HeavenStudioPlus/Assets/Scripts/Games/FanClub/NtrIdolAri.cs

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2022-03-27 23:05:08 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NtrIdolAri : MonoBehaviour
{
[Header("Objects")]
public ParticleSystem idolClapEffect;
public ParticleSystem idolWinkEffect;
public void ClapParticle()
{
idolClapEffect.Play();
}
public void WinkParticle()
{
idolWinkEffect.Play();
}
}