HeavenStudioPlus/Assets/Scripts/Games/ForkLifter/ForkLifterPlayer.cs

290 lines
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C#
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.ForkLifter
{
public class ForkLifterPlayer : MonoBehaviour
{
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public static ForkLifterPlayer instance { get; set; }
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[Header("Objects")]
public GameObject fork;
public Sprite peaSprite;
public Sprite hitFX;
public Sprite hitFXG;
public Sprite hitFXMiss;
public Sprite hitFX2;
public Transform early, perfect, late;
[SerializeField]
private BoxCollider2D col;
private Animator anim;
private int currentHitInList = 0;
public int currentEarlyPeasOnFork;
public int currentPerfectPeasOnFork;
public int currentLatePeasOnFork;
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private bool isEating = false;
// Burger shit
public bool topbun, middleburger, bottombun;
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// -----------
private void Awake()
{
instance = this;
}
private void Start()
{
anim = GetComponent<Animator>();
}
private void Update()
{
if (PlayerInput.Pressed())
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{
Stab(null);
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}
if (ForkLifter.instance.EligibleHits.Count == 0)
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{
currentHitInList = 0;
}
}
public void Eat()
{
if (currentEarlyPeasOnFork != 0 || currentPerfectPeasOnFork != 0 || currentLatePeasOnFork != 0)
{
anim.Play("Player_Eat", 0, 0);
isEating = true;
}
}
public void EatConfirm()
{
if (topbun && middleburger && bottombun)
{
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Jukebox.PlayOneShotGame("forkLifter/burger");
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}
else
{
if (currentEarlyPeasOnFork > 0 || currentLatePeasOnFork > 0)
{
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Jukebox.PlayOneShotGame($"forkLifter/cough_{Random.Range(1, 3)}");
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}
else
{
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Jukebox.PlayOneShotGame("forkLifter/gulp");
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}
}
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RemoveObjFromFork();
}
public void RemoveObjFromFork()
{
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for (int i = 0; i < early.transform.childCount; i++)
{
Destroy(early.transform.GetChild(i).gameObject);
}
for (int i = 0; i < perfect.transform.childCount; i++)
{
Destroy(perfect.transform.GetChild(i).gameObject);
}
for (int i = 0; i < late.transform.childCount; i++)
{
Destroy(late.transform.GetChild(i).gameObject);
}
currentEarlyPeasOnFork = 0;
currentPerfectPeasOnFork = 0;
currentLatePeasOnFork = 0;
isEating = false;
topbun = false; middleburger = false; bottombun = false;
}
public void Stab(Pea p)
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{
if (isEating) return;
/*var EligibleHits = ForkLifter.instance.EligibleHits;
bool canHit = (ForkLifter.instance.EligibleHits.Count > 0) && (currentHitInList < ForkLifter.instance.EligibleHits.Count);
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int events = ForkLifter.instance.MultipleEventsAtOnce();
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for (int pt = 0; pt < events; pt++)
{
if (canHit)
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{
GameObject pea = new GameObject();
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if (EligibleHits[currentHitInList].perfect)
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{
pea.transform.parent = perfect.transform;
pea.transform.localScale = Vector2.one;
pea.transform.localPosition = Vector3.zero;
for (int i = 0; i < perfect.transform.childCount; i++)
{
perfect.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentPerfectPeasOnFork);
}
SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
psprite.sortingOrder = 20;
switch (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type)
{
case 0:
psprite.sortingOrder = 101;
break;
case 1:
psprite.sortingOrder = 104;
break;
case 2:
psprite.sortingOrder = 103;
break;
case 3:
psprite.sortingOrder = 102;
break;
}
GameObject hitFXo = new GameObject();
hitFXo.transform.localPosition = new Vector3(1.9969f, -3.7026f);
hitFXo.transform.localScale = new Vector3(3.142196f, 3.142196f);
SpriteRenderer hfxs = hitFXo.AddComponent<SpriteRenderer>();
hfxs.sprite = hitFX;
hfxs.sortingOrder = 100;
hfxs.DOColor(new Color(1, 1, 1, 0), 0.05f).OnComplete(delegate { Destroy(hitFXo); });
FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
Jukebox.PlayOneShotGame("forkLifter/stab");
currentPerfectPeasOnFork++;
if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 1)
{
topbun = true;
}
else if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 2)
{
middleburger = true;
}
else if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 3)
{
bottombun = true;
}
RemovePea();
GameProfiler.instance.IncreaseScore();
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}
else if (EligibleHits[currentHitInList].early)
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{
pea.transform.parent = early.transform;
pea.transform.localScale = Vector2.one;
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pea.transform.localPosition = Vector3.zero;
pea.transform.localRotation = Quaternion.Euler(0, 0, 90);
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for (int i = 0; i < early.transform.childCount; i++)
{
early.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentEarlyPeasOnFork);
}
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SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
psprite.sortingOrder = 20;
HitFXMiss(new Vector2(1.0424f, -4.032f), new Vector2(1.129612f, 1.129612f));
HitFXMiss(new Vector2(0.771f, -3.016f), new Vector2(1.71701f, 1.71701f));
HitFXMiss(new Vector2(2.598f, -2.956f), new Vector2(1.576043f, 1.576043f));
HitFXMiss(new Vector2(2.551f, -3.609f), new Vector2(1.200788f, 1.200788f));
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FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
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Jukebox.PlayOneShot("miss");
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currentEarlyPeasOnFork++;
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RemovePea();
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}
else if (EligibleHits[currentHitInList].late)
{
pea.transform.parent = late.transform;
pea.transform.localScale = Vector2.one;
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pea.transform.localPosition = Vector3.zero;
pea.transform.localRotation = Quaternion.Euler(0, 0, 90);
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for (int i = 0; i < late.transform.childCount; i++)
{
late.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentLatePeasOnFork);
}
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SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
psprite.sortingOrder = 20;
HitFXMiss(new Vector2(1.0424f, -4.032f), new Vector2(1.129612f, 1.129612f));
HitFXMiss(new Vector2(0.771f, -3.016f), new Vector2(1.71701f, 1.71701f));
HitFXMiss(new Vector2(2.598f, -2.956f), new Vector2(1.576043f, 1.576043f));
HitFXMiss(new Vector2(2.551f, -3.609f), new Vector2(1.200788f, 1.200788f));
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FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
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Jukebox.PlayOneShot("miss");
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currentLatePeasOnFork++;
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RemovePea();
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}
}
}*/
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if (p == null)
{
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Jukebox.PlayOneShotGame("forkLifter/stabnohit");
}
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anim.Play("Player_Stab", 0, 0);
}
public void FastEffectHit(int type)
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{
GameObject hitFX2o = new GameObject();
hitFX2o.transform.localPosition = new Vector3(0.11f, -2.15f);
hitFX2o.transform.localScale = new Vector3(5.401058f, 1.742697f);
hitFX2o.transform.localRotation = Quaternion.Euler(0, 0, -38.402f);
SpriteRenderer hfx2s = hitFX2o.AddComponent<SpriteRenderer>();
if (type == 2)
hfx2s.sprite = hitFXG;
else
hfx2s.sprite = hitFX2;
hfx2s.sortingOrder = -5;
hfx2s.DOColor(new Color(1, 1, 1, 0), 0.07f).OnComplete(delegate { Destroy(hitFX2o); });
}
public void HitFXMiss(Vector2 pos, Vector2 size)
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{
GameObject hitFXo = new GameObject();
hitFXo.transform.localPosition = new Vector3(pos.x, pos.y);
hitFXo.transform.localScale = new Vector3(size.x, size.y);
SpriteRenderer hfxs = hitFXo.AddComponent<SpriteRenderer>();
hfxs.sprite = hitFXMiss;
hfxs.sortingOrder = 100;
hfxs.DOColor(new Color(1, 1, 1, 0), 0.05f).OnComplete(delegate { Destroy(hitFXo); });
}
}
}