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literal skill star
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2 changed files with 152 additions and 152 deletions
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- _StencilComp: 8
|
|
||||||
- _StencilOp: 0
|
|
||||||
- _StencilReadMask: 255
|
|
||||||
- _StencilWriteMask: 255
|
|
||||||
- _UseUIAlphaClip: 0
|
|
||||||
m_Colors:
|
|
||||||
- _WidthHeightRadius: {r: 648, g: 74, b: 80, a: 0}
|
|
||||||
m_BuildTextureStacks: []
|
|
||||||
--- !u!1 &1620513235
|
--- !u!1 &1620513235
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -13126,7 +13090,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 840395767}
|
m_Material: {fileID: 605527453}
|
||||||
m_Color: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1}
|
m_Color: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
@ -13822,6 +13786,42 @@ CanvasRenderer:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 2040008466}
|
m_GameObject: {fileID: 2040008466}
|
||||||
m_CullTransparentMesh: 1
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!21 &2076148458
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: UI/RoundedCorners/RoundedCorners
|
||||||
|
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _ColorMask: 15
|
||||||
|
- _Stencil: 0
|
||||||
|
- _StencilComp: 8
|
||||||
|
- _StencilOp: 0
|
||||||
|
- _StencilReadMask: 255
|
||||||
|
- _StencilWriteMask: 255
|
||||||
|
- _UseUIAlphaClip: 0
|
||||||
|
m_Colors:
|
||||||
|
- _WidthHeightRadius: {r: 648, g: 74, b: 80, a: 0}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
--- !u!1 &2086822065
|
--- !u!1 &2086822065
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -13936,7 +13936,7 @@ RectTransform:
|
||||||
m_AnchorMin: {x: 1, y: 0.5}
|
m_AnchorMin: {x: 1, y: 0.5}
|
||||||
m_AnchorMax: {x: 1, y: 0.5}
|
m_AnchorMax: {x: 1, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: 64}
|
m_AnchoredPosition: {x: 0, y: 64}
|
||||||
m_SizeDelta: {x: 256, y: 256}
|
m_SizeDelta: {x: 128, y: 128}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &2093805399
|
--- !u!114 &2093805399
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
@ -13958,7 +13958,7 @@ MonoBehaviour:
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 3b87714ab71d9694e86fc4735e5e7da5, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 3db489eb63d759c4f8467d3f5235a244, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 1
|
m_PreserveAspect: 1
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
@ -37,7 +37,7 @@ namespace HeavenStudio
|
||||||
public static string PlayOpenFile = null;
|
public static string PlayOpenFile = null;
|
||||||
|
|
||||||
public static string buildTime = "00/00/0000 00:00:00";
|
public static string buildTime = "00/00/0000 00:00:00";
|
||||||
public static string friendlyReleaseName = "Heaven Studio (1.0 Lush)";
|
public static string friendlyReleaseName = "Heaven Studio (1.0.1 Lush)";
|
||||||
|
|
||||||
public static bool HasShutDown = false;
|
public static bool HasShutDown = false;
|
||||||
public static bool discordDuringTesting = false;
|
public static bool discordDuringTesting = false;
|
||||||
|
|
Loading…
Reference in a new issue