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18 lines
344 B
C#
18 lines
344 B
C#
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using UnityEngine;
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namespace Rellac.Windows
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{
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/// <summary>
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/// Simple script to destroy the target GameObject when window is closed
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/// </summary>
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public class GUIWindow : MonoBehaviour
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{
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/// <summary>
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/// Close window by destroying this GameObject
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/// </summary>
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public void CloseWindow()
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{
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Destroy(gameObject);
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}
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}
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}
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