mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-11 04:05:11 +00:00
42 lines
1,006 B
C#
42 lines
1,006 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Editor.Track;
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using HeavenStudio.Util;
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using TMPro;
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namespace HeavenStudio.Editor
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{
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public class CreditsLegalSettings : MonoBehaviour
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{
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private int SecretCounter = 0;
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private static bool SecretActive = false;
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[SerializeField] private GameObject secretObject;
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private void Start()
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{
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SecretCounter = 0;
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secretObject.SetActive(false);
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}
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public void OnClickCountUp()
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{
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SecretCounter++;
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Debug.Log("SecretCounter: " + SecretCounter);
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if (SecretCounter == 10)
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{
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secretObject.SetActive(true);
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}
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}
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public void OnClickSecret()
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{
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if (SecretActive) return;
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SecretActive = true;
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Jukebox.PlayOneShot("applause");
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Debug.Log("Activating Studio Dance...");
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}
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}
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}
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