2022-03-04 20:47:40 +00:00
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using System.Collections;
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using System.Collections.Generic;
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2022-03-12 01:54:05 +00:00
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using System.Linq;
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2022-03-04 20:47:40 +00:00
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using UnityEngine;
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using System;
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using Starpelly;
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2022-03-14 14:21:05 +00:00
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using HeavenStudio.Util;
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2022-03-04 20:47:40 +00:00
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2022-04-12 16:14:46 +00:00
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namespace HeavenStudio.Games.Loaders
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{
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using static Minigames;
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public static class AgbUpbeatLoader
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{
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public static Minigame AddGame(EventCaller eventCaller) {
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2023-03-12 22:20:28 +00:00
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return new Minigame("mrUpbeat", "Mr. Upbeat", "ffffff", false, false, new List<GameAction>()
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2022-04-12 16:14:46 +00:00
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{
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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new GameAction("stepping", "Start Stepping")
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2022-04-12 16:14:46 +00:00
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{
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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preFunction = delegate {var e = eventCaller.currentEntity; MrUpbeat.Stepping(e.beat, e.length); },
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defaultLength = 4f,
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resizable = true
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2022-08-21 03:13:52 +00:00
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},
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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new GameAction("blipping", "Beeping")
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2022-08-21 03:13:52 +00:00
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{
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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function = delegate {var e = eventCaller.currentEntity; MrUpbeat.instance.Blipping(e.beat, e.length); },
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defaultLength = 4f,
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2022-08-21 03:13:52 +00:00
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resizable = true
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},
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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new GameAction("ding!", "Ding!")
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2022-08-21 03:13:52 +00:00
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{
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2022-08-21 23:46:45 +00:00
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function = delegate { MrUpbeat.instance.Ding(eventCaller.currentEntity["toggle"]); },
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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defaultLength = 0.5f,
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2022-08-21 03:13:52 +00:00
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parameters = new List<Param>()
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{
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new Param("toggle", false, "Applause")
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}
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},
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2022-04-12 16:14:46 +00:00
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});
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}
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}
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}
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2022-03-14 14:21:05 +00:00
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namespace HeavenStudio.Games
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2022-03-04 20:47:40 +00:00
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{
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2022-03-12 04:10:13 +00:00
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using Scripts_MrUpbeat;
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2022-03-04 20:47:40 +00:00
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public class MrUpbeat : Minigame
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{
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[Header("References")]
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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public Animator metronomeAnim;
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2022-03-04 22:03:57 +00:00
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public UpbeatMan man;
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2022-03-04 20:47:40 +00:00
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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[Header("Properties")]
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static List<queuedUpbeatInputs> queuedInputs = new List<queuedUpbeatInputs>();
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public struct queuedUpbeatInputs
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{
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public float beat;
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public bool goRight;
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}
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2023-01-25 15:29:09 +00:00
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bool startLeft;
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2022-03-12 01:54:05 +00:00
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2022-03-04 20:47:40 +00:00
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public static MrUpbeat instance;
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private void Awake()
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{
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instance = this;
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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}
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2022-03-12 01:54:05 +00:00
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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void OnDestroy()
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{
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if (!Conductor.instance.isPlaying || Conductor.instance.isPaused)
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2022-03-12 01:54:05 +00:00
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{
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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if (queuedInputs.Count > 0) queuedInputs.Clear();
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2022-03-12 01:54:05 +00:00
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}
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2022-03-06 17:34:54 +00:00
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}
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2022-03-05 03:10:10 +00:00
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Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
public void Update()
|
2022-03-06 17:34:54 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
var cond = Conductor.instance;
|
|
|
|
if (cond.isPlaying && !cond.isPaused)
|
2022-03-04 22:03:57 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
if (queuedInputs.Count > 0)
|
2022-03-04 22:03:57 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
foreach (var input in queuedInputs)
|
|
|
|
{
|
|
|
|
ScheduleInput(cond.songPositionInBeats, input.beat - cond.songPositionInBeats, InputType.STANDARD_DOWN, Success, Miss, Nothing);
|
|
|
|
if (input.goRight)
|
|
|
|
{
|
|
|
|
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
|
|
|
{
|
|
|
|
new BeatAction.Action(input.beat - 0.5f, delegate { MrUpbeat.instance.metronomeAnim.DoScaledAnimationAsync("MetronomeGoLeft", 0.5f); }),
|
|
|
|
new BeatAction.Action(input.beat - 0.5f, delegate { Jukebox.PlayOneShotGame("mrUpbeat/metronomeRight"); }),
|
|
|
|
});
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
|
|
|
{
|
|
|
|
new BeatAction.Action(input.beat - 0.5f, delegate { MrUpbeat.instance.metronomeAnim.DoScaledAnimationAsync("MetronomeGoRight", 0.5f); }),
|
|
|
|
new BeatAction.Action(input.beat - 0.5f, delegate { Jukebox.PlayOneShotGame("mrUpbeat/metronomeLeft"); }),
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
2023-01-25 15:29:09 +00:00
|
|
|
if (queuedInputs.Count % 2 != 0)
|
|
|
|
{
|
|
|
|
startLeft = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
startLeft = false;
|
|
|
|
}
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
queuedInputs.Clear();
|
2022-03-04 22:03:57 +00:00
|
|
|
}
|
2023-01-24 19:31:59 +00:00
|
|
|
if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN))
|
|
|
|
{
|
|
|
|
man.Step();
|
|
|
|
}
|
2022-03-04 22:03:57 +00:00
|
|
|
}
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
}
|
2022-03-04 22:03:57 +00:00
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
public void Ding(bool applause)
|
|
|
|
{
|
|
|
|
Jukebox.PlayOneShotGame("mrUpbeat/ding");
|
|
|
|
if (applause) Jukebox.PlayOneShot("applause");
|
|
|
|
}
|
2022-03-06 17:34:54 +00:00
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
public void Blipping(float beat, float length)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < length + 1; i++)
|
2022-03-05 03:10:10 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
2022-03-06 19:37:50 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
new BeatAction.Action(beat + i, delegate { man.Blip(); }),
|
|
|
|
});
|
2022-03-05 03:10:10 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
public static void Stepping(float beat, float length)
|
2022-03-08 04:46:49 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
if (GameManager.instance.currentGame == "mrUpbeat")
|
2022-03-08 04:46:49 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
float offSet = 0;
|
2023-01-25 15:29:09 +00:00
|
|
|
if (MrUpbeat.instance.startLeft)
|
2022-03-08 04:46:49 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
offSet = 1;
|
2022-03-08 04:46:49 +00:00
|
|
|
}
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
for (int i = 0; i < length + 1; i++)
|
2022-03-08 04:46:49 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
MrUpbeat.instance.ScheduleInput(beat - 1, 1 + i, InputType.STANDARD_DOWN, MrUpbeat.instance.Success, MrUpbeat.instance.Miss, MrUpbeat.instance.Nothing);
|
|
|
|
if ((i + offSet) % 2 == 0)
|
|
|
|
{
|
|
|
|
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
|
|
|
{
|
|
|
|
new BeatAction.Action(beat + i - 0.5f, delegate { MrUpbeat.instance.metronomeAnim.DoScaledAnimationAsync("MetronomeGoLeft", 0.5f); }),
|
|
|
|
new BeatAction.Action(beat + i - 0.5f, delegate { Jukebox.PlayOneShotGame("mrUpbeat/metronomeRight"); }),
|
|
|
|
});
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
|
|
|
{
|
|
|
|
new BeatAction.Action(beat + i - 0.5f, delegate { MrUpbeat.instance.metronomeAnim.DoScaledAnimationAsync("MetronomeGoRight", 0.5f); }),
|
|
|
|
new BeatAction.Action(beat + i - 0.5f, delegate { Jukebox.PlayOneShotGame("mrUpbeat/metronomeLeft"); }),
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-03-08 04:46:49 +00:00
|
|
|
}
|
2023-01-25 15:29:09 +00:00
|
|
|
if ((length + 1) % 2 != 0)
|
|
|
|
{
|
|
|
|
MrUpbeat.instance.startLeft = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
MrUpbeat.instance.startLeft = false;
|
|
|
|
}
|
2022-03-08 04:46:49 +00:00
|
|
|
}
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
else
|
2022-03-08 04:46:49 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
for (int i = 0; i < length + 1; i++)
|
|
|
|
{
|
|
|
|
queuedInputs.Add(new queuedUpbeatInputs
|
|
|
|
{
|
|
|
|
beat = beat + i,
|
|
|
|
goRight = i % 2 == 0
|
|
|
|
});
|
|
|
|
}
|
2022-03-08 04:46:49 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
public void Success(PlayerActionEvent caller, float state)
|
2022-03-05 03:10:10 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
man.Step();
|
2022-03-04 22:03:57 +00:00
|
|
|
}
|
2022-03-04 20:47:40 +00:00
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
public void Miss(PlayerActionEvent caller)
|
2022-03-06 19:48:39 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
man.Fall();
|
2022-03-06 19:48:39 +00:00
|
|
|
}
|
2022-03-06 19:37:50 +00:00
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
bool isPlaying(Animator anim, string stateName)
|
2022-03-06 19:37:50 +00:00
|
|
|
{
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
|
|
|
if (anim.GetCurrentAnimatorStateInfo(0).IsName(stateName) &&
|
|
|
|
anim.GetCurrentAnimatorStateInfo(0).normalizedTime < 1.0f)
|
|
|
|
return true;
|
|
|
|
else
|
|
|
|
return false;
|
2022-03-06 19:37:50 +00:00
|
|
|
}
|
|
|
|
|
Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough
* Started work on the background
* Implemented all unanimated sprites
* Added Init
* Added Prefabs
* Added Jumping and Idle Animatins for the Dough Dudes
* SmallFix
* Start Interval Event Implemented
* Added Audio and Small and Big Ball events
* Code Improvement + starting making the balls
* Added bezier curves
* Added First Rendition of Balls
* Added NPC Balls and starting doing small transporting animations
* SmallFixes
* SmallSoundChanges
* Implemented Audio and prefunction, not done with it though
* In process of fixing set interval
* Added more prefunction stuff and also started working on player input
* Tried adding player balls, not done, many bugs to fix
* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead
* Sat up input code for later
* Input works now! Need to add barely and wrong input animations and fix bugs
* Tiny fix
* Added first draft of wronginput animations
* Finished all input anims, trying to fix bugs
* Added finished Spaceship animations
* Added Mr Game and Watch WIP and lifting dough dudes
* Finished GANDW, fixed some bugs and still fixing bugs, almost done!
* DONE
* Begun development on tambourine
* Working Dough Polish
* Added many animations for tambourine
* Added Events
* Inputs added, near completion
* Miss Anims
* Animation changes
* DONE
* fix
* FIXED???
* FIXED FOR REAL
* Begun fixing lockstep, just needs small fixes and features
* Smol fix-ish
* Started work on mr upbeat
* MrUpbeat fixed, finishing up lockstep
* Added BG to lockstep
* Added bg colour change
* Done with my part
2023-01-23 22:48:05 +00:00
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public void Nothing(PlayerActionEvent caller) {}
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2022-03-04 20:47:40 +00:00
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}
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}
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