mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
31 lines
590 B
C#
31 lines
590 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
namespace Bread2Unity
|
||
|
{
|
||
|
public class ISprite
|
||
|
{
|
||
|
public List<ISpritePart> parts = new List<ISpritePart>();
|
||
|
}
|
||
|
|
||
|
public class ISpritePart
|
||
|
{
|
||
|
public ushort regionX;
|
||
|
public ushort regionY;
|
||
|
public ushort regionW;
|
||
|
public ushort regionH;
|
||
|
|
||
|
public short posX;
|
||
|
public short posY;
|
||
|
|
||
|
public float stretchX;
|
||
|
public float stretchY;
|
||
|
|
||
|
public float rotation;
|
||
|
|
||
|
public bool flipX;
|
||
|
public bool flipY;
|
||
|
|
||
|
public byte opacity;
|
||
|
}
|
||
|
}
|