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{fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -14555,7 +15919,7 @@ MonoBehaviour: playerEntities: [] currentEvent: 0 currentPlayerEvent: 0 - txt: {fileID: 4900000, guid: 50b54b23c06076c4598134813da27f18, type: 3} + txt: {fileID: 4900000, guid: df453afcce54d5c4e9105c6829ed8f30, type: 3} startOffset: 0.5 GameCamera: {fileID: 519420031} CursorCam: {fileID: 79134728} @@ -14692,7 +16056,7 @@ SpriteRenderer: m_Size: {x: 17.777779, y: 10} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &2127056960 diff --git a/Assets/Scripts/EventCaller.cs b/Assets/Scripts/EventCaller.cs index d94b732f..f72f3687 100644 --- a/Assets/Scripts/EventCaller.cs +++ b/Assets/Scripts/EventCaller.cs @@ -9,6 +9,7 @@ using RhythmHeavenMania.Util; using RhythmHeavenMania.Games.ForkLifter; using RhythmHeavenMania.Games.ClappyTrio; using RhythmHeavenMania.Games.Spaceball; +using RhythmHeavenMania.Games.KarateMan; namespace RhythmHeavenMania { @@ -93,6 +94,12 @@ namespace RhythmHeavenMania new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ), new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ), // new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ), + }), + new MiniGame("karateman", "F6C135", new List() + { + new GameAction("bop", delegate { print("bop"); }, true ), + new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat); }, true ), + // new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ), }) }; diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index a6ea60ac..ba74666d 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -61,6 +61,7 @@ namespace RhythmHeavenMania if (Beatmap.entities.Count >= 1) { SetCurrentGame(Beatmap.entities[0].datamodel.Split('/')[0]); + SetGame(Beatmap.entities[0].datamodel.Split('/')[0]); } } @@ -136,20 +137,33 @@ namespace RhythmHeavenMania { this.GetComponent().enabled = true; - GetGame(currentGame).holder.GetComponent().OnGameSwitch(); + SetGame(game); + + yield return new WaitForSeconds(0.1666f); + + this.GetComponent().enabled = false; + } + + private void SetGame(string game, bool onGameSwitch = true) + { + if (onGameSwitch) + { + if (GetGame(currentGame).holder.GetComponent() != null) + GetGame(currentGame).holder.GetComponent().OnGameSwitch(); + } GetGame(currentGame).holder.SetActive(false); GetGame(game).holder.SetActive(true); GameCamera.orthographic = true; - GetGame(game).holder.GetComponent().OnGameSwitch(); + if (onGameSwitch) + { + if (GetGame(currentGame).holder.GetComponent() != null) + GetGame(game).holder.GetComponent().OnGameSwitch(); + } SetCurrentGame(game); - - yield return new WaitForSeconds(0.1666f); - - this.GetComponent().enabled = false; } public EventCaller.MiniGame GetGame(string name) diff --git a/Assets/Scripts/Games/KarateMan.meta b/Assets/Scripts/Games/KarateMan.meta new file mode 100644 index 00000000..f742f80f --- /dev/null +++ b/Assets/Scripts/Games/KarateMan.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 36c2093e134385c4ca39dd678259dd86 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/KarateMan/KarateJoe.cs b/Assets/Scripts/Games/KarateMan/KarateJoe.cs new file mode 100644 index 00000000..97853a67 --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/KarateJoe.cs @@ -0,0 +1,53 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using RhythmHeavenMania.Util; + +namespace RhythmHeavenMania.Games.KarateMan +{ + public class KarateJoe : MonoBehaviour + { + private Animator anim; + + private int currentHitInList = 0; + + private void Start() + { + anim = GetComponent(); + } + + private void Update() + { + if (PlayerInput.Pressed()) + { + Swing(); + } + } + + private void Swing() + { + var EligibleHits = KarateMan.instance.EligibleHits; + bool canHit = (EligibleHits.Count > 0) && (currentHitInList < EligibleHits.Count); + + if (canHit) + { + if (KarateMan.instance.EligibleHits[currentHitInList].perfect) + { + Jukebox.PlayOneShotGame("karateman/potHit"); + } + else + { + Jukebox.PlayOneShot("miss"); + } + EligibleHits[currentHitInList].gameObject.GetComponent().enabled = false; + EligibleHits[currentHitInList].gameObject.GetComponent().RemoveObject(currentHitInList, EligibleHits); + } + else + { + Jukebox.PlayOneShotGame("karateman/swingNoHit"); + } + anim.Play("PunchLeft", 0, 0); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta b/Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta new file mode 100644 index 00000000..50c1702f --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2e632abaf6c790c44919824cf6611975 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/KarateMan/KarateMan.cs b/Assets/Scripts/Games/KarateMan/KarateMan.cs new file mode 100644 index 00000000..f550d0e9 --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/KarateMan.cs @@ -0,0 +1,30 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using RhythmHeavenMania.Util; + +namespace RhythmHeavenMania.Games.KarateMan +{ + public class KarateMan : Minigame + { + public GameObject Pot; + + public static KarateMan instance { get; set; } + + private void Awake() + { + instance = this; + } + + public void Shoot(float beat) + { + GameObject pot = Instantiate(Pot); + pot.transform.parent = Pot.transform.parent; + pot.SetActive(true); + pot.GetComponent().startBeat = beat; + + Jukebox.PlayOneShotGame("karateman/objectOut"); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/KarateMan/KarateMan.cs.meta b/Assets/Scripts/Games/KarateMan/KarateMan.cs.meta new file mode 100644 index 00000000..83c4a9a1 --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/KarateMan.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f7c69b76f8c0a85489aa15813dfef687 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/KarateMan/Pot.cs b/Assets/Scripts/Games/KarateMan/Pot.cs new file mode 100644 index 00000000..66e0c13e --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/Pot.cs @@ -0,0 +1,34 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace RhythmHeavenMania.Games.KarateMan +{ + public class Pot : PlayerActionObject + { + public float startBeat; + private Animator anim; + + [SerializeField] + private GameObject Sprite; + + private void Start() + { + PlayerActionInit(this.gameObject); + anim = GetComponent(); + + Sprite.transform.eulerAngles = new Vector3(0, 0, Random.Range(0, 360)); + } + + private void Update() + { + float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(startBeat, 2.15f); + anim.Play("PotThrow", 0, normalizedBeatAnim); + anim.speed = 0; + + float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(startBeat, 1); + + StateCheck(normalizedBeat, KarateMan.instance.EligibleHits); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/KarateMan/Pot.cs.meta b/Assets/Scripts/Games/KarateMan/Pot.cs.meta new file mode 100644 index 00000000..237b016b --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/Pot.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cb91a911973ab024faefab997af96bd7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/Minigame.cs b/Assets/Scripts/Games/Minigame.cs index 6e49958c..9f31dfc6 100644 --- a/Assets/Scripts/Games/Minigame.cs +++ b/Assets/Scripts/Games/Minigame.cs @@ -7,6 +7,7 @@ namespace RhythmHeavenMania.Games public class Minigame : MonoBehaviour { public static float earlyTime = 0.77f, perfectTime = 0.89f, lateTime = 1.09f, endTime = 1.15f; + public List EligibleHits = new List(); [System.Serializable] public class Eligible diff --git a/Assets/Scripts/Games/PlayerActionObject.cs b/Assets/Scripts/Games/PlayerActionObject.cs new file mode 100644 index 00000000..72b6ccc4 --- /dev/null +++ b/Assets/Scripts/Games/PlayerActionObject.cs @@ -0,0 +1,81 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace RhythmHeavenMania.Games +{ + public class PlayerActionObject : MonoBehaviour + { + public bool inList = false; + public int lastState; + private Minigame.Eligible e = new Minigame.Eligible(); + + public void PlayerActionInit(GameObject g) + { + e.gameObject = g; + } + + // could possibly add support for custom early, perfect, and end times if needed. + public void StateCheck(float normalizedBeat, List eligibleHitsList) + { + if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && lastState == 0) + { + MakeEligible(true, false, false, eligibleHitsList); + lastState++; + } + // Perfect State + else if (normalizedBeat > Minigame.PerfectTime() && normalizedBeat < Minigame.LateTime() && lastState == 1) + { + MakeEligible(false, true, false, eligibleHitsList); + lastState++; + } + // Late State + else if (normalizedBeat > Minigame.LateTime() && normalizedBeat < Minigame.EndTime() && lastState == 2) + { + MakeEligible(false, false, true, eligibleHitsList); + lastState++; + } + else if (normalizedBeat < Minigame.EarlyTime() || normalizedBeat > Minigame.EndTime()) + { + MakeInEligible(eligibleHitsList); + } + } + + public void MakeEligible(bool early, bool perfect, bool late, List eligibleHitsList) + { + if (!inList) + { + e.early = early; + e.perfect = perfect; + e.late = late; + + eligibleHitsList.Add(e); + inList = true; + } + else + { + Minigame.Eligible es = eligibleHitsList[eligibleHitsList.IndexOf(e)]; + es.early = early; + es.perfect = perfect; + es.late = late; + } + } + + public void MakeInEligible(List eligibleHitsList) + { + if (!inList) return; + + eligibleHitsList.Remove(e); + inList = false; + } + + public void RemoveObject(int currentHitInList, List EligibleHits) + { + if (currentHitInList < EligibleHits.Count) + { + EligibleHits.Remove(EligibleHits[currentHitInList]); + currentHitInList++; + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/PlayerActionObject.cs.meta b/Assets/Scripts/Games/PlayerActionObject.cs.meta new file mode 100644 index 00000000..5e3a2acf --- /dev/null +++ b/Assets/Scripts/Games/PlayerActionObject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0f6efa2756faaa740b7f4f81da94a909 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/Spaceball/Spaceball.cs b/Assets/Scripts/Games/Spaceball/Spaceball.cs index 2cf58ca9..f9481bce 100644 --- a/Assets/Scripts/Games/Spaceball/Spaceball.cs +++ b/Assets/Scripts/Games/Spaceball/Spaceball.cs @@ -34,7 +34,9 @@ namespace RhythmHeavenMania.Games.Spaceball for (int i = 1; i < BallsHolder.transform.childCount; i++) Destroy(BallsHolder.transform.GetChild(i).gameObject); GameManager.instance.GameCamera.orthographic = false; - SpaceballPlayer.instance.EligibleHits.RemoveRange(0, SpaceballPlayer.instance.EligibleHits.Count); + if (SpaceballPlayer.instance != null) + if (SpaceballPlayer.instance.EligibleHits.Count > 0) + SpaceballPlayer.instance.EligibleHits.RemoveRange(0, SpaceballPlayer.instance.EligibleHits.Count); } public override void OnTimeChange() diff --git a/Assets/Scripts/Games/Spaceball/SpaceballPlayer.cs b/Assets/Scripts/Games/Spaceball/SpaceballPlayer.cs index 05ea036b..52473e59 100644 --- a/Assets/Scripts/Games/Spaceball/SpaceballPlayer.cs +++ b/Assets/Scripts/Games/Spaceball/SpaceballPlayer.cs @@ -63,7 +63,7 @@ namespace RhythmHeavenMania.Games.Spaceball if (EligibleHits[currentHitInList].perfect) { Jukebox.PlayOneShotGame("spaceball/hit"); - EligibleHits[currentHitInList].gameObject.GetComponent().Holder.transform.DOLocalMove(new Vector3(Random.Range(0, 25), 0, -600), 7f).SetEase(Ease.Linear); + EligibleHits[currentHitInList].gameObject.GetComponent().Holder.transform.DOLocalMove(new Vector3(Random.Range(25, 60), 0, -600), 7f).SetEase(Ease.Linear); EligibleHits[currentHitInList].gameObject.GetComponent().Holder.transform.GetChild(0).gameObject.AddComponent().rotateSpeed = -95; EligibleHits[currentHitInList].gameObject.GetComponent().enabled = false; diff --git a/Assets/karateman.json b/Assets/karateman.json new file mode 100644 index 00000000..ebbd4354 --- /dev/null +++ b/Assets/karateman.json @@ -0,0 +1,9 @@ +{ + "bpm": 119, + "entities": [ + { + "beat": 1, + "datamodel": "karateman/pot" + } + ] +} \ No newline at end of file diff --git a/Assets/karateman.json.meta b/Assets/karateman.json.meta new file mode 100644 index 00000000..5e8d29c9 --- /dev/null +++ b/Assets/karateman.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: df453afcce54d5c4e9105c6829ed8f30 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: