HeavenStudioPlus/Assets/Scripts/Games/CheerReaders/RvlCharacter.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RvlCharacter : MonoBehaviour
{
[Header("Objects")]
public GameObject BaseModel;
public Animator BaseAnim;
public int row;
public int col;
private bool firstCue = true;
private bool bookFront = false;
// Start is called before the first frame update
void Awake()
{
BaseAnim = BaseModel.GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
}
}