149 lines
4 KiB
Java
149 lines
4 KiB
Java
package biomesoplenty.biomes;
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import java.awt.Color;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
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import biomesoplenty.entities.EntityJungleSpider;
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import biomesoplenty.interfaces.IBOPFog;
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import biomesoplenty.worldgen.tree.WorldGenMassiveTree;
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public class BiomeGenSacredSprings extends BiomeGenBase implements IBOPFog
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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@SuppressWarnings("unchecked")
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public BiomeGenSacredSprings(int par1)
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{
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 30;
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customBiomeDecorator.grassPerChunk = 4;
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customBiomeDecorator.wheatGrassPerChunk = 1;
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customBiomeDecorator.waterlilyPerChunk = 5;
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customBiomeDecorator.violetsPerChunk = 1;
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customBiomeDecorator.generatePumpkins = false;
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spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class,
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12, 6, 6));
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(150) == 0 ? new WorldGenMassiveTree(false)
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: new WorldGenShrub(0, 0);
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}
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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int var5 = par2Random.nextInt(75);
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int var55 = 12 + par2Random.nextInt(6);
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for (int var66 = 0; var66 < var55; ++var66)
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{
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int var77 = par3 + par2Random.nextInt(16);
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int var88 = par2Random.nextInt(28) + 4;
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int var99 = par4 + par2Random.nextInt(16);
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int var100 = par1World.getBlockId(var77, var88, var99);
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if (var100 == Block.stone.blockID)
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{
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par1World.setBlock(var77, var88, var99,
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Blocks.amethystOre.get().blockID, 12, 2);
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}
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}
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16);
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int var8 = par2Random.nextInt(53) + 75;
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int var9 = par4 + par2Random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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if (var10 == Block.stone.blockID || var10 == Block.dirt.blockID)
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{
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par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID,
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0, 2);
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}
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}
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}
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/**
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* Provides the basic grass color based on the biome temperature and
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* rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 39259;
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}
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/**
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* Provides the basic foliage color based on the biome temperature and
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* rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 39259;
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}
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/**
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* Fog Color
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*/
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@Override
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public int getFogColour()
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{
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return 8707327;
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}
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/**
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* takes temperature, returns color
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*/
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@Override
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public int getSkyColorByTemp(float par1)
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{
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if (BOPConfigurationMisc.skyColors)
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{
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return 1995007;
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}
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else
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{
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par1 /= 3.0F;
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if (par1 < -1.0F)
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{
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par1 = -1.0F;
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}
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if (par1 > 1.0F)
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{
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par1 = 1.0F;
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}
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return Color.getHSBColor(0.62222224F - par1 * 0.05F,
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0.5F + par1 * 0.1F, 1.0F).getRGB();
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}
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}
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@Override
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public float getFogCloseness()
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{
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// TODO Auto-generated method stub
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return 1.0F;
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}
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}
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