mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-22 09:35:11 +00:00
Catch of the day 20240520 (#954)
* default color override * reversions * fixed the animations, committing one last time before the upscale * minor errors * the upscale doesn't work. also bugfixes * couple things i missed
This commit is contained in:
parent
9ec9b69fb3
commit
080eb6d3c4
12 changed files with 87923 additions and 77537 deletions
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- {fileID: 1484694533059393672}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 6dbfdd7288e1f7248bc33e6399af1c1d, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1101 &-8410977862906674950
|
--- !u!1101 &-8410977862906674950
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
|
@ -565,6 +598,33 @@ AnimatorState:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1102 &-3027920554451827922
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Fish2_JustM
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -1009147449646688414}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: d0085a3172e614742968f6d0015257bb, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1102 &-1611024120095190332
|
--- !u!1102 &-1611024120095190332
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
@ -667,6 +727,28 @@ AnimatorState:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &-1009147449646688414
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 4586150421227050101}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 1
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &-983314641931359044
|
--- !u!1102 &-983314641931359044
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
@ -846,6 +928,28 @@ AnimatorState:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &1484694533059393672
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -3481407283309479541}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 1
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &1808387700593548855
|
--- !u!1102 &1808387700593548855
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
|
|
@ -1625,7 +1625,7 @@ TextureImporter:
|
||||||
width: 225
|
width: 225
|
||||||
height: 118
|
height: 118
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0, y: 0}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
|
@ -1637,6 +1637,48 @@ TextureImporter:
|
||||||
indices:
|
indices:
|
||||||
edges: []
|
edges: []
|
||||||
weights: []
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: fish02_hook01m
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 473
|
||||||
|
y: 1
|
||||||
|
width: 166
|
||||||
|
height: 118
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 2e06a04d8fd4d014c81722ae14d8428f
|
||||||
|
internalID: 1854878303
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: fish01_hook01m
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 641
|
||||||
|
y: 1
|
||||||
|
width: 126
|
||||||
|
height: 110
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 302cf4eef490eff4d86fbe62ce86077b
|
||||||
|
internalID: -850896915
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
|
@ -1678,6 +1720,7 @@ TextureImporter:
|
||||||
fin03_07: 369149539
|
fin03_07: 369149539
|
||||||
fin03_08: 1770331907
|
fin03_08: 1770331907
|
||||||
fish01_hook01: -1937665821
|
fish01_hook01: -1937665821
|
||||||
|
fish01_hook01m: -850896915
|
||||||
fish01_hook02: -650927591
|
fish01_hook02: -650927591
|
||||||
fish01_out01: -633689759
|
fish01_out01: -633689759
|
||||||
fish01_out02: -1578983422
|
fish01_out02: -1578983422
|
||||||
|
@ -1687,6 +1730,7 @@ TextureImporter:
|
||||||
fish01_wait03: -113083632
|
fish01_wait03: -113083632
|
||||||
fish02_bite: -1276106060
|
fish02_bite: -1276106060
|
||||||
fish02_hook01: -1447049888
|
fish02_hook01: -1447049888
|
||||||
|
fish02_hook01m: 1854878303
|
||||||
fish02_hook02: -291158108
|
fish02_hook02: -291158108
|
||||||
fish02_pick01: -580183698
|
fish02_pick01: -580183698
|
||||||
fish02_pick02: 2068174086
|
fish02_pick02: 2068174086
|
||||||
|
|
|
@ -92,8 +92,27 @@ namespace HeavenStudio.Games.Loaders
|
||||||
new Param.CollapseParam((x, _) => (bool)x, new string[] { "fishDensity" })
|
new Param.CollapseParam((x, _) => (bool)x, new string[] { "fishDensity" })
|
||||||
}),
|
}),
|
||||||
new Param("fishDensity", new EntityTypes.Float(0f, 1f, 1f), "Fish Density", "Set the density for the fish in the school."),
|
new Param("fishDensity", new EntityTypes.Float(0f, 1f, 1f), "Fish Density", "Set the density for the fish in the school."),
|
||||||
|
new Param("crossfade", true, "Crossfade", "Set whether or not this scene will fade smoothly into the next one."),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
new GameAction("color", "Default Color Override")
|
||||||
|
{
|
||||||
|
function = delegate { var e = eventCaller.currentEntity; CatchOfTheDay.Instance.DefaultColorOverride(e["override"], e["topColorA"], e["bottomColorA"], e["topColorB"], e["bottomColorB"], e["topColorC"], e["bottomColorC"]); },
|
||||||
|
defaultLength = 0.5f,
|
||||||
|
parameters = new List<Param>()
|
||||||
|
{
|
||||||
|
new Param("override", true, "Override", "Set whether or not to use a set of overridden colors.", new List<Param.CollapseParam>()
|
||||||
|
{
|
||||||
|
new Param.CollapseParam((x, _) => (bool)x, new string[] { "topColorA", "bottomColorA", "topColorB", "bottomColorB", "topColorC", "bottomColorC" })
|
||||||
|
}),
|
||||||
|
new Param("topColorA", new Color(0.7098039f, 0.8705882f, 0.8705882f), "Top Color A", "Set the top color for Layout A."),
|
||||||
|
new Param("bottomColorA", new Color(0.4666667f, 0.7372549f, 0.8196079f), "Bottom Color A", "Set the bottom color for Layout A."),
|
||||||
|
new Param("topColorB", new Color(0.7098039f, 0.8745099f, 0.6784314f), "Top Color B", "Set the top color for Layout B."),
|
||||||
|
new Param("bottomColorB", new Color(0.3529412f, 0.7137255f, 0.482353f), "Bottom Color B", "Set the bottom color for Layout B."),
|
||||||
|
new Param("topColorC", new Color(0.8705883f, 0.8705883f, 0.6784314f), "Top Color C", "Set the top color for Layout C."),
|
||||||
|
new Param("bottomColorC", new Color(0.7098039f, 0.627451f, 0.4196079f), "Bottom Color C", "Set the bottom color for Layout C."),
|
||||||
|
}
|
||||||
|
},
|
||||||
new GameAction("moveAngler", "Move Angler")
|
new GameAction("moveAngler", "Move Angler")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; CatchOfTheDay.Instance.SetAnglerMovement(e); },
|
function = delegate { var e = eventCaller.currentEntity; CatchOfTheDay.Instance.SetAnglerMovement(e); },
|
||||||
|
@ -171,6 +190,13 @@ namespace HeavenStudio.Games
|
||||||
[SerializeField] GameObject LakeScenePrefab;
|
[SerializeField] GameObject LakeScenePrefab;
|
||||||
[SerializeField] Transform LakeSceneHolder;
|
[SerializeField] Transform LakeSceneHolder;
|
||||||
|
|
||||||
|
[SerializeField] Color[] _TopColors;
|
||||||
|
[SerializeField] Color[] _BottomColors;
|
||||||
|
private Color[] TopColorOverrides = null;
|
||||||
|
private Color[] BottomColorOverrides = null;
|
||||||
|
public Color[] TopColors => TopColorOverrides ?? _TopColors;
|
||||||
|
public Color[] BottomColors => BottomColorOverrides ?? _BottomColors;
|
||||||
|
|
||||||
public int? LastLayout;
|
public int? LastLayout;
|
||||||
public Dictionary<RiqEntity, LakeScene> ActiveLakes = new();
|
public Dictionary<RiqEntity, LakeScene> ActiveLakes = new();
|
||||||
|
|
||||||
|
@ -269,8 +295,14 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
public override void OnGameSwitch(double beat)
|
public override void OnGameSwitch(double beat)
|
||||||
{
|
{
|
||||||
|
_AllFishes = null;
|
||||||
|
ActiveLakes = new Dictionary<RiqEntity, LakeScene>();
|
||||||
DestroyOrphanedLakes();
|
DestroyOrphanedLakes();
|
||||||
CleanupFishSounds();
|
CleanupFishSounds();
|
||||||
|
FishSounds = new Dictionary<RiqEntity, MultiSound>();
|
||||||
|
TopColorOverrides = null;
|
||||||
|
BottomColorOverrides = null;
|
||||||
|
_AnglerIsMoving = _AnglerIsRotating = _AnglerIsScaling = false;
|
||||||
|
|
||||||
// set ann movement
|
// set ann movement
|
||||||
foreach (RiqEntity e in EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "moveAngler" }).Where(e => e.beat <= beat).OrderBy(e => e.beat))
|
foreach (RiqEntity e in EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "moveAngler" }).Where(e => e.beat <= beat).OrderBy(e => e.beat))
|
||||||
|
@ -278,6 +310,11 @@ namespace HeavenStudio.Games
|
||||||
SetAnglerMovement(e);
|
SetAnglerMovement(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "color" }).LastOrDefault(e => e.beat <= beat) is RiqEntity colorEntity)
|
||||||
|
{
|
||||||
|
DefaultColorOverride(colorEntity["override"], colorEntity["topColorA"], colorEntity["bottomColorA"], colorEntity["topColorB"], colorEntity["bottomColorB"], colorEntity["topColorC"], colorEntity["bottomColorC"]);
|
||||||
|
}
|
||||||
|
|
||||||
// get active fishes
|
// get active fishes
|
||||||
foreach (RiqEntity e in GetActiveFishes(beat))
|
foreach (RiqEntity e in GetActiveFishes(beat))
|
||||||
{
|
{
|
||||||
|
@ -388,6 +425,19 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
_StickyCanvas.Sticky = (bool)e["sticky"];
|
_StickyCanvas.Sticky = (bool)e["sticky"];
|
||||||
}
|
}
|
||||||
|
public void DefaultColorOverride(bool doOverride, Color topColorA, Color bottomColorA, Color topColorB, Color bottomColorB, Color topColorC, Color bottomColorC)
|
||||||
|
{
|
||||||
|
if (doOverride)
|
||||||
|
{
|
||||||
|
TopColorOverrides = new Color[] { topColorA, topColorB, topColorC };
|
||||||
|
BottomColorOverrides = new Color[] { bottomColorA, bottomColorB, bottomColorC };
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TopColorOverrides = null;
|
||||||
|
BottomColorOverrides = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void DoPickAnim()
|
public void DoPickAnim()
|
||||||
{
|
{
|
||||||
|
@ -477,6 +527,8 @@ namespace HeavenStudio.Games
|
||||||
RiqEntity nextFish = GetNextFish(beat);
|
RiqEntity nextFish = GetNextFish(beat);
|
||||||
if (nextFish is not null)
|
if (nextFish is not null)
|
||||||
{
|
{
|
||||||
|
if (EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "color" }).LastOrDefault(e => e.beat >= beat && e.beat <= nextFish.beat) is RiqEntity e)
|
||||||
|
DefaultColorOverride(e["override"], e["topColorA"], e["bottomColorA"], e["topColorB"], e["bottomColorB"], e["topColorC"], e["bottomColorC"]);
|
||||||
NewLake(nextFish);
|
NewLake(nextFish);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,9 +24,6 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay
|
||||||
[SerializeField] public GameObject[] SchoolFishes;
|
[SerializeField] public GameObject[] SchoolFishes;
|
||||||
[SerializeField] public ParticleSystem[] Bubbles;
|
[SerializeField] public ParticleSystem[] Bubbles;
|
||||||
|
|
||||||
[SerializeField] Color[] TopColors;
|
|
||||||
[SerializeField] Color[] BottomColors;
|
|
||||||
|
|
||||||
public RiqEntity Entity;
|
public RiqEntity Entity;
|
||||||
public PlayerActionEvent ReelAction;
|
public PlayerActionEvent ReelAction;
|
||||||
public CatchOfTheDay Minigame;
|
public CatchOfTheDay Minigame;
|
||||||
|
@ -162,7 +159,7 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SetBGColors(TopColors[layout], BottomColors[layout]);
|
SetBGColors(minigame.TopColors[layout], minigame.BottomColors[layout]);
|
||||||
}
|
}
|
||||||
|
|
||||||
float xOffset = UnityEngine.Random.Range(-0.5f, 0.5f);
|
float xOffset = UnityEngine.Random.Range(-0.5f, 0.5f);
|
||||||
|
|
Loading…
Reference in a new issue