mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-22 17:45:16 +00:00
Karate Man started.
This commit is contained in:
parent
cec00281c4
commit
2677ac1172
91 changed files with 5877 additions and 46 deletions
BIN
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Assets/Resources/Sfx/games/karateman/barrelOutKicks.ogg.meta
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Assets/Resources/Sfx/games/karateman/bombBreak.ogg.meta
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Assets/Resources/Sfx/games/karateman/bombHit.ogg.meta
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Assets/Resources/Sfx/games/karateman/comboHit1.ogg.meta
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Assets/Resources/Sfx/games/karateman/comboHit2.ogg.meta
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Assets/Resources/Sfx/games/karateman/hit.ogg.meta
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Assets/Resources/Sfx/games/karateman/lightbulbHit.ogg.meta
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Assets/Resources/Sfx/games/karateman/lightbulbOut.ogg.meta
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22
Assets/Resources/Sfx/games/karateman/objectOut.ogg.meta
Normal file
22
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22
Assets/Resources/Sfx/games/karateman/potHit.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/potHit.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/pow.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/pow.ogg.meta
Normal file
|
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22
Assets/Resources/Sfx/games/karateman/punchKick1.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchKick1.ogg.meta
Normal file
|
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22
Assets/Resources/Sfx/games/karateman/punchKick2.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchKick2.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/punchKick3.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchKick3.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/punchKick4.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchKick4.ogg.meta
Normal file
|
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22
Assets/Resources/Sfx/games/karateman/punchKickHit1.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchKickHit1.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/punchKickHit2.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchKickHit2.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/punchy1.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchy1.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/punchy2.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchy2.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/punchy3.ogg.meta
Normal file
22
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Normal file
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22
Assets/Resources/Sfx/games/karateman/punchy4.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/punchy4.ogg.meta
Normal file
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22
Assets/Resources/Sfx/games/karateman/rockHit.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/rockHit.ogg.meta
Normal file
|
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22
Assets/Resources/Sfx/games/karateman/soccerHit.ogg.meta
Normal file
22
Assets/Resources/Sfx/games/karateman/soccerHit.ogg.meta
Normal file
|
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22
Assets/Resources/Sfx/games/karateman/swingNoHit.wav.meta
Normal file
22
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Normal file
|
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File diff suppressed because it is too large
Load diff
|
@ -9,6 +9,7 @@ using RhythmHeavenMania.Util;
|
||||||
using RhythmHeavenMania.Games.ForkLifter;
|
using RhythmHeavenMania.Games.ForkLifter;
|
||||||
using RhythmHeavenMania.Games.ClappyTrio;
|
using RhythmHeavenMania.Games.ClappyTrio;
|
||||||
using RhythmHeavenMania.Games.Spaceball;
|
using RhythmHeavenMania.Games.Spaceball;
|
||||||
|
using RhythmHeavenMania.Games.KarateMan;
|
||||||
|
|
||||||
namespace RhythmHeavenMania
|
namespace RhythmHeavenMania
|
||||||
{
|
{
|
||||||
|
@ -93,6 +94,12 @@ namespace RhythmHeavenMania
|
||||||
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
|
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
|
||||||
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
|
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
|
||||||
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
||||||
|
}),
|
||||||
|
new MiniGame("karateman", "F6C135", new List<GameAction>()
|
||||||
|
{
|
||||||
|
new GameAction("bop", delegate { print("bop"); }, true ),
|
||||||
|
new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat); }, true ),
|
||||||
|
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -61,6 +61,7 @@ namespace RhythmHeavenMania
|
||||||
if (Beatmap.entities.Count >= 1)
|
if (Beatmap.entities.Count >= 1)
|
||||||
{
|
{
|
||||||
SetCurrentGame(Beatmap.entities[0].datamodel.Split('/')[0]);
|
SetCurrentGame(Beatmap.entities[0].datamodel.Split('/')[0]);
|
||||||
|
SetGame(Beatmap.entities[0].datamodel.Split('/')[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -136,20 +137,33 @@ namespace RhythmHeavenMania
|
||||||
{
|
{
|
||||||
this.GetComponent<SpriteRenderer>().enabled = true;
|
this.GetComponent<SpriteRenderer>().enabled = true;
|
||||||
|
|
||||||
|
SetGame(game);
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(0.1666f);
|
||||||
|
|
||||||
|
this.GetComponent<SpriteRenderer>().enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetGame(string game, bool onGameSwitch = true)
|
||||||
|
{
|
||||||
|
if (onGameSwitch)
|
||||||
|
{
|
||||||
|
if (GetGame(currentGame).holder.GetComponent<Minigame>() != null)
|
||||||
GetGame(currentGame).holder.GetComponent<Minigame>().OnGameSwitch();
|
GetGame(currentGame).holder.GetComponent<Minigame>().OnGameSwitch();
|
||||||
|
}
|
||||||
|
|
||||||
GetGame(currentGame).holder.SetActive(false);
|
GetGame(currentGame).holder.SetActive(false);
|
||||||
GetGame(game).holder.SetActive(true);
|
GetGame(game).holder.SetActive(true);
|
||||||
|
|
||||||
GameCamera.orthographic = true;
|
GameCamera.orthographic = true;
|
||||||
|
|
||||||
|
if (onGameSwitch)
|
||||||
|
{
|
||||||
|
if (GetGame(currentGame).holder.GetComponent<Minigame>() != null)
|
||||||
GetGame(game).holder.GetComponent<Minigame>().OnGameSwitch();
|
GetGame(game).holder.GetComponent<Minigame>().OnGameSwitch();
|
||||||
|
}
|
||||||
|
|
||||||
SetCurrentGame(game);
|
SetCurrentGame(game);
|
||||||
|
|
||||||
yield return new WaitForSeconds(0.1666f);
|
|
||||||
|
|
||||||
this.GetComponent<SpriteRenderer>().enabled = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public EventCaller.MiniGame GetGame(string name)
|
public EventCaller.MiniGame GetGame(string name)
|
||||||
|
|
8
Assets/Scripts/Games/KarateMan.meta
Normal file
8
Assets/Scripts/Games/KarateMan.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 36c2093e134385c4ca39dd678259dd86
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
53
Assets/Scripts/Games/KarateMan/KarateJoe.cs
Normal file
53
Assets/Scripts/Games/KarateMan/KarateJoe.cs
Normal file
|
@ -0,0 +1,53 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
using RhythmHeavenMania.Util;
|
||||||
|
|
||||||
|
namespace RhythmHeavenMania.Games.KarateMan
|
||||||
|
{
|
||||||
|
public class KarateJoe : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Animator anim;
|
||||||
|
|
||||||
|
private int currentHitInList = 0;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
anim = GetComponent<Animator>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (PlayerInput.Pressed())
|
||||||
|
{
|
||||||
|
Swing();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Swing()
|
||||||
|
{
|
||||||
|
var EligibleHits = KarateMan.instance.EligibleHits;
|
||||||
|
bool canHit = (EligibleHits.Count > 0) && (currentHitInList < EligibleHits.Count);
|
||||||
|
|
||||||
|
if (canHit)
|
||||||
|
{
|
||||||
|
if (KarateMan.instance.EligibleHits[currentHitInList].perfect)
|
||||||
|
{
|
||||||
|
Jukebox.PlayOneShotGame("karateman/potHit");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Jukebox.PlayOneShot("miss");
|
||||||
|
}
|
||||||
|
EligibleHits[currentHitInList].gameObject.GetComponent<Pot>().enabled = false;
|
||||||
|
EligibleHits[currentHitInList].gameObject.GetComponent<Pot>().RemoveObject(currentHitInList, EligibleHits);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Jukebox.PlayOneShotGame("karateman/swingNoHit");
|
||||||
|
}
|
||||||
|
anim.Play("PunchLeft", 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/KarateJoe.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2e632abaf6c790c44919824cf6611975
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
30
Assets/Scripts/Games/KarateMan/KarateMan.cs
Normal file
30
Assets/Scripts/Games/KarateMan/KarateMan.cs
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
using RhythmHeavenMania.Util;
|
||||||
|
|
||||||
|
namespace RhythmHeavenMania.Games.KarateMan
|
||||||
|
{
|
||||||
|
public class KarateMan : Minigame
|
||||||
|
{
|
||||||
|
public GameObject Pot;
|
||||||
|
|
||||||
|
public static KarateMan instance { get; set; }
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
instance = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Shoot(float beat)
|
||||||
|
{
|
||||||
|
GameObject pot = Instantiate(Pot);
|
||||||
|
pot.transform.parent = Pot.transform.parent;
|
||||||
|
pot.SetActive(true);
|
||||||
|
pot.GetComponent<Pot>().startBeat = beat;
|
||||||
|
|
||||||
|
Jukebox.PlayOneShotGame("karateman/objectOut");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/KarateMan/KarateMan.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/KarateMan.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f7c69b76f8c0a85489aa15813dfef687
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
34
Assets/Scripts/Games/KarateMan/Pot.cs
Normal file
34
Assets/Scripts/Games/KarateMan/Pot.cs
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace RhythmHeavenMania.Games.KarateMan
|
||||||
|
{
|
||||||
|
public class Pot : PlayerActionObject
|
||||||
|
{
|
||||||
|
public float startBeat;
|
||||||
|
private Animator anim;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private GameObject Sprite;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
PlayerActionInit(this.gameObject);
|
||||||
|
anim = GetComponent<Animator>();
|
||||||
|
|
||||||
|
Sprite.transform.eulerAngles = new Vector3(0, 0, Random.Range(0, 360));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(startBeat, 2.15f);
|
||||||
|
anim.Play("PotThrow", 0, normalizedBeatAnim);
|
||||||
|
anim.speed = 0;
|
||||||
|
|
||||||
|
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(startBeat, 1);
|
||||||
|
|
||||||
|
StateCheck(normalizedBeat, KarateMan.instance.EligibleHits);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/KarateMan/Pot.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/Pot.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cb91a911973ab024faefab997af96bd7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -7,6 +7,7 @@ namespace RhythmHeavenMania.Games
|
||||||
public class Minigame : MonoBehaviour
|
public class Minigame : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static float earlyTime = 0.77f, perfectTime = 0.89f, lateTime = 1.09f, endTime = 1.15f;
|
public static float earlyTime = 0.77f, perfectTime = 0.89f, lateTime = 1.09f, endTime = 1.15f;
|
||||||
|
public List<Minigame.Eligible> EligibleHits = new List<Minigame.Eligible>();
|
||||||
|
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
public class Eligible
|
public class Eligible
|
||||||
|
|
81
Assets/Scripts/Games/PlayerActionObject.cs
Normal file
81
Assets/Scripts/Games/PlayerActionObject.cs
Normal file
|
@ -0,0 +1,81 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace RhythmHeavenMania.Games
|
||||||
|
{
|
||||||
|
public class PlayerActionObject : MonoBehaviour
|
||||||
|
{
|
||||||
|
public bool inList = false;
|
||||||
|
public int lastState;
|
||||||
|
private Minigame.Eligible e = new Minigame.Eligible();
|
||||||
|
|
||||||
|
public void PlayerActionInit(GameObject g)
|
||||||
|
{
|
||||||
|
e.gameObject = g;
|
||||||
|
}
|
||||||
|
|
||||||
|
// could possibly add support for custom early, perfect, and end times if needed.
|
||||||
|
public void StateCheck(float normalizedBeat, List<Minigame.Eligible> eligibleHitsList)
|
||||||
|
{
|
||||||
|
if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && lastState == 0)
|
||||||
|
{
|
||||||
|
MakeEligible(true, false, false, eligibleHitsList);
|
||||||
|
lastState++;
|
||||||
|
}
|
||||||
|
// Perfect State
|
||||||
|
else if (normalizedBeat > Minigame.PerfectTime() && normalizedBeat < Minigame.LateTime() && lastState == 1)
|
||||||
|
{
|
||||||
|
MakeEligible(false, true, false, eligibleHitsList);
|
||||||
|
lastState++;
|
||||||
|
}
|
||||||
|
// Late State
|
||||||
|
else if (normalizedBeat > Minigame.LateTime() && normalizedBeat < Minigame.EndTime() && lastState == 2)
|
||||||
|
{
|
||||||
|
MakeEligible(false, false, true, eligibleHitsList);
|
||||||
|
lastState++;
|
||||||
|
}
|
||||||
|
else if (normalizedBeat < Minigame.EarlyTime() || normalizedBeat > Minigame.EndTime())
|
||||||
|
{
|
||||||
|
MakeInEligible(eligibleHitsList);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeEligible(bool early, bool perfect, bool late, List<Minigame.Eligible> eligibleHitsList)
|
||||||
|
{
|
||||||
|
if (!inList)
|
||||||
|
{
|
||||||
|
e.early = early;
|
||||||
|
e.perfect = perfect;
|
||||||
|
e.late = late;
|
||||||
|
|
||||||
|
eligibleHitsList.Add(e);
|
||||||
|
inList = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Minigame.Eligible es = eligibleHitsList[eligibleHitsList.IndexOf(e)];
|
||||||
|
es.early = early;
|
||||||
|
es.perfect = perfect;
|
||||||
|
es.late = late;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeInEligible(List<Minigame.Eligible> eligibleHitsList)
|
||||||
|
{
|
||||||
|
if (!inList) return;
|
||||||
|
|
||||||
|
eligibleHitsList.Remove(e);
|
||||||
|
inList = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveObject(int currentHitInList, List<Minigame.Eligible> EligibleHits)
|
||||||
|
{
|
||||||
|
if (currentHitInList < EligibleHits.Count)
|
||||||
|
{
|
||||||
|
EligibleHits.Remove(EligibleHits[currentHitInList]);
|
||||||
|
currentHitInList++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/PlayerActionObject.cs.meta
Normal file
11
Assets/Scripts/Games/PlayerActionObject.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0f6efa2756faaa740b7f4f81da94a909
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -34,6 +34,8 @@ namespace RhythmHeavenMania.Games.Spaceball
|
||||||
for (int i = 1; i < BallsHolder.transform.childCount; i++)
|
for (int i = 1; i < BallsHolder.transform.childCount; i++)
|
||||||
Destroy(BallsHolder.transform.GetChild(i).gameObject);
|
Destroy(BallsHolder.transform.GetChild(i).gameObject);
|
||||||
GameManager.instance.GameCamera.orthographic = false;
|
GameManager.instance.GameCamera.orthographic = false;
|
||||||
|
if (SpaceballPlayer.instance != null)
|
||||||
|
if (SpaceballPlayer.instance.EligibleHits.Count > 0)
|
||||||
SpaceballPlayer.instance.EligibleHits.RemoveRange(0, SpaceballPlayer.instance.EligibleHits.Count);
|
SpaceballPlayer.instance.EligibleHits.RemoveRange(0, SpaceballPlayer.instance.EligibleHits.Count);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -63,7 +63,7 @@ namespace RhythmHeavenMania.Games.Spaceball
|
||||||
if (EligibleHits[currentHitInList].perfect)
|
if (EligibleHits[currentHitInList].perfect)
|
||||||
{
|
{
|
||||||
Jukebox.PlayOneShotGame("spaceball/hit");
|
Jukebox.PlayOneShotGame("spaceball/hit");
|
||||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(0, 25), 0, -600), 7f).SetEase(Ease.Linear);
|
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(25, 60), 0, -600), 7f).SetEase(Ease.Linear);
|
||||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -95;
|
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -95;
|
||||||
|
|
||||||
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().enabled = false;
|
EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().enabled = false;
|
||||||
|
|
9
Assets/karateman.json
Normal file
9
Assets/karateman.json
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
{
|
||||||
|
"bpm": 119,
|
||||||
|
"entities": [
|
||||||
|
{
|
||||||
|
"beat": 1,
|
||||||
|
"datamodel": "karateman/pot"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
7
Assets/karateman.json.meta
Normal file
7
Assets/karateman.json.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: df453afcce54d5c4e9105c6829ed8f30
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in a new issue