd.volume = volume;
|
||||
snd.looping = looping;
|
||||
// snd.pitch = (clip.length / Conductor.instance.secPerBeat);
|
||||
|
||||
GameManager.instance.SoundObjects.Add(oneShot);
|
||||
|
||||
return snd;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (oneShotAudioSourceObject == null)
|
||||
{
|
||||
oneShotAudioSourceObject = new GameObject("OneShot Audio Source");
|
||||
oneShotAudioSource = oneShotAudioSourceObject.AddComponent<AudioSource>();
|
||||
UnityEngine.Object.DontDestroyOnLoad(oneShotAudioSourceObject);
|
||||
}
|
||||
|
||||
oneShotAudioSource.PlayOneShot(clip, volume);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static Sound PlayOneShotScheduled(string name, double targetTime, float pitch = 1f, float volume = 1f, bool looping = false, string game = null)
|
||||
|
|
Binary file not shown.
|
@ -1,5 +1,5 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 3784306723
|
||||
CRC: 4155798416
|
||||
AssetBundleManifest:
|
||||
AssetBundleInfos:
|
||||
Info_0:
|
||||
|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 3928469644
|
||||
CRC: 2696947868
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 144370751551b2ea261e8003716088ad
|
||||
Hash: 71227d2dea00e50f13fabe3452feedb0
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 66d7bc0128dfa9bd2a6d8ac797c3d10f
|
||||
|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 3021707106
|
||||
CRC: 1164448568
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 3aa0646695d683b93bdee5580c806613
|
||||
Hash: 4a6c0ecd333ce5354d27cff0b9bd39b4
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: a69a432361ad996e59b7d2fb60b810e3
|
||||
|
@ -121,6 +121,7 @@ Assets:
|
|||
- Assets/Resources/Sprites/Games/FanClub/fanClub_IdolParts.png
|
||||
- Assets/Resources/Sprites/Games/FanClub/Animations/Arisa/Long/IdolBigCall1.anim
|
||||
- Assets/Resources/Sprites/Games/FanClub/Animations/Arisa/Long/IdolDab.anim
|
||||
- Assets/Resources/Sprites/Games/FanClub/fanClub_AmieParts.png
|
||||
- Assets/Resources/Sprites/Games/FanClub/Animations/Arisa/Arrange/IdolBigCall0Arrange.anim
|
||||
- Assets/Resources/Sfx/games/fanClub/play_clap.wav
|
||||
- Assets/Resources/Sprites/Games/FanClub/Animations/Arisa/Long/IdolPeace.anim
|
||||
|
|
|
@ -15,13 +15,13 @@ TagManager:
|
|||
- EventBlocks
|
||||
- EventProperties
|
||||
- RenderTextures
|
||||
- 3DDefault
|
||||
- 3DAlt
|
||||
- GameCamera0
|
||||
- GameCamera1
|
||||
- Flash
|
||||
- Textboxes
|
||||
- StudioDanceRender
|
||||
-
|
||||
-
|
||||
- GameCamera2
|
||||
- GameCamera3
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
Loading…
Reference in a new issue