HeavenStudioPlus/Assets/Resources/Fonts/Rodin DB.asset

2796 lines
2.1 MiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &-6562250930271150993
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro DB Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 3307759631967023827}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _CullMode: 0
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_Name: Rodin DB
m_EditorClassIdentifier:
m_Version: 1.1.0
m_FaceInfo:
m_FaceIndex: 0
m_FamilyName: FOT-Rodin Pro
m_StyleName: DB
m_PointSize: 135
m_Scale: 1
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_UnitsPerEM: 1000
m_LineHeight: 270
m_AscentLine: 118.8
m_CapLine: 106
m_MeanLine: 75
m_Baseline: 0
m_DescentLine: -16.2
m_SuperscriptOffset: 118.8
m_SuperscriptSize: 0.5
m_SubscriptOffset: -16.2
m_SubscriptSize: 0.5
m_UnderlineOffset: -13.5
m_UnderlineThickness: 6.75
m_StrikethroughOffset: 30
m_StrikethroughThickness: 6.75
m_TabWidth: 47
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_Material: {fileID: -6562250930271150993}
m_SourceFontFileGUID: d9b391ecd583bd54fa458814fbcad7be
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: d9b391ecd583bd54fa458814fbcad7be
faceIndex: 0
pointSizeSamplingMode: 0
pointSize: 135
padding: 9
paddingMode: 2
packingMode: 0
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 0
characterSequence: 32 - 126, 160, 8203, 8230, 9633
referencedFontAssetGUID: 8597c35f18a008c428fc5870aec75766
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 0
m_SourceFontFile: {fileID: 0}
m_SourceFontFilePath:
m_AtlasPopulationMode: 0
InternalDynamicOS: 0
m_GlyphTable:
- m_Index: 1
m_Metrics:
m_Width: 0
m_Height: 0
m_HorizontalBearingX: 0
m_HorizontalBearingY: 0
m_HorizontalAdvance: 46.578125
m_GlyphRect:
m_X: 0
m_Y: 0
m_Width: 0
m_Height: 0
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 2
m_Metrics:
m_Width: 16.203125
m_Height: 105.296875
m_HorizontalBearingX: 18.765625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 882
m_Y: 10
m_Width: 17
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 3
m_Metrics:
m_Width: 42.25
m_Height: 38.609375
m_HorizontalBearingX: 12.421875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 67.5
m_GlyphRect:
m_X: 256
m_Y: 400
m_Width: 43
m_Height: 40
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 4
m_Metrics:
m_Width: 86
m_Height: 105.296875
m_HorizontalBearingX: 3.375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 469
m_Y: 264
m_Width: 87
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 5
m_Metrics:
m_Width: 75.1875
m_Height: 124.203125
m_HorizontalBearingX: 8.640625
m_HorizontalBearingY: 113.265625
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 67
m_Y: 320
m_Width: 76
m_Height: 125
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 6
m_Metrics:
m_Width: 117.4375
m_Height: 110.03125
m_HorizontalBearingX: 8.78125
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 135
m_GlyphRect:
m_X: 251
m_Y: 774
m_Width: 119
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 7
m_Metrics:
m_Width: 94.5
m_Height: 110.171875
m_HorizontalBearingX: 4.859375
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 98.140625
m_GlyphRect:
m_X: 70
m_Y: 140
m_Width: 96
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 8
m_Metrics:
m_Width: 16.1875
m_Height: 38.484375
m_HorizontalBearingX: 15.125
m_HorizontalBearingY: 105.171875
m_HorizontalAdvance: 46.578125
m_GlyphRect:
m_X: 318
m_Y: 400
m_Width: 17
m_Height: 40
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 9
m_Metrics:
m_Width: 39.828125
m_Height: 135.6875
m_HorizontalBearingX: 11.609375
m_HorizontalBearingY: 113.8125
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 10
m_Y: 10
m_Width: 41
m_Height: 136
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 10
m_Metrics:
m_Width: 39.828125
m_Height: 135.6875
m_HorizontalBearingX: 2.5625
m_HorizontalBearingY: 113.8125
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 10
m_Y: 165
m_Width: 41
m_Height: 136
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 11
m_Metrics:
m_Width: 61.953125
m_Height: 60.078125
m_HorizontalBearingX: 3.515625
m_HorizontalBearingY: 108.546875
m_HorizontalAdvance: 67.5
m_GlyphRect:
m_X: 951
m_Y: 327
m_Width: 63
m_Height: 61
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 12
m_Metrics:
m_Width: 77.21875
m_Height: 74.65625
m_HorizontalBearingX: 8.90625
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 827
m_Y: 633
m_Width: 79
m_Height: 75
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 13
m_Metrics:
m_Width: 16.875
m_Height: 37.671875
m_HorizontalBearingX: 14.984375
m_HorizontalBearingY: 19.171875
m_HorizontalAdvance: 46.578125
m_GlyphRect:
m_X: 354
m_Y: 400
m_Width: 18
m_Height: 39
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 14
m_Metrics:
m_Width: 47.515625
m_Height: 13.359375
m_HorizontalBearingX: 7.5625
m_HorizontalBearingY: 43.0625
m_HorizontalAdvance: 62.640625
m_GlyphRect:
m_X: 317
m_Y: 722
m_Width: 49
m_Height: 15
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 15
m_Metrics:
m_Width: 16.875
m_Height: 18.90625
m_HorizontalBearingX: 14.984375
m_HorizontalBearingY: 18.90625
m_HorizontalAdvance: 46.578125
m_GlyphRect:
m_X: 125
m_Y: 270
m_Width: 18
m_Height: 19
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 16
m_Metrics:
m_Width: 54
m_Height: 111.515625
m_HorizontalBearingX: -0.40625
m_HorizontalBearingY: 108.40625
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 121
m_Y: 602
m_Width: 55
m_Height: 113
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 17
m_Metrics:
m_Width: 77.21875
m_Height: 110.171875
m_HorizontalBearingX: 7.96875
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 274
m_Y: 270
m_Width: 79
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 18
m_Metrics:
m_Width: 38.078125
m_Height: 105.296875
m_HorizontalBearingX: 20.921875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 852
m_Y: 135
m_Width: 39
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 19
m_Metrics:
m_Width: 72.625
m_Height: 107.734375
m_HorizontalBearingX: 11.34375
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 401
m_Y: 10
m_Width: 73
m_Height: 108
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 20
m_Metrics:
m_Width: 76.40625
m_Height: 110.171875
m_HorizontalBearingX: 7.296875
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 304
m_Y: 459
m_Width: 77
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 21
m_Metrics:
m_Width: 83.03125
m_Height: 105.296875
m_HorizontalBearingX: 5.265625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 509
m_Y: 389
m_Width: 84
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 22
m_Metrics:
m_Width: 76.8125
m_Height: 107.734375
m_HorizontalBearingX: 8.234375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 372
m_Y: 270
m_Width: 78
m_Height: 109
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 23
m_Metrics:
m_Width: 77.765625
m_Height: 110.171875
m_HorizontalBearingX: 7.828125
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 294
m_Y: 140
m_Width: 79
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 24
m_Metrics:
m_Width: 73.84375
m_Height: 105.4375
m_HorizontalBearingX: 11.203125
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 212
m_Y: 907
m_Width: 75
m_Height: 107
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 25
m_Metrics:
m_Width: 79.25
m_Height: 110.171875
m_HorizontalBearingX: 7.015625
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 205
m_Y: 462
m_Width: 80
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 26
m_Metrics:
m_Width: 77.75
m_Height: 110.171875
m_HorizontalBearingX: 6.890625
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 303
m_Y: 10
m_Width: 79
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 27
m_Metrics:
m_Width: 16.609375
m_Height: 74.65625
m_HorizontalBearingX: 19.03125
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 746
m_Y: 735
m_Width: 17
m_Height: 75
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 28
m_Metrics:
m_Width: 16.609375
m_Height: 93.15625
m_HorizontalBearingX: 19.03125
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 659
m_Y: 877
m_Width: 17
m_Height: 94
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 29
m_Metrics:
m_Width: 62.359375
m_Height: 82.890625
m_HorizontalBearingX: 13.640625
m_HorizontalBearingY: 78.703125
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 558
m_Y: 639
m_Width: 63
m_Height: 84
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 30
m_Metrics:
m_Width: 74.515625
m_Height: 41.71875
m_HorizontalBearingX: 9.3125
m_HorizontalBearingY: 59.53125
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 162
m_Y: 400
m_Width: 75
m_Height: 43
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 31
m_Metrics:
m_Width: 62.375
m_Height: 82.890625
m_HorizontalBearingX: 17.6875
m_HorizontalBearingY: 78.703125
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 129
m_Y: 928
m_Width: 64
m_Height: 84
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 32
m_Metrics:
m_Width: 69.53125
m_Height: 107.734375
m_HorizontalBearingX: 11.609375
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 493
m_Y: 10
m_Width: 71
m_Height: 108
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 33
m_Metrics:
m_Width: 106.921875
m_Height: 109.765625
m_HorizontalBearingX: 5.53125
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 118.671875
m_GlyphRect:
m_X: 70
m_Y: 10
m_Width: 108
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 34
m_Metrics:
m_Width: 94.90625
m_Height: 105.296875
m_HorizontalBearingX: 0
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 94.90625
m_GlyphRect:
m_X: 545
m_Y: 870
m_Width: 95
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 35
m_Metrics:
m_Width: 77.359375
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 95.578125
m_GlyphRect:
m_X: 612
m_Y: 387
m_Width: 79
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 36
m_Metrics:
m_Width: 85.859375
m_Height: 110.171875
m_HorizontalBearingX: 6.34375
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 97.46875
m_GlyphRect:
m_X: 197
m_Y: 10
m_Width: 87
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 37
m_Metrics:
m_Width: 84.921875
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 104.890625
m_GlyphRect:
m_X: 583
m_Y: 10
m_Width: 86
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 38
m_Metrics:
m_Width: 71.828125
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 90.1875
m_GlyphRect:
m_X: 616
m_Y: 512
m_Width: 73
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 39
m_Metrics:
m_Width: 66.96875
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 84.78125
m_GlyphRect:
m_X: 570
m_Y: 742
m_Width: 68
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 40
m_Metrics:
m_Width: 89.09375
m_Height: 110.171875
m_HorizontalBearingX: 7.296875
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 105.03125
m_GlyphRect:
m_X: 185
m_Y: 140
m_Width: 90
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 41
m_Metrics:
m_Width: 79.25
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 104.625
m_GlyphRect:
m_X: 688
m_Y: 10
m_Width: 80
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 42
m_Metrics:
m_Width: 15.921875
m_Height: 105.296875
m_HorizontalBearingX: 13.640625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 42.125
m_GlyphRect:
m_X: 918
m_Y: 10
m_Width: 17
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 43
m_Metrics:
m_Width: 46.171875
m_Height: 107.734375
m_HorizontalBearingX: 1.625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 61.015625
m_GlyphRect:
m_X: 392
m_Y: 140
m_Width: 47
m_Height: 109
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 44
m_Metrics:
m_Width: 81.9375
m_Height: 105.296875
m_HorizontalBearingX: 7.15625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 92.203125
m_GlyphRect:
m_X: 575
m_Y: 262
m_Width: 83
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 45
m_Metrics:
m_Width: 65.75
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 82.21875
m_GlyphRect:
m_X: 708
m_Y: 512
m_Width: 67
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 46
m_Metrics:
m_Width: 98.671875
m_Height: 105.296875
m_HorizontalBearingX: 13.640625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 124.0625
m_GlyphRect:
m_X: 451
m_Y: 745
m_Width: 100
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 47
m_Metrics:
m_Width: 78.828125
m_Height: 105.296875
m_HorizontalBearingX: 13.234375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 104.21875
m_GlyphRect:
m_X: 517
m_Y: 514
m_Width: 80
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 48
m_Metrics:
m_Width: 92.328125
m_Height: 110.171875
m_HorizontalBearingX: 7.296875
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 107.734375
m_GlyphRect:
m_X: 162
m_Y: 270
m_Width: 93
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 49
m_Metrics:
m_Width: 74.515625
m_Height: 105.296875
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 93.28125
m_GlyphRect:
m_X: 787
m_Y: 10
m_Width: 76
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 50
m_Metrics:
m_Width: 92.328125
m_Height: 126.09375
m_HorizontalBearingX: 7.296875
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 106.921875
m_GlyphRect:
m_X: 65
m_Y: 782
m_Width: 93
m_Height: 127
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 51
m_Metrics:
m_Width: 80.859375
m_Height: 105.296875
m_HorizontalBearingX: 11.34375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 96.390625
m_GlyphRect:
m_X: 655
m_Y: 135
m_Width: 82
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 52
m_Metrics:
m_Width: 76.8125
m_Height: 110.171875
m_HorizontalBearingX: 6.75
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 91.9375
m_GlyphRect:
m_X: 226
m_Y: 592
m_Width: 78
m_Height: 111
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 53
m_Metrics:
m_Width: 78.15625
m_Height: 105.296875
m_HorizontalBearingX: 2.4375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 82.890625
m_GlyphRect:
m_X: 677
m_Y: 260
m_Width: 79
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 54
m_Metrics:
m_Width: 79.109375
m_Height: 107.734375
m_HorizontalBearingX: 11.875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 104.484375
m_GlyphRect:
m_X: 306
m_Y: 904
m_Width: 80
m_Height: 109
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 55
m_Metrics:
m_Width: 89.640625
m_Height: 105.296875
m_HorizontalBearingX: 1.34375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 92.46875
m_GlyphRect:
m_X: 400
m_Y: 398
m_Width: 90
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 56
m_Metrics:
m_Width: 119.609375
m_Height: 105.296875
m_HorizontalBearingX: 3.515625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 126.90625
m_GlyphRect:
m_X: 405
m_Y: 872
m_Width: 121
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 57
m_Metrics:
m_Width: 85.3125
m_Height: 105.296875
m_HorizontalBearingX: 1.21875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 87.609375
m_GlyphRect:
m_X: 412
m_Y: 523
m_Width: 86
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 58
m_Metrics:
m_Width: 85.1875
m_Height: 105.296875
m_HorizontalBearingX: -1.078125
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 83.296875
m_GlyphRect:
m_X: 549
m_Y: 137
m_Width: 87
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 59
m_Metrics:
m_Width: 75.34375
m_Height: 105.296875
m_HorizontalBearingX: 7.6875
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 90.3125
m_GlyphRect:
m_X: 756
m_Y: 135
m_Width: 77
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 60
m_Metrics:
m_Width: 35.234375
m_Height: 132.29688
m_HorizontalBearingX: 16.328125
m_HorizontalBearingY: 112.046875
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 10
m_Y: 630
m_Width: 36
m_Height: 134
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 62
m_Metrics:
m_Width: 35.359375
m_Height: 132.29688
m_HorizontalBearingX: 2.4375
m_HorizontalBearingY: 112.046875
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 10
m_Y: 783
m_Width: 36
m_Height: 134
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 63
m_Metrics:
m_Width: 68.578125
m_Height: 64.125
m_HorizontalBearingX: 12.28125
m_HorizontalBearingY: 105.171875
m_HorizontalAdvance: 93.15625
m_GlyphRect:
m_X: 945
m_Y: 503
m_Width: 69
m_Height: 65
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 64
m_Metrics:
m_Width: 67.5
m_Height: 9.4375
m_HorizontalBearingX: 0
m_HorizontalBearingY: -12.15625
m_HorizontalAdvance: 67.5
m_GlyphRect:
m_X: 385
m_Y: 716
m_Width: 68
m_Height: 10
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 65
m_Metrics:
m_Width: 34.96875
m_Height: 29.015625
m_HorizontalBearingX: 10.9375
m_HorizontalBearingY: 112.046875
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 70
m_Y: 270
m_Width: 36
m_Height: 30
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 66
m_Metrics:
m_Width: 73.03125
m_Height: 77.90625
m_HorizontalBearingX: 5.9375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 79.78125
m_GlyphRect:
m_X: 734
m_Y: 637
m_Width: 74
m_Height: 79
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 67
m_Metrics:
m_Width: 68.984375
m_Height: 106.921875
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 84.921875
m_GlyphRect:
m_X: 323
m_Y: 589
m_Width: 70
m_Height: 108
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 68
m_Metrics:
m_Width: 66.96875
m_Height: 77.90625
m_HorizontalBearingX: 5.9375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 77.765625
m_GlyphRect:
m_X: 945
m_Y: 587
m_Width: 68
m_Height: 79
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 69
m_Metrics:
m_Width: 70.203125
m_Height: 106.921875
m_HorizontalBearingX: 5.9375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 86.125
m_GlyphRect:
m_X: 458
m_Y: 137
m_Width: 72
m_Height: 108
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 70
m_Metrics:
m_Width: 69.9375
m_Height: 77.90625
m_HorizontalBearingX: 5.9375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 81.265625
m_GlyphRect:
m_X: 918
m_Y: 779
m_Width: 71
m_Height: 79
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 71
m_Metrics:
m_Width: 41.1875
m_Height: 107.734375
m_HorizontalBearingX: 2.828125
m_HorizontalBearingY: 107.734375
m_HorizontalAdvance: 44.140625
m_GlyphRect:
m_X: 389
m_Y: 745
m_Width: 43
m_Height: 108
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 72
m_Metrics:
m_Width: 69.125
m_Height: 103.6875
m_HorizontalBearingX: 7.015625
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 85.046875
m_GlyphRect:
m_X: 657
m_Y: 735
m_Width: 70
m_Height: 105
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 73
m_Metrics:
m_Width: 65.484375
m_Height: 105.296875
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 85.3125
m_GlyphRect:
m_X: 710
m_Y: 385
m_Width: 67
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 74
m_Metrics:
m_Width: 15.671875
m_Height: 105.296875
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 35.640625
m_GlyphRect:
m_X: 954
m_Y: 10
m_Width: 17
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 75
m_Metrics:
m_Width: 35.78125
m_Height: 131.89062
m_HorizontalBearingX: -7.5625
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 38.0625
m_GlyphRect:
m_X: 65
m_Y: 630
m_Width: 37
m_Height: 133
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 76
m_Metrics:
m_Width: 65.875
m_Height: 105.296875
m_HorizontalBearingX: 8.234375
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 74.65625
m_GlyphRect:
m_X: 775
m_Y: 260
m_Width: 67
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 77
m_Metrics:
m_Width: 15.25
m_Height: 105.296875
m_HorizontalBearingX: 10.53125
m_HorizontalBearingY: 105.296875
m_HorizontalAdvance: 35.78125
m_GlyphRect:
m_X: 990
m_Y: 10
m_Width: 16
m_Height: 106
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 78
m_Metrics:
m_Width: 98.6875
m_Height: 76.28125
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 118.390625
m_GlyphRect:
m_X: 10
m_Y: 936
m_Width: 100
m_Height: 77
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 79
m_Metrics:
m_Width: 65.484375
m_Height: 76.28125
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 85.3125
m_GlyphRect:
m_X: 472
m_Y: 648
m_Width: 67
m_Height: 77
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 80
m_Metrics:
m_Width: 73.984375
m_Height: 77.90625
m_HorizontalBearingX: 5.9375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 85.859375
m_GlyphRect:
m_X: 640
m_Y: 637
m_Width: 75
m_Height: 79
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 81
m_Metrics:
m_Width: 68.984375
m_Height: 102.34375
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 84.921875
m_GlyphRect:
m_X: 796
m_Y: 385
m_Width: 70
m_Height: 104
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 82
m_Metrics:
m_Width: 70.203125
m_Height: 102.34375
m_HorizontalBearingX: 6.203125
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 86.125
m_GlyphRect:
m_X: 794
m_Y: 510
m_Width: 71
m_Height: 104
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 83
m_Metrics:
m_Width: 39.5625
m_Height: 76.28125
m_HorizontalBearingX: 9.984375
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 51.84375
m_GlyphRect:
m_X: 885
m_Y: 502
m_Width: 41
m_Height: 77
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 84
m_Metrics:
m_Width: 62.359375
m_Height: 77.90625
m_HorizontalBearingX: 5
m_HorizontalBearingY: 76.28125
m_HorizontalAdvance: 72.625
m_GlyphRect:
m_X: 951
m_Y: 229
m_Width: 63
m_Height: 79
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 85
m_Metrics:
m_Width: 42.515625
m_Height: 99.765625
m_HorizontalBearingX: 4.1875
m_HorizontalBearingY: 98.140625
m_HorizontalAdvance: 48.734375
m_GlyphRect:
m_X: 885
m_Y: 382
m_Width: 43
m_Height: 101
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 86
m_Metrics:
m_Width: 65.609375
m_Height: 76.28125
m_HorizontalBearingX: 9.71875
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 85.3125
m_GlyphRect:
m_X: 947
m_Y: 407
m_Width: 67
m_Height: 77
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 87
m_Metrics:
m_Width: 71.140625
m_Height: 74.65625
m_HorizontalBearingX: 0.671875
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 72.5
m_GlyphRect:
m_X: 925
m_Y: 685
m_Width: 72
m_Height: 75
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 88
m_Metrics:
m_Width: 103.28125
m_Height: 74.65625
m_HorizontalBearingX: 0.671875
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 105.171875
m_GlyphRect:
m_X: 910
m_Y: 135
m_Width: 104
m_Height: 75
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 89
m_Metrics:
m_Width: 71.40625
m_Height: 74.65625
m_HorizontalBearingX: -0.671875
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 69.65625
m_GlyphRect:
m_X: 827
m_Y: 727
m_Width: 72
m_Height: 75
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 90
m_Metrics:
m_Width: 70.59375
m_Height: 102.0625
m_HorizontalBearingX: 2.03125
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 74.921875
m_GlyphRect:
m_X: 861
m_Y: 260
m_Width: 71
m_Height: 103
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 91
m_Metrics:
m_Width: 63.046875
m_Height: 74.65625
m_HorizontalBearingX: 4.453125
m_HorizontalBearingY: 74.65625
m_HorizontalAdvance: 71.8125
m_GlyphRect:
m_X: 782
m_Y: 821
m_Width: 64
m_Height: 75
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 92
m_Metrics:
m_Width: 36.859375
m_Height: 134.59375
m_HorizontalBearingX: 12.6875
m_HorizontalBearingY: 113.265625
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 10
m_Y: 320
m_Width: 38
m_Height: 136
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 93
m_Metrics:
m_Width: 11.203125
m_Height: 111.515625
m_HorizontalBearingX: 17.546875
m_HorizontalBearingY: 108.40625
m_HorizontalAdvance: 46.578125
m_GlyphRect:
m_X: 195
m_Y: 602
m_Width: 12
m_Height: 113
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 94
m_Metrics:
m_Width: 36.859375
m_Height: 134.59375
m_HorizontalBearingX: 4.453125
m_HorizontalBearingY: 113.265625
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 10
m_Y: 475
m_Width: 38
m_Height: 136
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 95
m_Metrics:
m_Width: 46.4375
m_Height: 20.65625
m_HorizontalBearingX: 10.53125
m_HorizontalBearingY: 109.078125
m_HorizontalAdvance: 67.5
m_GlyphRect:
m_X: 121
m_Y: 734
m_Width: 47
m_Height: 22
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 97
m_Metrics:
m_Width: 54
m_Height: 111.515625
m_HorizontalBearingX: -0.40625
m_HorizontalBearingY: 108.40625
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 177
m_Y: 775
m_Width: 55
m_Height: 113
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 668
m_Metrics:
m_Width: 110.15625
m_Height: 19.84375
m_HorizontalBearingX: 12.421875
m_HorizontalBearingY: 61.421875
m_HorizontalAdvance: 135
m_GlyphRect:
m_X: 187
m_Y: 734
m_Width: 111
m_Height: 21
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 728
m_Metrics:
m_Width: 117.859375
m_Height: 117.859375
m_HorizontalBearingX: 8.640625
m_HorizontalBearingY: 109.625
m_HorizontalAdvance: 135
m_GlyphRect:
m_X: 67
m_Y: 464
m_Width: 119
m_Height: 119
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
m_CharacterTable:
- m_ElementType: 1
m_Unicode: 32
m_GlyphIndex: 1
m_Scale: 1
- m_ElementType: 1
m_Unicode: 33
m_GlyphIndex: 2
m_Scale: 1
- m_ElementType: 1
m_Unicode: 34
m_GlyphIndex: 3
m_Scale: 1
- m_ElementType: 1
m_Unicode: 35
m_GlyphIndex: 4
m_Scale: 1
- m_ElementType: 1
m_Unicode: 36
m_GlyphIndex: 5
m_Scale: 1
- m_ElementType: 1
m_Unicode: 37
m_GlyphIndex: 6
m_Scale: 1
- m_ElementType: 1
m_Unicode: 38
m_GlyphIndex: 7
m_Scale: 1
- m_ElementType: 1
m_Unicode: 39
m_GlyphIndex: 8
m_Scale: 1
- m_ElementType: 1
m_Unicode: 40
m_GlyphIndex: 9
m_Scale: 1
- m_ElementType: 1
m_Unicode: 41
m_GlyphIndex: 10
m_Scale: 1
- m_ElementType: 1
m_Unicode: 42
m_GlyphIndex: 11
m_Scale: 1
- m_ElementType: 1
m_Unicode: 43
m_GlyphIndex: 12
m_Scale: 1
- m_ElementType: 1
m_Unicode: 44
m_GlyphIndex: 13
m_Scale: 1
- m_ElementType: 1
m_Unicode: 45
m_GlyphIndex: 14
m_Scale: 1
- m_ElementType: 1
m_Unicode: 46
m_GlyphIndex: 15
m_Scale: 1
- m_ElementType: 1
m_Unicode: 47
m_GlyphIndex: 16
m_Scale: 1
- m_ElementType: 1
m_Unicode: 48
m_GlyphIndex: 17
m_Scale: 1
- m_ElementType: 1
m_Unicode: 49
m_GlyphIndex: 18
m_Scale: 1
- m_ElementType: 1
m_Unicode: 50
m_GlyphIndex: 19
m_Scale: 1
- m_ElementType: 1
m_Unicode: 51
m_GlyphIndex: 20
m_Scale: 1
- m_ElementType: 1
m_Unicode: 52
m_GlyphIndex: 21
m_Scale: 1
- m_ElementType: 1
m_Unicode: 53
m_GlyphIndex: 22
m_Scale: 1
- m_ElementType: 1
m_Unicode: 54
m_GlyphIndex: 23
m_Scale: 1
- m_ElementType: 1
m_Unicode: 55
m_GlyphIndex: 24
m_Scale: 1
- m_ElementType: 1
m_Unicode: 56
m_GlyphIndex: 25
m_Scale: 1
- m_ElementType: 1
m_Unicode: 57
m_GlyphIndex: 26
m_Scale: 1
- m_ElementType: 1
m_Unicode: 58
m_GlyphIndex: 27
m_Scale: 1
- m_ElementType: 1
m_Unicode: 59
m_GlyphIndex: 28
m_Scale: 1
- m_ElementType: 1
m_Unicode: 60
m_GlyphIndex: 29
m_Scale: 1
- m_ElementType: 1
m_Unicode: 61
m_GlyphIndex: 30
m_Scale: 1
- m_ElementType: 1
m_Unicode: 62
m_GlyphIndex: 31
m_Scale: 1
- m_ElementType: 1
m_Unicode: 63
m_GlyphIndex: 32
m_Scale: 1
- m_ElementType: 1
m_Unicode: 64
m_GlyphIndex: 33
m_Scale: 1
- m_ElementType: 1
m_Unicode: 65
m_GlyphIndex: 34
m_Scale: 1
- m_ElementType: 1
m_Unicode: 66
m_GlyphIndex: 35
m_Scale: 1
- m_ElementType: 1
m_Unicode: 67
m_GlyphIndex: 36
m_Scale: 1
- m_ElementType: 1
m_Unicode: 68
m_GlyphIndex: 37
m_Scale: 1
- m_ElementType: 1
m_Unicode: 69
m_GlyphIndex: 38
m_Scale: 1
- m_ElementType: 1
m_Unicode: 70
m_GlyphIndex: 39
m_Scale: 1
- m_ElementType: 1
m_Unicode: 71
m_GlyphIndex: 40
m_Scale: 1
- m_ElementType: 1
m_Unicode: 72
m_GlyphIndex: 41
m_Scale: 1
- m_ElementType: 1
m_Unicode: 73
m_GlyphIndex: 42
m_Scale: 1
- m_ElementType: 1
m_Unicode: 74
m_GlyphIndex: 43
m_Scale: 1
- m_ElementType: 1
m_Unicode: 75
m_GlyphIndex: 44
m_Scale: 1
- m_ElementType: 1
m_Unicode: 76
m_GlyphIndex: 45
m_Scale: 1
- m_ElementType: 1
m_Unicode: 77
m_GlyphIndex: 46
m_Scale: 1
- m_ElementType: 1
m_Unicode: 78
m_GlyphIndex: 47
m_Scale: 1
- m_ElementType: 1
m_Unicode: 79
m_GlyphIndex: 48
m_Scale: 1
- m_ElementType: 1
m_Unicode: 80
m_GlyphIndex: 49
m_Scale: 1
- m_ElementType: 1
m_Unicode: 81
m_GlyphIndex: 50
m_Scale: 1
- m_ElementType: 1
m_Unicode: 82
m_GlyphIndex: 51
m_Scale: 1
- m_ElementType: 1
m_Unicode: 83
m_GlyphIndex: 52
m_Scale: 1
- m_ElementType: 1
m_Unicode: 84
m_GlyphIndex: 53
m_Scale: 1
- m_ElementType: 1
m_Unicode: 85
m_GlyphIndex: 54
m_Scale: 1
- m_ElementType: 1
m_Unicode: 86
m_GlyphIndex: 55
m_Scale: 1
- m_ElementType: 1
m_Unicode: 87
m_GlyphIndex: 56
m_Scale: 1
- m_ElementType: 1
m_Unicode: 88
m_GlyphIndex: 57
m_Scale: 1
- m_ElementType: 1
m_Unicode: 89
m_GlyphIndex: 58
m_Scale: 1
- m_ElementType: 1
m_Unicode: 90
m_GlyphIndex: 59
m_Scale: 1
- m_ElementType: 1
m_Unicode: 91
m_GlyphIndex: 60
m_Scale: 1
- m_ElementType: 1
m_Unicode: 92
m_GlyphIndex: 97
m_Scale: 1
- m_ElementType: 1
m_Unicode: 93
m_GlyphIndex: 62
m_Scale: 1
- m_ElementType: 1
m_Unicode: 94
m_GlyphIndex: 63
m_Scale: 1
- m_ElementType: 1
m_Unicode: 95
m_GlyphIndex: 64
m_Scale: 1
- m_ElementType: 1
m_Unicode: 96
m_GlyphIndex: 65
m_Scale: 1
- m_ElementType: 1
m_Unicode: 97
m_GlyphIndex: 66
m_Scale: 1
- m_ElementType: 1
m_Unicode: 98
m_GlyphIndex: 67
m_Scale: 1
- m_ElementType: 1
m_Unicode: 99
m_GlyphIndex: 68
m_Scale: 1
- m_ElementType: 1
m_Unicode: 100
m_GlyphIndex: 69
m_Scale: 1
- m_ElementType: 1
m_Unicode: 101
m_GlyphIndex: 70
m_Scale: 1
- m_ElementType: 1
m_Unicode: 102
m_GlyphIndex: 71
m_Scale: 1
- m_ElementType: 1
m_Unicode: 103
m_GlyphIndex: 72
m_Scale: 1
- m_ElementType: 1
m_Unicode: 104
m_GlyphIndex: 73
m_Scale: 1
- m_ElementType: 1
m_Unicode: 105
m_GlyphIndex: 74
m_Scale: 1
- m_ElementType: 1
m_Unicode: 106
m_GlyphIndex: 75
m_Scale: 1
- m_ElementType: 1
m_Unicode: 107
m_GlyphIndex: 76
m_Scale: 1
- m_ElementType: 1
m_Unicode: 108
m_GlyphIndex: 77
m_Scale: 1
- m_ElementType: 1
m_Unicode: 109
m_GlyphIndex: 78
m_Scale: 1
- m_ElementType: 1
m_Unicode: 110
m_GlyphIndex: 79
m_Scale: 1
- m_ElementType: 1
m_Unicode: 111
m_GlyphIndex: 80
m_Scale: 1
- m_ElementType: 1
m_Unicode: 112
m_GlyphIndex: 81
m_Scale: 1
- m_ElementType: 1
m_Unicode: 113
m_GlyphIndex: 82
m_Scale: 1
- m_ElementType: 1
m_Unicode: 114
m_GlyphIndex: 83
m_Scale: 1
- m_ElementType: 1
m_Unicode: 115
m_GlyphIndex: 84
m_Scale: 1
- m_ElementType: 1
m_Unicode: 116
m_GlyphIndex: 85
m_Scale: 1
- m_ElementType: 1
m_Unicode: 117
m_GlyphIndex: 86
m_Scale: 1
- m_ElementType: 1
m_Unicode: 118
m_GlyphIndex: 87
m_Scale: 1
- m_ElementType: 1
m_Unicode: 119
m_GlyphIndex: 88
m_Scale: 1
- m_ElementType: 1
m_Unicode: 120
m_GlyphIndex: 89
m_Scale: 1
- m_ElementType: 1
m_Unicode: 121
m_GlyphIndex: 90
m_Scale: 1
- m_ElementType: 1
m_Unicode: 122
m_GlyphIndex: 91
m_Scale: 1
- m_ElementType: 1
m_Unicode: 123
m_GlyphIndex: 92
m_Scale: 1
- m_ElementType: 1
m_Unicode: 124
m_GlyphIndex: 93
m_Scale: 1
- m_ElementType: 1
m_Unicode: 125
m_GlyphIndex: 94
m_Scale: 1
- m_ElementType: 1
m_Unicode: 126
m_GlyphIndex: 95
m_Scale: 1
- m_ElementType: 1
m_Unicode: 8230
m_GlyphIndex: 668
m_Scale: 1
- m_ElementType: 1
m_Unicode: 9633
m_GlyphIndex: 728
m_Scale: 1
m_AtlasTextures:
- {fileID: 3307759631967023827}
m_AtlasTextureIndex: 0
m_IsMultiAtlasTexturesEnabled: 0
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_GetFontFeatures: 1
m_ClearDynamicDataOnBuild: 0
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 9
m_AtlasRenderMode: 4165
m_UsedGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 60
m_Height: 155
- m_X: 0
m_Y: 155
m_Width: 60
m_Height: 155
- m_X: 0
m_Y: 310
m_Width: 57
m_Height: 155
- m_X: 0
m_Y: 465
m_Width: 57
m_Height: 155
- m_X: 0
m_Y: 620
m_Width: 55
m_Height: 153
- m_X: 0
m_Y: 773
m_Width: 55
m_Height: 153
- m_X: 0
m_Y: 926
m_Width: 119
m_Height: 96
- m_X: 55
m_Y: 620
m_Width: 56
m_Height: 152
- m_X: 55
m_Y: 772
m_Width: 112
m_Height: 146
- m_X: 119
m_Y: 918
m_Width: 83
m_Height: 103
- m_X: 57
m_Y: 310
m_Width: 95
m_Height: 144
- m_X: 57
m_Y: 454
m_Width: 138
m_Height: 138
- m_X: 111
m_Y: 592
m_Width: 74
m_Height: 132
- m_X: 111
m_Y: 724
m_Width: 66
m_Height: 41
- m_X: 167
m_Y: 765
m_Width: 74
m_Height: 132
- m_X: 202
m_Y: 897
m_Width: 94
m_Height: 126
- m_X: 177
m_Y: 724
m_Width: 130
m_Height: 40
- m_X: 185
m_Y: 592
m_Width: 31
m_Height: 132
- m_X: 241
m_Y: 764
m_Width: 138
m_Height: 130
- m_X: 296
m_Y: 894
m_Width: 99
m_Height: 128
- m_X: 60
m_Y: 0
m_Width: 127
m_Height: 130
- m_X: 60
m_Y: 130
m_Width: 115
m_Height: 130
- m_X: 60
m_Y: 260
m_Width: 55
m_Height: 49
- m_X: 115
m_Y: 260
m_Width: 37
m_Height: 38
- m_X: 152
m_Y: 260
m_Width: 112
m_Height: 130
- m_X: 175
m_Y: 130
m_Width: 109
m_Height: 130
- m_X: 187
m_Y: 0
m_Width: 106
m_Height: 130
- m_X: 152
m_Y: 390
m_Width: 94
m_Height: 62
- m_X: 195
m_Y: 452
m_Width: 99
m_Height: 130
- m_X: 246
m_Y: 390
m_Width: 62
m_Height: 59
- m_X: 264
m_Y: 260
m_Width: 98
m_Height: 130
- m_X: 284
m_Y: 130
m_Width: 98
m_Height: 130
- m_X: 293
m_Y: 0
m_Width: 98
m_Height: 130
- m_X: 216
m_Y: 582
m_Width: 97
m_Height: 130
- m_X: 294
m_Y: 449
m_Width: 96
m_Height: 130
- m_X: 308
m_Y: 390
m_Width: 36
m_Height: 59
- m_X: 344
m_Y: 390
m_Width: 37
m_Height: 58
- m_X: 362
m_Y: 260
m_Width: 97
m_Height: 128
- m_X: 382
m_Y: 130
m_Width: 66
m_Height: 128
- m_X: 391
m_Y: 0
m_Width: 92
m_Height: 127
- m_X: 448
m_Y: 127
m_Width: 91
m_Height: 127
- m_X: 483
m_Y: 0
m_Width: 90
m_Height: 127
- m_X: 307
m_Y: 712
m_Width: 68
m_Height: 34
- m_X: 313
m_Y: 579
m_Width: 89
m_Height: 127
- m_X: 375
m_Y: 706
m_Width: 87
m_Height: 29
- m_X: 379
m_Y: 735
m_Width: 62
m_Height: 127
- m_X: 395
m_Y: 862
m_Width: 140
m_Height: 125
- m_X: 441
m_Y: 735
m_Width: 119
m_Height: 125
- m_X: 535
m_Y: 860
m_Width: 114
m_Height: 125
- m_X: 390
m_Y: 388
m_Width: 109
m_Height: 125
- m_X: 459
m_Y: 254
m_Width: 106
m_Height: 125
- m_X: 539
m_Y: 127
m_Width: 106
m_Height: 125
- m_X: 573
m_Y: 0
m_Width: 105
m_Height: 125
- m_X: 402
m_Y: 513
m_Width: 105
m_Height: 125
- m_X: 462
m_Y: 638
m_Width: 86
m_Height: 96
- m_X: 499
m_Y: 379
m_Width: 103
m_Height: 125
- m_X: 565
m_Y: 252
m_Width: 102
m_Height: 125
- m_X: 645
m_Y: 125
m_Width: 101
m_Height: 125
- m_X: 678
m_Y: 0
m_Width: 99
m_Height: 125
- m_X: 507
m_Y: 504
m_Width: 99
m_Height: 125
- m_X: 602
m_Y: 377
m_Width: 98
m_Height: 125
- m_X: 667
m_Y: 250
m_Width: 98
m_Height: 125
- m_X: 746
m_Y: 125
m_Width: 96
m_Height: 125
- m_X: 777
m_Y: 0
m_Width: 95
m_Height: 125
- m_X: 548
m_Y: 629
m_Width: 82
m_Height: 103
- m_X: 606
m_Y: 502
m_Width: 92
m_Height: 125
- m_X: 560
m_Y: 732
m_Width: 87
m_Height: 125
- m_X: 630
m_Y: 627
m_Width: 94
m_Height: 98
- m_X: 698
m_Y: 502
m_Width: 86
m_Height: 125
- m_X: 700
m_Y: 375
m_Width: 86
m_Height: 125
- m_X: 765
m_Y: 250
m_Width: 86
m_Height: 125
- m_X: 842
m_Y: 125
m_Width: 58
m_Height: 125
- m_X: 872
m_Y: 0
m_Width: 36
m_Height: 125
- m_X: 900
m_Y: 125
m_Width: 123
m_Height: 94
- m_X: 908
m_Y: 0
m_Width: 36
m_Height: 125
- m_X: 944
m_Y: 0
m_Width: 36
m_Height: 125
- m_X: 980
m_Y: 0
m_Width: 35
m_Height: 125
- m_X: 647
m_Y: 725
m_Width: 89
m_Height: 124
- m_X: 724
m_Y: 627
m_Width: 93
m_Height: 98
- m_X: 784
m_Y: 500
m_Width: 90
m_Height: 123
- m_X: 786
m_Y: 375
m_Width: 89
m_Height: 123
- m_X: 851
m_Y: 250
m_Width: 90
m_Height: 122
- m_X: 941
m_Y: 219
m_Width: 82
m_Height: 98
- m_X: 941
m_Y: 317
m_Width: 82
m_Height: 80
- m_X: 875
m_Y: 372
m_Width: 62
m_Height: 120
- m_X: 937
m_Y: 397
m_Width: 86
m_Height: 96
- m_X: 875
m_Y: 492
m_Width: 60
m_Height: 96
- m_X: 935
m_Y: 493
m_Width: 88
m_Height: 84
- m_X: 935
m_Y: 577
m_Width: 87
m_Height: 98
- m_X: 817
m_Y: 623
m_Width: 98
m_Height: 94
- m_X: 915
m_Y: 675
m_Width: 91
m_Height: 94
- m_X: 817
m_Y: 717
m_Width: 91
m_Height: 94
- m_X: 908
m_Y: 769
m_Width: 90
m_Height: 98
- m_X: 649
m_Y: 867
m_Width: 36
m_Height: 113
- m_X: 736
m_Y: 725
m_Width: 36
m_Height: 94
- m_X: 772
m_Y: 811
m_Width: 83
m_Height: 94
m_FreeGlyphRects:
- m_X: 55
m_Y: 918
m_Width: 64
m_Height: 8
- m_X: 57
m_Y: 592
m_Width: 54
m_Height: 28
- m_X: 111
m_Y: 765
m_Width: 56
m_Height: 7
- m_X: 0
m_Y: 1022
m_Width: 202
m_Height: 1
- m_X: 119
m_Y: 1021
m_Width: 83
m_Height: 2
- m_X: 167
m_Y: 897
m_Width: 35
m_Height: 21
- m_X: 177
m_Y: 764
m_Width: 64
m_Height: 1
- m_X: 241
m_Y: 894
m_Width: 55
m_Height: 3
- m_X: 296
m_Y: 1022
m_Width: 727
m_Height: 1
- m_X: 60
m_Y: 309
m_Width: 92
m_Height: 1
- m_X: 115
m_Y: 298
m_Width: 37
m_Height: 12
- m_X: 152
m_Y: 452
m_Width: 43
m_Height: 2
- m_X: 195
m_Y: 582
m_Width: 21
m_Height: 10
- m_X: 246
m_Y: 449
m_Width: 48
m_Height: 3
- m_X: 391
m_Y: 127
m_Width: 57
m_Height: 3
- m_X: 216
m_Y: 712
m_Width: 91
m_Height: 12
- m_X: 294
m_Y: 579
m_Width: 19
m_Height: 3
- m_X: 313
m_Y: 706
m_Width: 62
m_Height: 6
- m_X: 307
m_Y: 746
m_Width: 72
m_Height: 18
- m_X: 375
m_Y: 735
m_Width: 4
m_Height: 29
- m_X: 379
m_Y: 862
m_Width: 16
m_Height: 32
- m_X: 395
m_Y: 987
m_Width: 628
m_Height: 36
- m_X: 535
m_Y: 985
m_Width: 488
m_Height: 38
- m_X: 441
m_Y: 860
m_Width: 94
m_Height: 2
- m_X: 344
m_Y: 448
m_Width: 46
m_Height: 1
- m_X: 362
m_Y: 388
m_Width: 28
m_Height: 2
- m_X: 381
m_Y: 388
m_Width: 9
m_Height: 61
- m_X: 382
m_Y: 258
m_Width: 77
m_Height: 2
- m_X: 448
m_Y: 254
m_Width: 11
m_Height: 6
- m_X: 390
m_Y: 513
m_Width: 12
m_Height: 66
- m_X: 402
m_Y: 638
m_Width: 60
m_Height: 68
- m_X: 459
m_Y: 379
m_Width: 40
m_Height: 9
- m_X: 539
m_Y: 252
m_Width: 26
m_Height: 2
- m_X: 573
m_Y: 125
m_Width: 72
m_Height: 2
- m_X: 499
m_Y: 504
m_Width: 8
m_Height: 9
- m_X: 565
m_Y: 377
m_Width: 37
m_Height: 2
- m_X: 645
m_Y: 250
m_Width: 22
m_Height: 2
- m_X: 507
m_Y: 629
m_Width: 41
m_Height: 9
- m_X: 602
m_Y: 502
m_Width: 4
m_Height: 2
- m_X: 462
m_Y: 734
m_Width: 98
m_Height: 1
- m_X: 548
m_Y: 732
m_Width: 12
m_Height: 3
- m_X: 606
m_Y: 627
m_Width: 24
m_Height: 2
- m_X: 667
m_Y: 375
m_Width: 33
m_Height: 2
- m_X: 1015
m_Y: 0
m_Width: 8
m_Height: 125
- m_X: 630
m_Y: 725
m_Width: 17
m_Height: 7
- m_X: 700
m_Y: 500
m_Width: 84
m_Height: 2
- m_X: 900
m_Y: 219
m_Width: 41
m_Height: 31
- m_X: 851
m_Y: 372
m_Width: 24
m_Height: 3
- m_X: 937
m_Y: 372
m_Width: 4
m_Height: 25
- m_X: 786
m_Y: 498
m_Width: 89
m_Height: 2
- m_X: 935
m_Y: 492
m_Width: 2
m_Height: 1
- m_X: 1022
m_Y: 577
m_Width: 1
m_Height: 446
- m_X: 874
m_Y: 498
m_Width: 1
m_Height: 125
- m_X: 784
m_Y: 623
m_Width: 33
m_Height: 4
- m_X: 874
m_Y: 588
m_Width: 61
m_Height: 35
- m_X: 1006
m_Y: 675
m_Width: 17
m_Height: 348
- m_X: 915
m_Y: 588
m_Width: 20
m_Height: 87
- m_X: 998
m_Y: 769
m_Width: 25
m_Height: 254
- m_X: 908
m_Y: 717
m_Width: 7
m_Height: 52
- m_X: 649
m_Y: 980
m_Width: 374
m_Height: 43
- m_X: 560
m_Y: 857
m_Width: 212
m_Height: 3
- m_X: 647
m_Y: 849
m_Width: 125
m_Height: 11
- m_X: 685
m_Y: 905
m_Width: 338
m_Height: 118
- m_X: 855
m_Y: 867
m_Width: 168
m_Height: 156
- m_X: 649
m_Y: 849
m_Width: 123
m_Height: 18
- m_X: 685
m_Y: 849
m_Width: 87
m_Height: 174
- m_X: 772
m_Y: 725
m_Width: 45
m_Height: 86
- m_X: 736
m_Y: 819
m_Width: 36
m_Height: 204
- m_X: 855
m_Y: 811
m_Width: 53
m_Height: 212
m_FontFeatureTable:
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_MultipleSubstitutionRecords: []
m_LigatureSubstitutionRecords: []
m_GlyphPairAdjustmentRecords: []
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_MarkToBaseAdjustmentRecords: []
m_MarkToMarkAdjustmentRecords: []
m_ShouldReimportFontFeatures: 0
m_FallbackFontAssetTable:
- {fileID: 11400000, guid: 15901a137ec1bed4485d809e063ed39f, type: 2}
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights: []
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_fontInfo:
Name:
PointSize: 0
Scale: 0
CharacterCount: 0
LineHeight: 0
Baseline: 0
Ascender: 0
CapHeight: 0
Descender: 0
CenterLine: 0
SuperscriptOffset: 0
SubscriptOffset: 0
SubSize: 0
Underline: 0
UnderlineThickness: 0
strikethrough: 0
strikethroughThickness: 0
TabWidth: 0
Padding: 0
AtlasWidth: 0
AtlasHeight: 0
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
fallbackFontAssets: []
atlas: {fileID: 0}
--- !u!28 &3307759631967023827
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
m_Name: Rodin DB Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 2
m_Width: 1024
m_Height: 1024
m_CompleteImageSize: 1048576
m_MipsStripped: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 0
m_IsPreProcessed: 0
m_IgnoreMasterTextureLimit: 0
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
m_PlatformBlob:
image data: 1048576
Title Screen (#454) * Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
_typelessdata: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000030608090f080705020000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000020304000004060706050300000404040201000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003060608090a0a0b0c0c0b0a0a09080707040100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010406070809090a0b0c0c0b0b0a0908060603000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000004080c0e0f13131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131313131312100d080300000000000000000000000000000000000000000000000000000000000000000000000000050a0e101113131313131313131313131313131313120f0a0500000000000000000000000000000000000000000000000000000000000000000000000000000004080a0a13131313131313131313131313131313131313131313131313131313131313131313131313121111100f0d0c0a080605030000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000004080a0a1313131313131313131313131313130b0a080500000000000000000000000000000000000000000000000000000000000000000000000000000000060b0e1111131313131313131313131313131312120f0c0802000000000000000000000004080a0a13131313131313131313131313131309080603000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003080d101213131313131313131313131313131311100e0b0600000000000000000000000005080a0b1313131313131313131313131313130e0d0b070300000000000000000000000005090d0f1013131313131313131313131313130a09070300000000000000000000000002060a0c0c131313131313131313131313131310100d0a050000000000
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path: