BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenJungleNew.java
2013-05-06 06:19:33 -04:00

91 lines
3.6 KiB
Java

package biomesoplenty.biomes;
import java.awt.Color;
import java.util.Random;
import biomesoplenty.configuration.BOPConfiguration;
import biomesoplenty.mobs.EntityJungleSpider;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenHugeTrees;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenTrees;
import net.minecraft.world.gen.feature.WorldGenVines;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenJungleNew extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
@SuppressWarnings("unchecked")
public BiomeGenJungleNew(int par1)
{
super(par1);
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = 45;
this.customBiomeDecorator.grassPerChunk = 25;
this.customBiomeDecorator.flowersPerChunk = 4;
this.customBiomeDecorator.orangeFlowersPerChunk = 5;
this.customBiomeDecorator.quicksandPerChunk = 1;
this.customBiomeDecorator.poisonIvyPerChunk = 1;
this.customBiomeDecorator.generateMelons = true;
this.waterColorMultiplier = 10745289;
this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
//return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenBrazilNut1() : (par1Random.nextInt(10) == 0 ? new WorldGenSandboxTree1() : (par1Random.nextInt(2) == 0 ? new WorldGenBrazilNut2() : (par1Random.nextInt(3) == 0 ? new WorldGenSandboxTree2() : new WorldGenShrub(3, 0)))));
return (WorldGenerator)(par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(3, 0) : (par1Random.nextInt(3) == 0 ? new WorldGenHugeTrees(false, 10 + par1Random.nextInt(20), 3, 3) : new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true))));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
}
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
WorldGenVines var5 = new WorldGenVines();
for (int var6 = 0; var6 < 50; ++var6)
{
int var7 = par3 + par2Random.nextInt(16) + 8;
byte var8 = 32;
int var9 = par4 + par2Random.nextInt(16) + 8;
var5.generate(par1World, par2Random, var7, var8, var9);
}
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
public int getBiomeGrassColor()
{
return 5232218;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
public int getBiomeFoliageColor()
{
return 3266623;
}
}