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24 lines
422 B
C#
24 lines
422 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Bread2Unity
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{
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public class IAnimation
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{
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public List<IAnimationStep> steps;
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}
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public class IAnimationStep
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{
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public ushort spriteIndex;
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public ushort delay;
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public float stretchX;
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public float stretchY;
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public float rotation;
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public byte opacity;
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}
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}
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