mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 03:35:10 +00:00
Karate Man started.
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parent
cec00281c4
commit
2677ac1172
91 changed files with 5877 additions and 46 deletions
BIN
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Assets/Resources/Sfx/games/karateman.meta
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Assets/Resources/Sfx/games/karateman/barrelOutKicks.ogg.meta
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Assets/Resources/Sfx/games/karateman/bombBreak.ogg.meta
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Assets/Resources/Sfx/games/karateman/bombHit.ogg.meta
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Assets/Resources/Sfx/games/karateman/comboHit1.ogg.meta
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Assets/Resources/Sfx/games/karateman/comboHit2.ogg.meta
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Assets/Resources/Sfx/games/karateman/comboHit3.ogg.meta
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Assets/Resources/Sfx/games/karateman/comboHit4.ogg.meta
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Assets/Resources/Sfx/games/karateman/cookingPot.ogg.meta
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Assets/Resources/Sfx/games/karateman/four.ogg.meta
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Assets/Resources/Sfx/games/karateman/lightbulbBreak.ogg.meta
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Assets/Resources/Sfx/games/karateman/punchKickHit1.ogg.meta
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Assets/Resources/Sfx/games/karateman/punchy1.ogg.meta
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Assets/Resources/Sfx/games/karateman/punchy4.ogg.meta
Normal file
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Assets/Resources/Sfx/games/karateman/rockHit.ogg.meta
Normal file
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Assets/Resources/Sfx/games/karateman/soccerHit.ogg.meta
Normal file
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Normal file
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22
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Normal file
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|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -9,6 +9,7 @@ using RhythmHeavenMania.Util;
|
|||
using RhythmHeavenMania.Games.ForkLifter;
|
||||
using RhythmHeavenMania.Games.ClappyTrio;
|
||||
using RhythmHeavenMania.Games.Spaceball;
|
||||
using RhythmHeavenMania.Games.KarateMan;
|
||||
|
||||
namespace RhythmHeavenMania
|
||||
{
|
||||
|
@ -93,6 +94,12 @@ namespace RhythmHeavenMania
|
|||
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
|
||||
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
|
||||
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
||||
}),
|
||||
new MiniGame("karateman", "F6C135", new List<GameAction>()
|
||||
{
|
||||
new GameAction("bop", delegate { print("bop"); }, true ),
|
||||
new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat); }, true ),
|
||||
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
||||
})
|
||||
};
|
||||
|
||||
|
|
|
@ -61,6 +61,7 @@ namespace RhythmHeavenMania
|
|||
if (Beatmap.entities.Count >= 1)
|
||||
{
|
||||
SetCurrentGame(Beatmap.entities[0].datamodel.Split('/')[0]);
|
||||
SetGame(Beatmap.entities[0].datamodel.Split('/')[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -136,20 +137,33 @@ namespace RhythmHeavenMania
|
|||
{
|
||||
this.GetComponent<SpriteRenderer>().enabled = true;
|
||||
|
||||
GetGame(currentGame).holder.GetComponent<Minigame>().OnGameSwitch();
|
||||
SetGame(game);
|
||||
|
||||
yield return new WaitForSeconds(0.1666f);
|
||||
|
||||
this.GetComponent<SpriteRenderer>().enabled = false;
|
||||
}
|
||||
|
||||
private void SetGame(string game, bool onGameSwitch = true)
|
||||
{
|
||||
if (onGameSwitch)
|
||||
{
|
||||
if (GetGame(currentGame).holder.GetComponent<Minigame>() != null)
|
||||
GetGame(currentGame).holder.GetComponent<Minigame>().OnGameSwitch();
|
||||
}
|
||||
|
||||
GetGame(currentGame).holder.SetActive(false);
|
||||
GetGame(game).holder.SetActive(true);
|
||||
|
||||
GameCamera.orthographic = true;
|
||||
|
||||
GetGame(game).holder.GetComponent<Minigame>().OnGameSwitch();
|
||||
if (onGameSwitch)
|
||||
{
|
||||
if (GetGame(currentGame).holder.GetComponent<Minigame>() != null)
|
||||
GetGame(game).holder.GetComponent<Minigame>().OnGameSwitch();
|
||||
}
|
||||
|
||||
SetCurrentGame(game);
|
||||
|
||||
yield return new WaitForSeconds(0.1666f);
|
||||
|
||||
this.GetComponent<SpriteRenderer>().enabled = false;
|
||||
}
|
||||
|
||||
public EventCaller.MiniGame GetGame(string name)
|
||||
|
|
8
Assets/Scripts/Games/KarateMan.meta
Normal file
8
Assets/Scripts/Games/KarateMan.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 36c2093e134385c4ca39dd678259dd86
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
53
Assets/Scripts/Games/KarateMan/KarateJoe.cs
Normal file
53
Assets/Scripts/Games/KarateMan/KarateJoe.cs
Normal file
|
@ -0,0 +1,53 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using RhythmHeavenMania.Util;
|
||||
|
||||
namespace RhythmHeavenMania.Games.KarateMan
|
||||
{
|
||||
public class KarateJoe : MonoBehaviour
|
||||
{
|
||||
private Animator anim;
|
||||
|
||||
private int currentHitInList = 0;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
anim = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (PlayerInput.Pressed())
|
||||
{
|
||||
Swing();
|
||||
}
|
||||
}
|
||||
|
||||
private void Swing()
|
||||
{
|
||||
var EligibleHits = KarateMan.instance.EligibleHits;
|
||||
bool canHit = (EligibleHits.Count > 0) && (currentHitInList < EligibleHits.Count);
|
||||
|
||||
if (canHit)
|
||||
{
|
||||
if (KarateMan.instance.EligibleHits[currentHitInList].perfect)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("karateman/potHit");
|
||||
}
|
||||
else
|
||||
{
|
||||
Jukebox.PlayOneShot("miss");
|
||||
}
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<Pot>().enabled = false;
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<Pot>().RemoveObject(currentHitInList, EligibleHits);
|
||||
}
|
||||
else
|
||||
{
|
||||
Jukebox.PlayOneShotGame("karateman/swingNoHit");
|
||||
}
|
||||
anim.Play("PunchLeft", 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2e632abaf6c790c44919824cf6611975
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
30
Assets/Scripts/Games/KarateMan/KarateMan.cs
Normal file
30
Assets/Scripts/Games/KarateMan/KarateMan.cs
Normal file
|
@ -0,0 +1,30 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using RhythmHeavenMania.Util;
|
||||
|
||||
namespace RhythmHeavenMania.Games.KarateMan
|
||||
{
|
||||
public class KarateMan : Minigame
|
||||
{
|
||||
public GameObject Pot;
|
||||
|
||||
public static KarateMan instance { get; set; }
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
public void Shoot(float beat)
|
||||
{
|
||||
GameObject pot = Instantiate(Pot);
|
||||
pot.transform.parent = Pot.transform.parent;
|
||||
pot.SetActive(true);
|
||||
pot.GetComponent<Pot>().startBeat = beat;
|
||||
|
||||
Jukebox.PlayOneShotGame("karateman/objectOut");
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Games/KarateMan/KarateMan.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/KarateMan.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f7c69b76f8c0a85489aa15813dfef687
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
34
Assets/Scripts/Games/KarateMan/Pot.cs
Normal file
34
Assets/Scripts/Games/KarateMan/Pot.cs
Normal file
|
@ -0,0 +1,34 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RhythmHeavenMania.Games.KarateMan
|
||||
{
|
||||
public class Pot : PlayerActionObject
|
||||
{
|
||||
public float startBeat;
|
||||
private Animator anim;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject Sprite;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
PlayerActionInit(this.gameObject);
|
||||
anim = GetComponent<Animator>();
|
||||
|
||||
Sprite.transform.eulerAngles = new Vector3(0, 0, Random.Range(0, 360));
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(startBeat, 2.15f);
|
||||
anim.Play("PotThrow", 0, normalizedBeatAnim);
|
||||
anim.speed = 0;
|
||||
|
||||
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(startBeat, 1);
|
||||
|
||||
StateCheck(normalizedBeat, KarateMan.instance.EligibleHits);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Games/KarateMan/Pot.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/Pot.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cb91a911973ab024faefab997af96bd7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -7,6 +7,7 @@ namespace RhythmHeavenMania.Games
|
|||
public class Minigame : MonoBehaviour
|
||||
{
|
||||
public static float earlyTime = 0.77f, perfectTime = 0.89f, lateTime = 1.09f, endTime = 1.15f;
|
||||
public List<Minigame.Eligible> EligibleHits = new List<Minigame.Eligible>();
|
||||
|
||||
[System.Serializable]
|
||||
public class Eligible
|
||||
|
|
81
Assets/Scripts/Games/PlayerActionObject.cs
Normal file
81
Assets/Scripts/Games/PlayerActionObject.cs
Normal file
|
@ -0,0 +1,81 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RhythmHeavenMania.Games
|
||||
{
|
||||
public class PlayerActionObject : MonoBehaviour
|
||||
{
|
||||
public bool inList = false;
|
||||
public int lastState;
|
||||
private Minigame.Eligible e = new Minigame.Eligible();
|
||||
|
||||
public void PlayerActionInit(GameObject g)
|
||||
{
|
||||
e.gameObject = g;
|
||||
}
|
||||
|
||||
// could possibly add support for custom early, perfect, and end times if needed.
|
||||
public void StateCheck(float normalizedBeat, List<Minigame.Eligible> eligibleHitsList)
|
||||
{
|
||||
if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && lastState == 0)
|
||||
{
|
||||
MakeEligible(true, false, false, eligibleHitsList);
|
||||
lastState++;
|
||||
}
|
||||
// Perfect State
|
||||
else if (normalizedBeat > Minigame.PerfectTime() && normalizedBeat < Minigame.LateTime() && lastState == 1)
|
||||
{
|
||||
MakeEligible(false, true, false, eligibleHitsList);
|
||||
lastState++;
|
||||
}
|
||||
// Late State
|
||||
else if (normalizedBeat > Minigame.LateTime() && normalizedBeat < Minigame.EndTime() && lastState == 2)
|
||||
{
|
||||
MakeEligible(false, false, true, eligibleHitsList);
|
||||
lastState++;
|
||||
}
|
||||
else if (normalizedBeat < Minigame.EarlyTime() || normalizedBeat > Minigame.EndTime())
|
||||
{
|
||||
MakeInEligible(eligibleHitsList);
|
||||
}
|
||||
}
|
||||
|
||||
public void MakeEligible(bool early, bool perfect, bool late, List<Minigame.Eligible> eligibleHitsList)
|
||||
{
|
||||
if (!inList)
|
||||
{
|
||||
e.early = early;
|
||||
e.perfect = perfect;
|
||||
e.late = late;
|
||||
|
||||
eligibleHitsList.Add(e);
|
||||
inList = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Minigame.Eligible es = eligibleHitsList[eligibleHitsList.IndexOf(e)];
|
||||
es.early = early;
|
||||
es.perfect = perfect;
|
||||
es.late = late;
|
||||
}
|
||||
}
|
||||
|
||||
public void MakeInEligible(List<Minigame.Eligible> eligibleHitsList)
|
||||
{
|
||||
if (!inList) return;
|
||||
|
||||
eligibleHitsList.Remove(e);
|
||||
inList = false;
|
||||
}
|
||||
|
||||
public void RemoveObject(int currentHitInList, List<Minigame.Eligible> EligibleHits)
|
||||
{
|
||||
if (currentHitInList < EligibleHits.Count)
|
||||
{
|
||||
EligibleHits.Remove(EligibleHits[currentHitInList]);
|
||||
currentHitInList++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Games/PlayerActionObject.cs.meta
Normal file
11
Assets/Scripts/Games/PlayerActionObject.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0f6efa2756faaa740b7f4f81da94a909
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -34,7 +34,9 @@ namespace RhythmHeavenMania.Games.Spaceball
|
|||
for (int i = 1; i < BallsHolder.transform.childCount; i++)
|
||||
Destroy(BallsHolder.transform.GetChild(i).gameObject);
|
||||
GameManager.instance.GameCamera.orthographic = false;
|
||||
SpaceballPlayer.instance.EligibleHits.RemoveRange(0, SpaceballPlayer.instance.EligibleHits.Count);
|
||||
if (SpaceballPlayer.instance != null)
|
||||
if (SpaceballPlayer.instance.EligibleHits.Count > 0)
|
||||
SpaceballPlayer.instance.EligibleHits.RemoveRange(0, SpaceballPlayer.instance.EligibleHits.Count);
|
||||
}
|
||||
|
||||
public override void OnTimeChange()
|
||||
|
|
|
@ -63,7 +63,7 @@ namespace RhythmHeavenMania.Games.Spaceball
|
|||
if (EligibleHits[currentHitInList].perfect)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("spaceball/hit");
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(0, 25), 0, -600), 7f).SetEase(Ease.Linear);
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(25, 60), 0, -600), 7f).SetEase(Ease.Linear);
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -95;
|
||||
|
||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().enabled = false;
|
||||
|
|
9
Assets/karateman.json
Normal file
9
Assets/karateman.json
Normal file
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"bpm": 119,
|
||||
"entities": [
|
||||
{
|
||||
"beat": 1,
|
||||
"datamodel": "karateman/pot"
|
||||
}
|
||||
]
|
||||
}
|
7
Assets/karateman.json.meta
Normal file
7
Assets/karateman.json.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: df453afcce54d5c4e9105c6829ed8f30
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in a new issue