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29 lines
577 B
C#
29 lines
577 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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using Starpelly;
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using RhythmHeavenMania.Util;
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namespace RhythmHeavenMania.Games.DrummingPractice
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{
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public class Drummer : MonoBehaviour
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{
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[Header("References")]
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public Animator animator;
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public List<MiiFace> miiFaces;
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public SpriteRenderer face;
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public bool player = false;
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public int mii = 0;
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[System.Serializable]
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public class MiiFace
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{
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public List<Sprite> Sprites;
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}
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}
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}
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