From 080eb6d3c423147c1ff501e7adbecfaa073e21a0 Mon Sep 17 00:00:00 2001
From: playinful <82474412+playinful@users.noreply.github.com>
Date: Mon, 20 May 2024 19:40:59 -0400
Subject: [PATCH] Catch of the day 20240520 (#954)
* default color override
* reversions
* fixed the animations, committing one last time before the upscale
* minor errors
* the upscale doesn't work. also bugfixes
* couple things i missed
---
Assets/Resources/Games/CatchOfTheDay.prefab | 76 +-
.../Games/CatchOfTheDay/FishSchool.prefab | 77283 +++++++++++++++
.../CatchOfTheDay/FishSchool.prefab.meta | 7 +
.../Games/CatchOfTheDay/LakeScene.prefab | 77806 +---------------
.../Animations/Fish/Fish1/Fish1_JustM.anim | 5234 ++
.../Fish/Fish1/Fish1_JustM.anim.meta | 8 +
.../Animations/Fish/Fish2/Fish2_JustM.anim | 4805 +
.../Fish/Fish2/Fish2_JustM.anim.meta | 8 +
.../Animations/Fish/FishAnimator.controller | 122 +-
.../Games/CatchOfTheDay/Texture0.png.meta | 46 +-
.../Games/CatchOfTheDay/CatchOfTheDay.cs | 60 +-
.../Scripts/Games/CatchOfTheDay/LakeScene.cs | 5 +-
12 files changed, 87923 insertions(+), 77537 deletions(-)
create mode 100644 Assets/Resources/Prefabs/Games/CatchOfTheDay/FishSchool.prefab
create mode 100644 Assets/Resources/Prefabs/Games/CatchOfTheDay/FishSchool.prefab.meta
create mode 100644 Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish1/Fish1_JustM.anim
create mode 100644 Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish1/Fish1_JustM.anim.meta
create mode 100644 Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish2/Fish2_JustM.anim
create mode 100644 Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish2/Fish2_JustM.anim.meta
diff --git a/Assets/Resources/Games/CatchOfTheDay.prefab b/Assets/Resources/Games/CatchOfTheDay.prefab
index fc8a5f3c..85003792 100644
--- a/Assets/Resources/Games/CatchOfTheDay.prefab
+++ b/Assets/Resources/Games/CatchOfTheDay.prefab
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+ value: 1
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+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
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+ attribute: m_LocalScale.z
+ path: Ripples/ripple02b
+ classID: 4
+ script: {fileID: 0}
+ m_EulerEditorCurves:
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+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalEulerAngles.z
+ path: Fish2
+ classID: 4
+ script: {fileID: 0}
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+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalEulerAngles.y
+ path: Fish2
+ classID: 4
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+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalEulerAngles.x
+ path: Fish2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ m_Curve: []
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+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalEulerAngles.z
+ path: Bobber
+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ m_Curve: []
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+ m_PostInfinity: 2
+ m_RotationOrder: 4
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+ path: Bobber
+ classID: 4
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+ - curve:
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+ m_PostInfinity: 2
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+ attribute: m_LocalEulerAngles.x
+ path: Bobber
+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
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+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalEulerAngles.y
+ path: Hook
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalEulerAngles.z
+ path: Hook
+ classID: 4
+ script: {fileID: 0}
+ m_HasGenericRootTransform: 0
+ m_HasMotionFloatCurves: 0
+ m_Events: []
diff --git a/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish2/Fish2_JustM.anim.meta b/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish2/Fish2_JustM.anim.meta
new file mode 100644
index 00000000..a610cfa2
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/Fish2/Fish2_JustM.anim.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d0085a3172e614742968f6d0015257bb
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 7400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/FishAnimator.controller b/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/FishAnimator.controller
index 0832bb9f..9a5fe5c6 100644
--- a/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/FishAnimator.controller
+++ b/Assets/Resources/Sprites/Games/CatchOfTheDay/Animations/Fish/FishAnimator.controller
@@ -44,13 +44,13 @@ AnimatorStateMachine:
m_Position: {x: 250, y: 50, z: 0}
- serializedVersion: 1
m_State: {fileID: 5444674113483754503}
- m_Position: {x: 250, y: 150, z: 0}
+ m_Position: {x: 250, y: 100, z: 0}
- serializedVersion: 1
m_State: {fileID: 6087527129450089231}
- m_Position: {x: 250, y: 200, z: 0}
+ m_Position: {x: 250, y: 150, z: 0}
- serializedVersion: 1
m_State: {fileID: -3481407283309479541}
- m_Position: {x: 480, y: 200, z: 0}
+ m_Position: {x: 480, y: 150, z: 0}
- serializedVersion: 1
m_State: {fileID: -3044003933807299578}
m_Position: {x: 250, y: 250, z: 0}
@@ -71,19 +71,19 @@ AnimatorStateMachine:
m_Position: {x: 480, y: 300, z: 0}
- serializedVersion: 1
m_State: {fileID: 4356963092261834522}
- m_Position: {x: 710, y: -10, z: 0}
+ m_Position: {x: 710, y: -60, z: 0}
- serializedVersion: 1
m_State: {fileID: -7755883792344508314}
- m_Position: {x: 710, y: 50, z: 0}
+ m_Position: {x: 710, y: 0, z: 0}
- serializedVersion: 1
m_State: {fileID: -6929494436564138092}
- m_Position: {x: 710, y: 100, z: 0}
+ m_Position: {x: 710, y: 50, z: 0}
- serializedVersion: 1
m_State: {fileID: 1808387700593548855}
- m_Position: {x: 710, y: 150, z: 0}
+ m_Position: {x: 710, y: 100, z: 0}
- serializedVersion: 1
m_State: {fileID: 2073938479257593203}
- m_Position: {x: 710, y: 200, z: 0}
+ m_Position: {x: 710, y: 150, z: 0}
- serializedVersion: 1
m_State: {fileID: -6188104657850371234}
m_Position: {x: 710, y: 250, z: 0}
@@ -95,7 +95,7 @@ AnimatorStateMachine:
m_Position: {x: 710, y: 300, z: 0}
- serializedVersion: 1
m_State: {fileID: 4586150421227050101}
- m_Position: {x: 940, y: 200, z: 0}
+ m_Position: {x: 940, y: 150, z: 0}
- serializedVersion: 1
m_State: {fileID: 1449823165430474521}
m_Position: {x: 940, y: 250, z: 0}
@@ -141,6 +141,12 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: 6195784825912013836}
m_Position: {x: 480, y: 410, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: -8431802180753770814}
+ m_Position: {x: 250, y: 200, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: -3027920554451827922}
+ m_Position: {x: 710, y: 200, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@@ -151,6 +157,33 @@ AnimatorStateMachine:
m_ExitPosition: {x: 40, y: 150, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 2635217359475157101}
+--- !u!1102 &-8431802180753770814
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Fish1_JustM
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: 1484694533059393672}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 6dbfdd7288e1f7248bc33e6399af1c1d, type: 2}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1101 &-8410977862906674950
AnimatorStateTransition:
m_ObjectHideFlags: 1
@@ -565,6 +598,33 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &-3027920554451827922
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Fish2_JustM
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: -1009147449646688414}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: d0085a3172e614742968f6d0015257bb, type: 2}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &-1611024120095190332
AnimatorState:
serializedVersion: 6
@@ -667,6 +727,28 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1101 &-1009147449646688414
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 4586150421227050101}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0
+ m_TransitionOffset: 0
+ m_ExitTime: 1
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1102 &-983314641931359044
AnimatorState:
serializedVersion: 6
@@ -846,6 +928,28 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1101 &1484694533059393672
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: -3481407283309479541}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0
+ m_TransitionOffset: 0
+ m_ExitTime: 1
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1102 &1808387700593548855
AnimatorState:
serializedVersion: 6
diff --git a/Assets/Resources/Sprites/Games/CatchOfTheDay/Texture0.png.meta b/Assets/Resources/Sprites/Games/CatchOfTheDay/Texture0.png.meta
index cce652df..bd94b89f 100644
--- a/Assets/Resources/Sprites/Games/CatchOfTheDay/Texture0.png.meta
+++ b/Assets/Resources/Sprites/Games/CatchOfTheDay/Texture0.png.meta
@@ -1625,7 +1625,7 @@ TextureImporter:
width: 225
height: 118
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1637,6 +1637,48 @@ TextureImporter:
indices:
edges: []
weights: []
+ - serializedVersion: 2
+ name: fish02_hook01m
+ rect:
+ serializedVersion: 2
+ x: 473
+ y: 1
+ width: 166
+ height: 118
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: 2e06a04d8fd4d014c81722ae14d8428f
+ internalID: 1854878303
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: fish01_hook01m
+ rect:
+ serializedVersion: 2
+ x: 641
+ y: 1
+ width: 126
+ height: 110
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: 302cf4eef490eff4d86fbe62ce86077b
+ internalID: -850896915
+ vertices: []
+ indices:
+ edges: []
+ weights: []
outline: []
physicsShape: []
bones: []
@@ -1678,6 +1720,7 @@ TextureImporter:
fin03_07: 369149539
fin03_08: 1770331907
fish01_hook01: -1937665821
+ fish01_hook01m: -850896915
fish01_hook02: -650927591
fish01_out01: -633689759
fish01_out02: -1578983422
@@ -1687,6 +1730,7 @@ TextureImporter:
fish01_wait03: -113083632
fish02_bite: -1276106060
fish02_hook01: -1447049888
+ fish02_hook01m: 1854878303
fish02_hook02: -291158108
fish02_pick01: -580183698
fish02_pick02: 2068174086
diff --git a/Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs b/Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs
index c325147b..2b8f62f2 100644
--- a/Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs
+++ b/Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs
@@ -92,8 +92,27 @@ namespace HeavenStudio.Games.Loaders
new Param.CollapseParam((x, _) => (bool)x, new string[] { "fishDensity" })
}),
new Param("fishDensity", new EntityTypes.Float(0f, 1f, 1f), "Fish Density", "Set the density for the fish in the school."),
+ new Param("crossfade", true, "Crossfade", "Set whether or not this scene will fade smoothly into the next one."),
},
},
+ new GameAction("color", "Default Color Override")
+ {
+ function = delegate { var e = eventCaller.currentEntity; CatchOfTheDay.Instance.DefaultColorOverride(e["override"], e["topColorA"], e["bottomColorA"], e["topColorB"], e["bottomColorB"], e["topColorC"], e["bottomColorC"]); },
+ defaultLength = 0.5f,
+ parameters = new List()
+ {
+ new Param("override", true, "Override", "Set whether or not to use a set of overridden colors.", new List()
+ {
+ new Param.CollapseParam((x, _) => (bool)x, new string[] { "topColorA", "bottomColorA", "topColorB", "bottomColorB", "topColorC", "bottomColorC" })
+ }),
+ new Param("topColorA", new Color(0.7098039f, 0.8705882f, 0.8705882f), "Top Color A", "Set the top color for Layout A."),
+ new Param("bottomColorA", new Color(0.4666667f, 0.7372549f, 0.8196079f), "Bottom Color A", "Set the bottom color for Layout A."),
+ new Param("topColorB", new Color(0.7098039f, 0.8745099f, 0.6784314f), "Top Color B", "Set the top color for Layout B."),
+ new Param("bottomColorB", new Color(0.3529412f, 0.7137255f, 0.482353f), "Bottom Color B", "Set the bottom color for Layout B."),
+ new Param("topColorC", new Color(0.8705883f, 0.8705883f, 0.6784314f), "Top Color C", "Set the top color for Layout C."),
+ new Param("bottomColorC", new Color(0.7098039f, 0.627451f, 0.4196079f), "Bottom Color C", "Set the bottom color for Layout C."),
+ }
+ },
new GameAction("moveAngler", "Move Angler")
{
function = delegate { var e = eventCaller.currentEntity; CatchOfTheDay.Instance.SetAnglerMovement(e); },
@@ -171,6 +190,13 @@ namespace HeavenStudio.Games
[SerializeField] GameObject LakeScenePrefab;
[SerializeField] Transform LakeSceneHolder;
+ [SerializeField] Color[] _TopColors;
+ [SerializeField] Color[] _BottomColors;
+ private Color[] TopColorOverrides = null;
+ private Color[] BottomColorOverrides = null;
+ public Color[] TopColors => TopColorOverrides ?? _TopColors;
+ public Color[] BottomColors => BottomColorOverrides ?? _BottomColors;
+
public int? LastLayout;
public Dictionary ActiveLakes = new();
@@ -217,7 +243,7 @@ namespace HeavenStudio.Games
float newPos = func(0f, 1f, normalizedBeat);
Vector3 diff = _CurrentAnglerMoveArgs.EndPosition - _CurrentAnglerMoveArgs.StartPosition;
AnglerTransform.localPosition = _AnglerBasePosition + _CurrentAnglerMoveArgs.StartPosition + (diff * newPos);
-
+
if (normalizedBeat >= 1f)
{
AnglerTransform.localPosition = _AnglerBasePosition + _CurrentAnglerMoveArgs.EndPosition;
@@ -269,8 +295,14 @@ namespace HeavenStudio.Games
}
public override void OnGameSwitch(double beat)
{
+ _AllFishes = null;
+ ActiveLakes = new Dictionary();
DestroyOrphanedLakes();
CleanupFishSounds();
+ FishSounds = new Dictionary();
+ TopColorOverrides = null;
+ BottomColorOverrides = null;
+ _AnglerIsMoving = _AnglerIsRotating = _AnglerIsScaling = false;
// set ann movement
foreach (RiqEntity e in EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "moveAngler" }).Where(e => e.beat <= beat).OrderBy(e => e.beat))
@@ -278,6 +310,11 @@ namespace HeavenStudio.Games
SetAnglerMovement(e);
}
+ if (EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "color" }).LastOrDefault(e => e.beat <= beat) is RiqEntity colorEntity)
+ {
+ DefaultColorOverride(colorEntity["override"], colorEntity["topColorA"], colorEntity["bottomColorA"], colorEntity["topColorB"], colorEntity["bottomColorB"], colorEntity["topColorC"], colorEntity["bottomColorC"]);
+ }
+
// get active fishes
foreach (RiqEntity e in GetActiveFishes(beat))
{
@@ -388,6 +425,19 @@ namespace HeavenStudio.Games
}
_StickyCanvas.Sticky = (bool)e["sticky"];
}
+ public void DefaultColorOverride(bool doOverride, Color topColorA, Color bottomColorA, Color topColorB, Color bottomColorB, Color topColorC, Color bottomColorC)
+ {
+ if (doOverride)
+ {
+ TopColorOverrides = new Color[] { topColorA, topColorB, topColorC };
+ BottomColorOverrides = new Color[] { bottomColorA, bottomColorB, bottomColorC };
+ }
+ else
+ {
+ TopColorOverrides = null;
+ BottomColorOverrides = null;
+ }
+ }
public void DoPickAnim()
{
@@ -453,14 +503,14 @@ namespace HeavenStudio.Games
{
if (ActiveLakes.ContainsKey(e))
return null;
-
+
if (ActiveLakes.Count >= MAX_LAKES)
return null;
-
+
int sort = CacheFishes().FindIndex(x => e == x);
if (sort < 0)
return null;
-
+
CleanupFishSounds();
Debug.Log($"Spawning Lake {sort}");
@@ -477,6 +527,8 @@ namespace HeavenStudio.Games
RiqEntity nextFish = GetNextFish(beat);
if (nextFish is not null)
{
+ if (EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "color" }).LastOrDefault(e => e.beat >= beat && e.beat <= nextFish.beat) is RiqEntity e)
+ DefaultColorOverride(e["override"], e["topColorA"], e["bottomColorA"], e["topColorB"], e["bottomColorB"], e["topColorC"], e["bottomColorC"]);
NewLake(nextFish);
return true;
}
diff --git a/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs b/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs
index 9c2fef38..08967e2d 100644
--- a/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs
+++ b/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs
@@ -24,9 +24,6 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay
[SerializeField] public GameObject[] SchoolFishes;
[SerializeField] public ParticleSystem[] Bubbles;
- [SerializeField] Color[] TopColors;
- [SerializeField] Color[] BottomColors;
-
public RiqEntity Entity;
public PlayerActionEvent ReelAction;
public CatchOfTheDay Minigame;
@@ -162,7 +159,7 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay
}
else
{
- SetBGColors(TopColors[layout], BottomColors[layout]);
+ SetBGColors(minigame.TopColors[layout], minigame.BottomColors[layout]);
}
float xOffset = UnityEngine.Random.Range(-0.5f, 0.5f);