Double Date Balls (#396)

* al l anims done yay

* make balls follow paths

added FollowPath objects

* added 2 grass and changed sky

* make balls rotate

todo: shadows

* complete SuperCurve

add dropshadows
add weasel hit

* make football stop dropshadow when hit

* finish animation

add scrolling clouds

* tint shader

* oops

* slow down clouds

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
This commit is contained in:
minenice55 2023-04-22 15:20:01 -04:00 committed by GitHub
parent 0dc520709d
commit 2272416fa7
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
35 changed files with 22660 additions and 661 deletions

File diff suppressed because it is too large Load Diff

View File

@ -10,6 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 1785588287021239587}
- component: {fileID: 9005131815663397521}
- component: {fileID: -6168643998345341235}
m_Layer: 0
m_Name: BasketBall
m_TagString: Untagged
@ -26,7 +27,8 @@ Transform:
m_GameObject: {fileID: 5811262171106880114}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.3729168, y: 0.3729168, z: 0.3729168}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -43,14 +45,56 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 83937a6a927e5394d810b03d99626781, type: 3}
m_Name:
m_EditorClassIdentifier:
inList: 0
state:
gameObject: {fileID: 0}
early: 0
perfect: 0
late: 0
createBeat: 0
eligibleHitsList: []
aceTimes: 0
isEligible: 0
triggersAutoplay: 1
offset: {x: 0, y: 0.5, z: 0}
--- !u!212 &-6168643998345341235
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5811262171106880114}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fc4d078e5116cc74bad3552a6fc3e25d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 7324629738962208973, guid: 5332bfcb0761a2845b4373f67fdcd5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.45, y: 3.4600003}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -10,6 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 1618446660400719079}
- component: {fileID: 4232263214643942734}
- component: {fileID: -866792443570938796}
m_Layer: 0
m_Name: Football
m_TagString: Untagged
@ -26,7 +27,8 @@ Transform:
m_GameObject: {fileID: 8037004963704552774}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.3729168, y: 0.3729168, z: 0.3729168}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -43,14 +45,56 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 49e24d627102c32469d296ff6c20da40, type: 3}
m_Name:
m_EditorClassIdentifier:
inList: 0
state:
gameObject: {fileID: 0}
early: 0
perfect: 0
late: 0
createBeat: 0
eligibleHitsList: []
aceTimes: 0
isEligible: 0
triggersAutoplay: 1
offset: {x: 0, y: 0.5, z: 0}
--- !u!212 &-866792443570938796
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8037004963704552774}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fc4d078e5116cc74bad3552a6fc3e25d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 6259620745644044815, guid: 5332bfcb0761a2845b4373f67fdcd5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3, y: 4.71}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -10,6 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 7154970121340363921}
- component: {fileID: 9079112275348726138}
- component: {fileID: 5623260928233117603}
m_Layer: 0
m_Name: SoccerBall
m_TagString: Untagged
@ -26,7 +27,8 @@ Transform:
m_GameObject: {fileID: 6033749656558512970}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.3729168, y: 0.3729168, z: 0.3729168}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -43,14 +45,56 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4f66f16bbddf2b1468b5679db6e690a3, type: 3}
m_Name:
m_EditorClassIdentifier:
inList: 0
state:
gameObject: {fileID: 0}
early: 0
perfect: 0
late: 0
createBeat: 0
eligibleHitsList: []
aceTimes: 0
isEligible: 0
triggersAutoplay: 1
offset: {x: 0, y: 0.5, z: 0}
--- !u!212 &5623260928233117603
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6033749656558512970}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fc4d078e5116cc74bad3552a6fc3e25d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 5973770109749508124, guid: 5332bfcb0761a2845b4373f67fdcd5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.52, y: 3.51}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -18,6 +18,9 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: -3803101818761625413}
m_Position: {x: 270, y: 130, z: 0}
- serializedVersion: 1
m_State: {fileID: 6369827207413059426}
m_Position: {x: 305, y: 195, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -128,3 +131,29 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &6369827207413059426
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GirlSad
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 351b2d1103db5ed4d872d6eccbdea5c2, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -45,15 +45,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.292382, y: -0.5250963, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -88,15 +79,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.8818, y: 1.3146, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -131,15 +113,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.7515, y: -0.1802, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -174,15 +147,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.719682, y: 1.2072039, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -217,15 +181,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -2.272682, y: -0.70179623, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -260,15 +215,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.752682, y: 0.045203805, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -303,15 +249,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.601, y: 1.005, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -346,15 +283,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.7679, y: 1.1967, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -389,15 +317,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -1.799882, y: -1.4542962, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -432,15 +351,6 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.7
value: {x: -2.7657, y: -1.8334, z: 9.494244}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -531,7 +441,7 @@ AnimationClip:
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.7
m_StopTime: 0.1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
@ -577,15 +487,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.292382
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -623,15 +524,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -0.5250963
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -669,15 +561,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -715,15 +598,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.8818
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -761,15 +635,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 1.3146
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -807,15 +672,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -853,15 +709,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.7515
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -899,15 +746,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -0.1802
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -945,15 +783,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -991,15 +820,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.719682
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1037,15 +857,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 1.2072039
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1083,15 +894,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1129,15 +931,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -2.272682
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1175,15 +968,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -0.70179623
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1221,15 +1005,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1267,15 +1042,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.752682
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1313,15 +1079,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 0.045203805
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1359,15 +1116,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1405,15 +1153,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.601
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1451,15 +1190,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 1.005
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1497,15 +1227,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1543,15 +1264,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.7679
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1589,15 +1301,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 1.1967
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1635,15 +1338,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1681,15 +1375,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.799882
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1727,15 +1412,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.4542962
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1773,15 +1449,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1819,15 +1486,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -2.7657
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1865,15 +1523,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: -1.8334
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1911,15 +1560,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7
value: 9.494244
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 351b2d1103db5ed4d872d6eccbdea5c2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -26,6 +26,84 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-3627782392378466763
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WeaselsHit
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4b9438a14dbea8f4d9d793fed62788e1, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-2989526209033420229
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WeaselsSurprised
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 61a5e6e846386a140b4f52c2d90e4a4c, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-661626595869262947
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WeaselsJump
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 2aef480c1add63740859f42fcfbd3346, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-274222798812903184
AnimatorState:
serializedVersion: 6
@ -100,6 +178,32 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1763686005728581508
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WeaselsHide
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 92f5845a1e6a3fa41bc20d49905c4977, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &5961736873897365225
AnimatorStateMachine:
serializedVersion: 6
@ -118,6 +222,21 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: -274222798812903184}
m_Position: {x: 270, y: 130, z: 0}
- serializedVersion: 1
m_State: {fileID: -661626595869262947}
m_Position: {x: 305, y: 195, z: 0}
- serializedVersion: 1
m_State: {fileID: 1763686005728581508}
m_Position: {x: 340, y: 260, z: 0}
- serializedVersion: 1
m_State: {fileID: -3627782392378466763}
m_Position: {x: 375, y: 325, z: 0}
- serializedVersion: 1
m_State: {fileID: 6197419607156283527}
m_Position: {x: 410, y: 390, z: 0}
- serializedVersion: 1
m_State: {fileID: -2989526209033420229}
m_Position: {x: 445, y: 455, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -128,3 +247,29 @@ AnimatorStateMachine:
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -4148288087681170238}
--- !u!1102 &6197419607156283527
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WeaselsAppearUpset
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: ea1c1656a1675d846b756db751f08bac, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ea1c1656a1675d846b756db751f08bac
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -83,6 +83,65 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselBoy/WeaselBoyHead
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.9093471, y: 0.098, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.033333335
value: {x: -0.903, y: 0.215, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: -0.9093471, y: 0.32001138, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlHead
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.766, y: -0.841, z: 11.275784}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.033333335
value: {x: -0.7723475, y: -0.7299886, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlBody
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
@ -107,6 +166,20 @@ AnimationClip:
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 1266787161
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 937057911
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
@ -351,6 +424,201 @@ AnimationClip:
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.9093471
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: -0.903
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: -0.9093471
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.098
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: 0.215
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 0.32001138
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.766
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: -0.7723475
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.841
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: -0.7299886
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.275784
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0

View File

@ -57,6 +57,31 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselBoy/WeaselBoyHead
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: -9.625}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.033333335
value: {x: 0, y: 0, z: -8.3}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlHead
m_PositionCurves:
- curve:
serializedVersion: 2
@ -187,6 +212,126 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselBoy/WeaselBoyArm
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -1.292, y: 0.052, z: 11.257}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0, y: 0, z: 0}
outWeight: {x: 0, y: 0, z: 0}
- serializedVersion: 3
time: 0.033333335
value: {x: -1.287, y: 0.106, z: 11.257}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: -1.121, y: 0.346, z: 11.257}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.1
value: {x: -1.121, y: 0.502, z: 11.257}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlArm
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.891, y: 0.051, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0, y: 0, z: 0}
outWeight: {x: 0, y: 0, z: 0}
- serializedVersion: 3
time: 0.033333335
value: {x: -0.8960002, y: 0.067, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: -0.896, y: 0.144, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.1
value: {x: -0.896, y: 0.286, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlHead
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.7723475, y: -0.7299886, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: -0.7723475, y: -0.696, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.1
value: {x: -0.7723475, y: -0.647, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlBody
m_ScaleCurves: []
m_FloatCurves:
- curve:
@ -235,6 +380,44 @@ AnimationClip:
path: WeaselBoy/WeaselBoyArm
classID: 1
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_IsActive
path: WeaselGirl/WeaselGirlArm
classID: 1
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SortingOrder
path: WeaselGirl/WeaselGirlArm
classID: 212
script: {fileID: 0}
m_PPtrCurves:
- curve:
- time: 0
@ -273,6 +456,31 @@ AnimationClip:
path: WeaselBoy/WeaselBoyArm
classID: 212
script: {fileID: 0}
- curve:
- time: 0
value: {fileID: 5502330638407193070, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- time: 0.06666667
value: {fileID: -1326939666954245602, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselGirl/WeaselGirlArm
classID: 212
script: {fileID: 0}
- curve:
- time: 0
value: {fileID: 3482734291710511211, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- time: 0.033333335
value: {fileID: -1739491212928487358, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselGirl/WeaselGirlHead
classID: 212
script: {fileID: 0}
- curve:
- time: 0
value: {fileID: 1826184591955669736, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselGirl/WeaselGirlBody
classID: 212
script: {fileID: 0}
m_SampleRate: 30
m_WrapMode: 0
m_Bounds:
@ -301,6 +509,27 @@ AnimationClip:
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 2314837333
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 1266787161
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 937057911
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3484930362
attribute: 4
@ -308,6 +537,13 @@ AnimationClip:
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 1266787161
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 30023750
attribute: 2086281974
@ -315,6 +551,20 @@ AnimationClip:
typeID: 1
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 2314837333
attribute: 2086281974
script: {fileID: 0}
typeID: 1
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 2314837333
attribute: 3762991556
script: {fileID: 0}
typeID: 212
customType: 26
isPPtrCurve: 0
- serializedVersion: 2
path: 3018599444
attribute: 0
@ -336,6 +586,27 @@ AnimationClip:
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 2314837333
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 1266787161
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 937057911
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 3889961115745166435, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 3889961115745166435, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
@ -348,6 +619,11 @@ AnimationClip:
- {fileID: 6655737507989606925, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 2874035843923304411, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 2874035843923304411, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 5502330638407193070, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: -1326939666954245602, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 3482734291710511211, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: -1739491212928487358, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 1826184591955669736, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
@ -967,6 +1243,515 @@ AnimationClip:
path: WeaselBoy/WeaselBoyArm
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -1.292
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.033333335
value: -1.287
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: -1.121
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: -1.121
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlArm
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.052
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.033333335
value: 0.106
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 0.346
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 0.502
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlArm
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.257
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.033333335
value: 11.257
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 11.257
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 11.257
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlArm
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.891
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.033333335
value: -0.8960002
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: -0.896
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: -0.896
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.051
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.033333335
value: 0.067
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 0.144
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 0.286
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.033333335
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_IsActive
path: WeaselGirl/WeaselGirlArm
classID: 1
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SortingOrder
path: WeaselGirl/WeaselGirlArm
classID: 212
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -9.625
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.033333335
value: -8.3
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.7723475
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: -0.7723475
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: -0.7723475
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.7299886
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: -0.696
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: -0.647
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.06666667
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
@ -974,7 +1759,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
attribute: m_LocalEulerAngles.z
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
@ -994,10 +1779,40 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
attribute: m_LocalEulerAngles.x
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 92f5845a1e6a3fa41bc20d49905c4977
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4b9438a14dbea8f4d9d793fed62788e1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2aef480c1add63740859f42fcfbd3346
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,809 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WeaselsSurprised
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselBoy/WeaselBoyHead
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlHead
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 2.381, y: 0.7, z: 107.6503}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselBoy/WeaselBoyBody
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.685, y: -0.7299886, z: 11.27578}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlBody
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 2.513, y: 1.65, z: 107.6503}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.1
value: {x: 2.513, y: 1.708, z: 107.6503}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.16666667
value: {x: 2.513, y: 1.73, z: 107.6503}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselBoy/WeaselBoyHead
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.487, y: 0.225, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.1
value: {x: -0.487, y: 0.269, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.16666667
value: {x: -0.487, y: 0.291, z: 11.27578}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: WeaselGirl/WeaselGirlHead
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: -9123429452530140821, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselBoy/WeaselBoyBody
classID: 212
script: {fileID: 0}
- curve:
- time: 0
value: {fileID: -3504924166290794830, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselGirl/WeaselGirlBody
classID: 212
script: {fileID: 0}
- curve:
- time: 0
value: {fileID: 9088971590159129927, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- time: 0.033333335
value: {fileID: 8225075907727176907, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- time: 0.1
value: {fileID: 2777615794850527174, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselBoy/WeaselBoyHead
classID: 212
script: {fileID: 0}
- curve:
- time: 0
value: {fileID: 3746744577902606371, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- time: 0.033333335
value: {fileID: 771917235929885896, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- time: 0.1
value: {fileID: 4922768808531751739, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
attribute: m_Sprite
path: WeaselGirl/WeaselGirlHead
classID: 212
script: {fileID: 0}
m_SampleRate: 30
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 3018599444
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 937057911
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3484930362
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 1266787161
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3484930362
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 1266787161
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 3018599444
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 937057911
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 3484930362
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 1266787161
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: -9123429452530140821, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: -3504924166290794830, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 9088971590159129927, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 8225075907727176907, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 2777615794850527174, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 3746744577902606371, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 771917235929885896, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
- {fileID: 4922768808531751739, guid: e69d8631bbd6b4047b0cd9d9d78be671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.16666667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 2.381
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselBoy/WeaselBoyBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.7
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselBoy/WeaselBoyBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 107.6503
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselBoy/WeaselBoyBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.685
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.7299886
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlBody
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 2.513
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 2.513
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 2.513
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1.65
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 1.708
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 1.73
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 107.6503
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 107.6503
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 107.6503
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.487
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: -0.487
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: -0.487
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.225
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 0.269
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 0.291
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.1
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 11.27578
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: WeaselBoy/WeaselBoyHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: WeaselGirl/WeaselGirlHead
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 61a5e6e846386a140b4f52c2d90e4a4c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -3,7 +3,7 @@ guid: 9f7fd9f99cad56b4cab1d1128bdf25c5
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
@ -24,6 +24,7 @@ TextureImporter:
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@ -62,10 +63,11 @@ TextureImporter:
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
@ -99,6 +101,18 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
@ -112,6 +126,7 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0

View File

@ -157,7 +157,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1

View File

@ -286,7 +286,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1

View File

@ -0,0 +1,88 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoubleDateCellanim
m_Shader: {fileID: 4800000, guid: b4cada49e3bbaee4b96deed8a436d7fd, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _ColorMask: 15
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UVSec: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
- _AddColor: {r: 0.047058824, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 0.92156863, b: 0.83137256, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc4d078e5116cc74bad3552a6fc3e25d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -241,7 +241,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
@ -630,10 +630,10 @@ TextureImporter:
name: HMMM
rect:
serializedVersion: 2
x: 4801
y: 3981
width: 164
height: 163
x: 4810
y: 3986
width: 146
height: 151
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}

View File

@ -6,27 +6,68 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DoubleDate
{
public class Basketball : PlayerActionObject
public class Basketball : SuperCurveObject
{
private DoubleDate game;
private SuperCurveObject.Path path;
private float pathStartBeat = float.MinValue;
private Conductor conductor;
private GameObject shadow;
void Awake()
{
game = DoubleDate.instance;
conductor = Conductor.instance;
}
void Update()
{
float beat = conductor.songPositionInBeats;
float height = 0f;
if (pathStartBeat > float.MinValue)
{
Vector3 pos = GetPathPositionFromBeat(path, Mathf.Max(beat, pathStartBeat), out height, pathStartBeat);
transform.position = pos;
float rot = GetPathValue("rot");
transform.rotation = Quaternion.Euler(0f, 0f, transform.rotation.eulerAngles.z - (rot * Time.deltaTime * (1f/conductor.pitchedSecPerBeat)));
}
shadow.transform.position = new Vector3(transform.position.x, Mathf.Min(transform.position.y - height, game.floorHeight), transform.position.z);
shadow.transform.localScale = Vector3.one * Mathf.Clamp(((transform.position.y) - game.shadowDepthScaleMin) / (game.shadowDepthScaleMax - game.shadowDepthScaleMin), 0f, 1f);
}
public void Init(float beat)
{
game.ScheduleInput(beat, 1f, InputType.STANDARD_DOWN, Just, Miss, Empty);
path = game.GetPath("BasketBallIn");
UpdateLastRealPos();
pathStartBeat = beat - 1f;
Vector3 pos = GetPathPositionFromBeat(path, pathStartBeat, pathStartBeat);
transform.position = pos;
gameObject.SetActive(true);
shadow = game.MakeDropShadow();
shadow.transform.position = new Vector3(transform.position.x, Mathf.Min(game.floorHeight, transform.position.y - offset.y), transform.position.z);
shadow.SetActive(true);
}
void Just(PlayerActionEvent caller, float state)
{
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(conductor.songPositionInBeats + 3f, delegate
{
Destroy(gameObject);
}),
});
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats;
if (state >= 1f || state <= -1f)
{
path = game.GetPath("BasketBallNg" + (state > 0 ? "Late" : "Early"));
Jukebox.PlayOneShot("miss");
game.Kick(false);
Destroy(gameObject); //Remove this when doing the ball movement
GetComponent<SpriteRenderer>().sortingOrder = 8;
return;
}
Hit();
@ -34,17 +75,26 @@ namespace HeavenStudio.Games.Scripts_DoubleDate
void Hit()
{
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats;
path = game.GetPath("BasketBallJust");
game.Kick();
Jukebox.PlayOneShotGame("doubleDate/kick");
Destroy(gameObject); //Remove this when doing the ball movement
}
void Miss(PlayerActionEvent caller)
{
Jukebox.PlayOneShotGame("doubleDate/weasel_hide");
Destroy(gameObject); //Remove this when doing the ball movement
game.MissKick(pathStartBeat + 2.25f);
}
void Empty(PlayerActionEvent caller) { }
private void OnDestroy() {
if (shadow != null)
{
Destroy(shadow);
}
}
}
}

View File

@ -23,17 +23,17 @@ namespace HeavenStudio.Games.Loaders
},
new GameAction("soccer", "Soccer Ball")
{
function = delegate { var e = eventCaller.currentEntity; DoubleDate.instance.SpawnSoccerBall(e.beat); },
preFunction = delegate { var e = eventCaller.currentEntity; DoubleDate.QueueSoccerBall(e.beat); },
defaultLength = 2f,
},
new GameAction("basket", "Basket Ball")
{
function = delegate { var e = eventCaller.currentEntity; DoubleDate.instance.SpawnBasketBall(e.beat); },
preFunction = delegate { var e = eventCaller.currentEntity; DoubleDate.QueueBasketBall(e.beat); },
defaultLength = 2f,
},
new GameAction("football", "Football")
{
function = delegate { var e = eventCaller.currentEntity; DoubleDate.instance.SpawnFootBall(e.beat); },
preFunction = delegate { var e = eventCaller.currentEntity; DoubleDate.QueueFootBall(e.beat); },
defaultLength = 2.5f,
},
});
@ -48,41 +48,116 @@ namespace HeavenStudio.Games
public class DoubleDate : Minigame
{
[Header("Prefabs")]
[SerializeField] SoccerBall soccer;
[SerializeField] Basketball basket;
[SerializeField] Football football;
[SerializeField] GameObject leaves;
[SerializeField] GameObject soccer;
[SerializeField] GameObject basket;
[SerializeField] GameObject football;
[SerializeField] GameObject dropShadow;
[SerializeField] ParticleSystem leaves;
[Header("Components")]
[SerializeField] Animator boyAnim;
[SerializeField] Animator girlAnim;
[SerializeField] DoubleDateWeasels weasels;
[SerializeField] Animator treeAnim;
[SerializeField] GameObject clouds;
[Header("Variables")]
[SerializeField] public float cloudSpeed;
[SerializeField] public float cloudDistance;
[SerializeField] public float floorHeight;
[SerializeField] public float shadowDepthScaleMin;
[SerializeField] public float shadowDepthScaleMax;
[SerializeField] SuperCurveObject.Path[] ballBouncePaths;
float lastGirlGacha = float.MinValue;
bool shouldBop = true;
bool canBop = true;
GameEvent bop = new GameEvent();
public static DoubleDate instance;
public static List<QueuedBall> queuedBalls = new List<QueuedBall>();
[NonSerialized] public float lastHitWeasel = float.MinValue;
public enum BallType
{
Soccer,
Basket,
Football
}
public struct QueuedBall
{
public float beat;
public BallType type;
}
// Editor gizmo to draw trajectories
new void OnDrawGizmos()
{
base.OnDrawGizmos();
foreach (SuperCurveObject.Path path in ballBouncePaths)
{
if (path.preview)
{
soccer.GetComponent<SoccerBall>().DrawEditorGizmo(path);
}
}
}
public override void OnPlay(float beat)
{
queuedBalls.Clear();
}
private void Awake()
{
instance = this;
}
private void Start() {
clouds.transform.position = Vector3.left * ((Time.realtimeSinceStartup * cloudSpeed) % cloudDistance);
}
void Update()
{
var cond = Conductor.instance;
if (cond.isPlaying && !cond.isPaused)
{
if (queuedBalls.Count != 0)
{
foreach (QueuedBall ball in queuedBalls)
{
switch (ball.type)
{
case BallType.Soccer:
SpawnSoccerBall(ball.beat);
break;
case BallType.Basket:
SpawnBasketBall(ball.beat);
break;
case BallType.Football:
SpawnFootBall(ball.beat);
break;
}
}
queuedBalls.Clear();
}
if (cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1) && shouldBop)
{
SingleBop();
}
}
else
{
if ((!cond.isPaused) && queuedBalls.Count != 0)
{
queuedBalls.Clear();
}
}
if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN))
{
Jukebox.PlayOneShotGame("doubleDate/kick_whiff");
Kick(true, true, false);
}
clouds.transform.position = Vector3.left * ((Time.realtimeSinceStartup * cloudSpeed) % cloudDistance);
}
public void ToggleBop(bool go)
@ -111,24 +186,30 @@ namespace HeavenStudio.Games
{
boyAnim.DoScaledAnimationAsync("IdleBop", 1f);
}
girlAnim.DoScaledAnimationAsync("GirlBop", 1f);
if (Conductor.instance.songPositionInBeats > lastGirlGacha)
girlAnim.DoScaledAnimationAsync("GirlBop", 1f);
weasels.Bop();
}
public void Kick(bool hit = true, bool forceNoLeaves = false, bool weaselsHappy = true)
public void Kick(bool hit = true, bool forceNoLeaves = false, bool weaselsHappy = true, bool jump = false)
{
if (hit)
{
boyAnim.DoScaledAnimationAsync("Kick", 1f);
if (weaselsHappy) weasels.Happy();
boyAnim.DoScaledAnimationAsync("Kick", 0.5f);
if (jump)
{
weasels.Jump();
lastGirlGacha = Conductor.instance.songPositionInBeats + 0.5f;
girlAnim.DoScaledAnimationAsync("GirlLookUp", 0.5f);
}
else if (weaselsHappy) weasels.Happy();
if (!forceNoLeaves)
{
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(Conductor.instance.songPositionInBeats + 1f, delegate
{
GameObject spawnedLeaves = Instantiate(leaves, transform);
spawnedLeaves.SetActive(true);
leaves.Play();
treeAnim.DoScaledAnimationAsync("TreeRustle", 1f);
})
});
@ -136,21 +217,42 @@ namespace HeavenStudio.Games
}
else
{
boyAnim.DoScaledAnimationAsync("Barely", 1f);
boyAnim.DoScaledAnimationAsync("Barely", 0.5f);
weasels.Surprise();
}
}
public void SpawnSoccerBall(float beat)
public static void QueueSoccerBall(float beat)
{
SoccerBall spawnedBall = Instantiate(soccer, instance.transform);
spawnedBall.Init(beat);
Jukebox.PlayOneShotGame("doubleDate/soccerBounce", beat);
if (instance == null)
{
queuedBalls.Add(new QueuedBall()
{
beat = beat,
type = BallType.Soccer
});
}
else
{
instance.SpawnSoccerBall(beat);
}
Jukebox.PlayOneShotGame("doubleDate/soccerBounce", beat, forcePlay: true);
}
public void SpawnBasketBall(float beat)
public static void QueueBasketBall(float beat)
{
Basketball spawnedBall = Instantiate(basket, instance.transform);
spawnedBall.Init(beat);
if (instance == null)
{
queuedBalls.Add(new QueuedBall()
{
beat = beat,
type = BallType.Basket
});
}
else
{
instance.SpawnBasketBall(beat);
}
MultiSound.Play(new MultiSound.Sound[]
{
new MultiSound.Sound("doubleDate/basketballBounce", beat),
@ -158,16 +260,84 @@ namespace HeavenStudio.Games
});
}
public void SpawnFootBall(float beat)
public static void QueueFootBall(float beat)
{
Football spawnedBall = Instantiate(football, instance.transform);
spawnedBall.Init(beat);
if (instance == null)
{
queuedBalls.Add(new QueuedBall()
{
beat = beat,
type = BallType.Football
});
}
else
{
instance.SpawnFootBall(beat);
}
MultiSound.Play(new MultiSound.Sound[]
{
new MultiSound.Sound("doubleDate/footballBounce", beat),
new MultiSound.Sound("doubleDate/footballBounce", beat + 0.75f),
});
}
}
public void SpawnSoccerBall(float beat)
{
SoccerBall spawnedBall = Instantiate(soccer, instance.transform).GetComponent<SoccerBall>();
spawnedBall.Init(beat);
}
public void SpawnBasketBall(float beat)
{
Basketball spawnedBall = Instantiate(basket, instance.transform).GetComponent<Basketball>();
spawnedBall.Init(beat);
}
public void SpawnFootBall(float beat)
{
Football spawnedBall = Instantiate(football, instance.transform).GetComponent<Football>();
spawnedBall.Init(beat);
}
public void MissKick(float beat, bool hit = false)
{
lastGirlGacha = Conductor.instance.songPositionInBeats + 1.5f;
girlAnim.DoScaledAnimationAsync("GirlSad", 0.5f);
if (hit)
{
lastHitWeasel = Conductor.instance.songPositionInBeats;
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(beat - (0.25f/3f), delegate { weasels.Hit(beat); }),
});
}
else
{
lastHitWeasel = Conductor.instance.songPositionInBeats;
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(beat + 0.25, delegate { weasels.Hide(beat + 0.25f); }),
});
}
}
public SuperCurveObject.Path GetPath(string name)
{
foreach (SuperCurveObject.Path path in ballBouncePaths)
{
if (path.name == name)
{
Debug.Log("Found path " + name);
return path;
}
}
return default(SuperCurveObject.Path);
}
public GameObject MakeDropShadow()
{
GameObject shadow = Instantiate(dropShadow, transform);
return shadow;
}
}
}

View File

@ -10,6 +10,8 @@ namespace HeavenStudio.Games.Scripts_DoubleDate
bool canBop = true;
Animator anim;
private DoubleDate game;
bool notHit = true;
float lastGacha = float.MinValue;
void Awake()
{
@ -19,15 +21,70 @@ namespace HeavenStudio.Games.Scripts_DoubleDate
public void Bop()
{
if (canBop)
if (canBop && notHit && Conductor.instance.songPositionInBeats > lastGacha)
{
anim.DoScaledAnimationAsync("WeaselsBop", 1f);
anim.DoScaledAnimationAsync("WeaselsBop", 0.5f);
}
}
public void Happy()
{
anim.DoScaledAnimationAsync("WeaselsHappy", 1f);
if (notHit && Conductor.instance.songPositionInBeats > lastGacha)
anim.DoScaledAnimationAsync("WeaselsHappy", 0.5f);
}
public void Jump()
{
if (notHit && Conductor.instance.songPositionInBeats > lastGacha)
{
lastGacha = Conductor.instance.songPositionInBeats + 1f;
anim.DoScaledAnimationAsync("WeaselsJump", 0.5f);
}
}
public void Hide(float beat)
{
if (notHit)
{
notHit = false;
anim.DoScaledAnimationAsync("WeaselsHide", 0.5f);
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(beat + 1.45f, delegate
{
lastGacha = Conductor.instance.songPositionInBeats + 0.5f;
anim.DoScaledAnimationAsync("WeaselsAppearUpset", 0.5f);
notHit = true;
}),
});
}
}
public void Surprise()
{
if (notHit && Conductor.instance.songPositionInBeats > lastGacha)
{
lastGacha = Conductor.instance.songPositionInBeats + 0.5f;
anim.DoScaledAnimationAsync("WeaselsSurprised", 0.5f);
}
}
public void Hit(float beat)
{
if (notHit)
{
notHit = false;
anim.DoScaledAnimationAsync("WeaselsHit", 0.5f);
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(beat + 2f, delegate
{
lastGacha = Conductor.instance.songPositionInBeats + 0.5f;
anim.DoScaledAnimationAsync("WeaselsAppearUpset", 1f);
notHit = true;
}),
});
}
}
public void ToggleBop()

View File

@ -6,46 +6,130 @@ using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DoubleDate
{
public class Football : PlayerActionObject
public class Football : SuperCurveObject
{
private DoubleDate game;
private SuperCurveObject.Path path;
private float pathStartBeat = float.MinValue;
private Conductor conductor;
private GameObject shadow;
void Awake()
{
game = DoubleDate.instance;
conductor = Conductor.instance;
}
void Update()
{
float beat = conductor.songPositionInBeats;
float height = 0f;
if (pathStartBeat > float.MinValue)
{
Vector3 pos = GetPathPositionFromBeat(path, Mathf.Max(beat, pathStartBeat), out height, pathStartBeat);
transform.position = pos;
float rot = GetPathValue("rot");
transform.rotation = Quaternion.Euler(0f, 0f, transform.rotation.eulerAngles.z - (rot * Time.deltaTime * (1f/conductor.pitchedSecPerBeat)));
}
shadow.transform.position = new Vector3(transform.position.x, Mathf.Min(transform.position.y - height, game.floorHeight), transform.position.z);
shadow.transform.localScale = Vector3.one * Mathf.Clamp(((transform.position.y) - game.shadowDepthScaleMin) / (game.shadowDepthScaleMax - game.shadowDepthScaleMin), 0f, 1f);
}
public void Init(float beat)
{
game.ScheduleInput(beat, 1.5f, InputType.STANDARD_DOWN, Just, Miss, Empty);
path = game.GetPath("FootBallInNoHit"); // there's a second path for footballs that hit the weasels, use that if the weasels haven't been hit recently
UpdateLastRealPos();
pathStartBeat = beat - 1f;
Vector3 pos = GetPathPositionFromBeat(path, pathStartBeat, pathStartBeat);
transform.position = pos;
gameObject.SetActive(true);
shadow = game.MakeDropShadow();
shadow.transform.position = new Vector3(transform.position.x, Mathf.Min(game.floorHeight, transform.position.y - offset.y), transform.position.z);
shadow.SetActive(true);
}
void Just(PlayerActionEvent caller, float state)
{
if (state >= 1f || state <= -1f)
{
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats;
path = game.GetPath("FootBallNg" + (state > 0 ? "Late" : "Early"));
Jukebox.PlayOneShot("miss");
game.Kick(false);
Destroy(gameObject); //Remove this when doing the ball movement
GetComponent<SpriteRenderer>().sortingOrder = 8;
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(conductor.songPositionInBeats + 4f, delegate
{
Destroy(gameObject);
}),
});
return;
}
Hit();
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(conductor.songPositionInBeats + 1f, delegate
{
shadow.SetActive(false);
GetComponent<SpriteRenderer>().sortingOrder = -5;
transform.localScale *= 0.25f;
path = game.GetPath("FootBallFall");
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats + 1f;
}),
new BeatAction.Action(conductor.songPositionInBeats + 12f, delegate
{
Destroy(gameObject);
}),
});
}
void Hit()
{
game.Kick(true, true);
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats;
path = game.GetPath("FootBallJust");
game.Kick(true, true, jump: true);
Jukebox.PlayOneShotGame("doubleDate/footballKick");
Destroy(gameObject); //Remove this when doing the ball movement
}
void Miss(PlayerActionEvent caller)
{
Jukebox.PlayOneShotGame("doubleDate/weasel_hit");
Jukebox.PlayOneShotGame("doubleDate/weasel_scream");
Destroy(gameObject); //Remove this when doing the ball movement
if (conductor.songPositionInBeats > game.lastHitWeasel + 2.25f)
{
path = game.GetPath("FootBallIn");
float impact = GetPointTimeByTag(path, "impact");
if (impact > 0)
{
GetComponent<SpriteRenderer>().sortingOrder = 8;
Jukebox.PlayOneShotGame("doubleDate/weasel_hit", pathStartBeat + impact);
Jukebox.PlayOneShotGame("doubleDate/weasel_scream", pathStartBeat + impact);
game.MissKick(pathStartBeat + impact, true);
}
}
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(conductor.songPositionInBeats + 5f, delegate
{
Destroy(gameObject);
}),
});
}
void Empty(PlayerActionEvent caller) { }
private void OnDestroy() {
if (shadow != null)
{
Destroy(shadow);
}
}
}
}

View File

@ -1,32 +1,74 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Starpelly;
using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DoubleDate
{
public class SoccerBall : PlayerActionObject
public class SoccerBall : SuperCurveObject
{
private DoubleDate game;
private SuperCurveObject.Path path;
private float pathStartBeat = float.MinValue;
private Conductor conductor;
private GameObject shadow;
void Awake()
{
game = DoubleDate.instance;
conductor = Conductor.instance;
}
void Update()
{
float beat = conductor.songPositionInBeats;
float height = 0f;
if (pathStartBeat > float.MinValue)
{
Vector3 pos = GetPathPositionFromBeat(path, Mathf.Max(beat, pathStartBeat), out height, pathStartBeat);
transform.position = pos;
float rot = GetPathValue("rot");
transform.rotation = Quaternion.Euler(0f, 0f, transform.rotation.eulerAngles.z - (rot * Time.deltaTime * (1f/conductor.pitchedSecPerBeat)));
}
shadow.transform.position = new Vector3(transform.position.x, Mathf.Min(transform.position.y - height, game.floorHeight), transform.position.z);
shadow.transform.localScale = Vector3.one * Mathf.Clamp(((transform.position.y) - game.shadowDepthScaleMin) / (game.shadowDepthScaleMax - game.shadowDepthScaleMin), 0f, 1f);
}
public void Init(float beat)
{
game.ScheduleInput(beat, 1f, InputType.STANDARD_DOWN, Just, Miss, Empty);
path = game.GetPath("SoccerIn");
UpdateLastRealPos();
pathStartBeat = beat - 1f;
Vector3 pos = GetPathPositionFromBeat(path, pathStartBeat, pathStartBeat);
transform.position = pos;
gameObject.SetActive(true);
shadow = game.MakeDropShadow();
shadow.transform.position = new Vector3(transform.position.x, Mathf.Min(game.floorHeight, transform.position.y - offset.y), transform.position.z);
shadow.SetActive(true);
}
void Just(PlayerActionEvent caller, float state)
{
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(conductor.songPositionInBeats + 3f, delegate
{
Destroy(gameObject);
}),
});
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats;
if (state >= 1f || state <= -1f)
{
path = game.GetPath("SoccerNg" + (state > 0 ? "Late" : "Early"));
Jukebox.PlayOneShot("miss");
game.Kick(false);
Destroy(gameObject); //Remove this when doing the ball movement
GetComponent<SpriteRenderer>().sortingOrder = 8;
return;
}
Hit();
@ -34,17 +76,34 @@ namespace HeavenStudio.Games.Scripts_DoubleDate
void Hit()
{
UpdateLastRealPos();
pathStartBeat = conductor.songPositionInBeats;
path = game.GetPath("SoccerJust");
game.Kick();
Jukebox.PlayOneShotGame("doubleDate/kick");
Destroy(gameObject); //Remove this when doing the ball movement
}
void Miss(PlayerActionEvent caller)
{
Jukebox.PlayOneShotGame("doubleDate/weasel_hide");
Destroy(gameObject); //Remove this when doing the ball movement
game.MissKick(pathStartBeat + 2.25f);
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(conductor.songPositionInBeats + 4f, delegate
{
Destroy(gameObject);
}),
});
}
void Empty(PlayerActionEvent caller) { }
private void OnDestroy() {
if (shadow != null)
{
Destroy(shadow);
}
}
}
}

View File

@ -270,7 +270,7 @@ namespace HeavenStudio.Games
}
}
private void OnDrawGizmos() {
protected void OnDrawGizmos() {
Gizmos.color = Color.magenta;
Gizmos.DrawWireCube(Vector3.zero, new Vector3(17.77695f, 10, 0));
}

View File

@ -0,0 +1,207 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio
{
public class SuperCurveObject : MonoBehaviour
{
[SerializeField] protected Vector3 offset;
protected Vector3 lastRealPos;
protected PathPos currentPathPos;
[Serializable]
public struct PathPos
{
[SerializeField] public string tag;
[SerializeField] public Vector3 pos;
[SerializeField] public Transform target;
[SerializeField] public float height;
[SerializeField] public float duration;
[SerializeField] public bool useLastRealPos;
[SerializeField] public PathValue[] values;
}
[Serializable]
public struct Path
{
[SerializeField] public string name;
[SerializeField] public bool preview;
[SerializeField] public GameObject anchor;
[SerializeField] public PathPos[] positions;
}
[Serializable]
public struct PathValue
{
[SerializeField] public string key;
[SerializeField] public float value;
}
public static PathPos GetPathPosByTag(Path path, string tag)
{
foreach (PathPos pos in path.positions)
{
if (pos.tag == tag)
return pos;
}
return default(PathPos);
}
public static PathPos GetPathPosByTime(Path path, float currentTime, out float posTime, out PathPos nextPos, out PathPos prevPos, out bool pastCurve)
{
pastCurve = false;
PathPos currentPos = path.positions[0];
prevPos = path.positions[0];
nextPos = path.positions[1];
float currentPosTime = 0f;
for (int i = 0; i < path.positions.Length - 1; i++)
{
prevPos = currentPos;
currentPos = path.positions[i];
nextPos = path.positions[i + 1];
if (currentTime >= currentPosTime && currentTime < currentPosTime + currentPos.duration)
{
posTime = currentPosTime;
return currentPos;
}
if (i + 1 < path.positions.Length - 1)
currentPosTime += currentPos.duration;
else
{
pastCurve = true;
posTime = currentPosTime;
return currentPos;
}
}
nextPos = default(PathPos);
prevPos = default(PathPos);
posTime = 0f;
return default(PathPos);
}
public static PathPos GetPathPosByTime(Path path, float currentTime)
{
return GetPathPosByTime(path, currentTime, out _, out _, out _, out _);
}
public static float GetPointTimeByTag(Path path, string tag)
{
float currentTime = 0f;
foreach (PathPos pos in path.positions)
{
if (pos.tag == tag)
return currentTime;
currentTime += pos.duration;
}
return 0f;
}
protected virtual void UpdateLastRealPos()
{
lastRealPos = transform.position;
}
protected virtual float GetPathValue(string key)
{
if (currentPathPos.values == null)
return 0f;
foreach (PathValue value in currentPathPos.values)
{
if (value.key == key)
{
return value.value;
}
}
return 0f;
}
protected virtual Vector3 GetPathPositionFromBeat(Path path, float currentTime, out float heightOffset, float startTime = 0f)
{
heightOffset = 0f;
Vector3 anchorPos = Vector3.zero;
if (path.anchor != null)
anchorPos = path.anchor.transform.position;
if (path.positions.Length < 2)
return transform.position;
PathPos nextPos = path.positions[0];
float currentPosTime = 0f;
PathPos currentPos = GetPathPosByTime(path, currentTime - startTime, out currentPosTime, out nextPos, out _, out _);
currentPathPos = currentPos;
if (currentPos.pos == null || nextPos.pos == null)
return transform.position;
Vector3 startPos = currentPos.pos;
if (currentPos.useLastRealPos)
startPos = lastRealPos;
else if (currentPos.target != null)
startPos = currentPos.target.position;
Vector3 endPos = nextPos.pos;
if (nextPos.target != null)
endPos = nextPos.target.position;
float time = (currentTime - startTime - currentPosTime) / currentPos.duration;
Vector3 pos = Vector3.LerpUnclamped(startPos, endPos, time);
float yMul = time * 2f - 1f;
float yWeight = -(yMul * yMul) + 1f;
heightOffset = yWeight * currentPos.height;
pos.y += heightOffset;
return pos + offset + anchorPos;
}
protected virtual Vector3 GetPathPositionFromBeat(Path path, float currentTime, float startTime = 0f)
{
return GetPathPositionFromBeat(path, currentTime, out _, startTime);
}
// Editor gizmo to draw trajectories
const float TRAJECTORY_STEP = 0.1f;
public virtual void DrawEditorGizmo(Path path)
{
if (path.positions.Length > 1)
{
Vector3 anchorPos = Vector3.zero;
if (path.anchor != null)
anchorPos = path.anchor.transform.position;
for (int i = 0; i < path.positions.Length - 1; i++)
{
PathPos pos = path.positions[i];
PathPos nextPos = path.positions[i + 1];
if (pos.pos == null || nextPos.pos == null)
return;
Vector3 startPos = pos.pos;
if (pos.target != null)
startPos = pos.target.position;
Vector3 endPos = nextPos.pos;
if (nextPos.target != null)
endPos = nextPos.target.position;
// draw a curve between the two points using the path height
List<Vector3> points = new List<Vector3>();
for (float t = 0; t < 1; t += TRAJECTORY_STEP)
{
float yMul = t * 2f - 1f;
float yWeight = -(yMul * yMul) + 1f;
Vector3 p = Vector3.LerpUnclamped(startPos, endPos, t);
p.y += yWeight * pos.height;
points.Add(p + anchorPos);
}
points.Add(endPos + anchorPos);
for (int j = 0; j < points.Count - 1; j++)
{
Gizmos.color = Color.blue;
Gizmos.DrawLine(points[j], points[j + 1]);
}
Gizmos.DrawSphere(startPos, 0.1f);
Gizmos.DrawSphere(endPos, 0.1f);
}
}
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0721ccbc70ab3944ea6b1513a2371b0f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: