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15 lines
305 B
C#
15 lines
305 B
C#
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using UnityEngine;
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namespace RhythmHeavenMania.Games.TapTrial
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{
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public class TapTrialPlayer : MonoBehaviour
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{
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[Header("References")]
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[System.NonSerialized] public Animator anim;
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private void Start()
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{
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anim = GetComponent<Animator>();
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}
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}
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}
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