HeavenStudioPlus/Assets/Bundled/Games/KarateMan/Sprites/effect/barrelWood.png.meta

374 lines
8.7 KiB
Text
Raw Normal View History

fileFormatVersion: 2
guid: b34e5b3a3c1128d459473ea2885a7b61
TextureImporter:
internalIDToNameTable:
- first:
213: -4256602017783151629
second: barrelWood_0
- first:
213: 3949291861870251719
second: barrelWood_1
- first:
213: -7762184685075540233
second: barrelWood_2
- first:
213: 6736624391905355468
second: barrelWood_3
- first:
213: -7327104344742984219
second: barrelWood_4
- first:
213: 4693359929730608358
second: barrelWood_5
- first:
213: -2033190231236286234
second: barrelWood_6
- first:
213: -2923419328216983088
second: barrelWood_7
- first:
213: 5236480268820311983
second: barrelWood_8
- first:
213: 8578800058277873870
second: barrelWood_9
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 487.5
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: barrelWood_0
rect:
serializedVersion: 2
x: 0
y: 156
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3f303db64038de4c0800000000000000
internalID: -4256602017783151629
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_1
rect:
serializedVersion: 2
x: 126.75
y: 156
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7ce0e1d2604bec630800000000000000
internalID: 3949291861870251719
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_2
rect:
serializedVersion: 2
x: 253.5
y: 156
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7f6581d972e274490800000000000000
internalID: -7762184685075540233
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_3
rect:
serializedVersion: 2
x: 380.25
y: 156
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: cc620c8313c4d7d50800000000000000
internalID: 6736624391905355468
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_4
rect:
serializedVersion: 2
x: 507
y: 156
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5e58f5b4b65e05a90800000000000000
internalID: -7327104344742984219
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_5
rect:
serializedVersion: 2
x: 0
y: 0
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6ec25a65df9222140800000000000000
internalID: 4693359929730608358
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_6
rect:
serializedVersion: 2
x: 126.75
y: 0
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6e8ed5ac148a8c3e0800000000000000
internalID: -2033190231236286234
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_7
rect:
serializedVersion: 2
x: 253.5
y: 0
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0d99d142c9ded67d0800000000000000
internalID: -2923419328216983088
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_8
rect:
serializedVersion: 2
x: 380.25
y: 0
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: faf60687f07bba840800000000000000
internalID: 5236480268820311983
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: barrelWood_9
rect:
serializedVersion: 2
x: 507
y: 0
width: 117
height: 156
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ec8c0c853350e0770800000000000000
internalID: 8578800058277873870
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
barrelWood_0: -4256602017783151629
barrelWood_1: 3949291861870251719
barrelWood_2: -7762184685075540233
barrelWood_3: 6736624391905355468
barrelWood_4: -7327104344742984219
barrelWood_5: 4693359929730608358
barrelWood_6: -2033190231236286234
barrelWood_7: -2923419328216983088
barrelWood_8: 5236480268820311983
barrelWood_9: 8578800058277873870
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: