.. |
api
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Redesigned the Mystic Grove
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2013-11-04 16:45:35 -05:00 |
armor
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Added flippers
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2013-09-13 22:18:07 -04:00 |
asm
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Fixed a derp
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2013-11-04 14:49:29 +11:00 |
biomes
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Redesigned the Mystic Grove
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2013-11-04 16:45:35 -05:00 |
blocks
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Fog colours can now be on a per-biome basis
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2013-11-03 17:36:41 +11:00 |
configuration
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Fixed Amnet's derp
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2013-11-04 20:25:39 -05:00 |
entities
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Added a hurt sound for the wasp
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2013-10-30 05:23:04 -04:00 |
eventhandlers
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Started moving achievement localizations into the lang file
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2013-10-19 10:57:56 +11:00 |
fluids
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Made honey give slowness upon contact
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2013-10-30 19:21:39 -04:00 |
handlers
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Added a hurt sound for the wasp
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2013-10-30 05:23:04 -04:00 |
helpers
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Fixing the inconsistent biome maps.
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2013-11-05 01:26:15 +01:00 |
integration
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Added some missing biomes to the ATG integration
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2013-11-03 09:50:48 +11:00 |
interfaces
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Fogginess can now be changed per biome alongside the colour
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2013-11-04 11:40:43 +11:00 |
itemblocks
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Added filled honeycombs
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2013-10-30 16:24:48 -04:00 |
items
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Added filled honeycombs
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2013-10-30 16:24:48 -04:00 |
particles
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Updated names to the latest Forge/MCP
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2013-09-13 18:17:21 +10:00 |
potions
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Hopefully fixing the phantoms suffocating players in walls.
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2013-10-11 17:52:13 +02:00 |
tileentities
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Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself)
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2013-10-16 16:29:49 +11:00 |
world
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Fixing the inconsistent biome maps.
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2013-11-05 01:26:15 +01:00 |
worldgen
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Redesigned the Mystic Grove
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2013-11-04 16:45:35 -05:00 |
BiomesOPlenty.java
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Fixing the inconsistent biome maps.
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2013-11-05 01:26:15 +01:00 |
ClientProxy.java
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Basic bee modelling done, now onto the AI
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2013-10-27 17:20:58 +11:00 |
CommonProxy.java
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Began reorganising the repo
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2013-09-13 16:44:22 +10:00 |