mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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85 lines
2.6 KiB
C#
85 lines
2.6 KiB
C#
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace HeavenStudio.Editor.Track
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{
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public class TimelineZoom : MonoBehaviour, IScrollHandler
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{
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public Vector3 Scale => _scale;
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[SerializeField] private float minScale = 0.5f;
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[SerializeField] private float maxScale => float.MaxValue;
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[SerializeField] private Vector2 initialScale = Vector2.one;
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private Vector3 _scale;
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private Vector2 relMousePos;
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private RectTransform rectTransform;
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private void Awake()
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{
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initialScale = transform.localScale;
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rectTransform = transform as RectTransform;
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_scale.Set(initialScale.x, initialScale.y, 1);
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rectTransform.localScale = _scale;
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}
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public void OnScroll(PointerEventData eventData)
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{
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if (Conductor.instance.NotStopped()) return;
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relMousePos = rectTransform.anchoredPosition;
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Vector2 relativeMousePosition;
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var cam = Editor.instance.EditorCamera;
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if (cam == null) Debug.LogError("Camera not set!");
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RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, cam, out relativeMousePosition);
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float delta = eventData.scrollDelta.y;
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if (delta > 0)
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{
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Zoom(0.25f * _scale.x, relativeMousePosition);
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}
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else if (delta < 0)
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{
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var incre = -0.2f * _scale.x;
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if (_scale.x + incre > minScale - 0.1f)
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Zoom(-0.2f * _scale.x, relativeMousePosition);
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}
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}
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public void Zoom(float incre, Vector2 relativeMousePosition)
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{
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if (!(_scale.x < maxScale)) return;
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var newScale = Mathf.Clamp(_scale.x + incre, minScale, maxScale);
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_scale.Set(newScale, 1, 1);
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relativeMousePosition = new Vector2(relativeMousePosition.x, 0);
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relMousePos -= (relativeMousePosition * incre);
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rectTransform.localScale = _scale;
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rectTransform.anchoredPosition = relMousePos;
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rectTransform.localScale =
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new Vector3(Mathf.Clamp(rectTransform.localScale.x, minScale, Mathf.Infinity),
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rectTransform.localScale.y);
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Timeline.instance.OnZoom(newScale);
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}
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public void SetNewPos(float newX)
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{
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relMousePos = new Vector2(newX, relMousePos.y);
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}
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public void ResetZoom()
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{
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_scale.Set(1, 1, 1);
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rectTransform.localScale = _scale;
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Timeline.instance.OnZoom(_scale.x);
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}
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}
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}
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