.. |
api
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Moved the honey block to its own class
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2013-10-30 14:56:32 -04:00 |
armor
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Added flippers
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2013-09-13 22:18:07 -04:00 |
asm
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Added transformer exclusion
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2013-10-19 12:45:44 +11:00 |
biomes
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Made hives a bit more common
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2013-10-30 17:43:12 -04:00 |
blocks
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Made hives a bit more common
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2013-10-30 17:43:12 -04:00 |
configuration
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Moved the honey block to its own class
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2013-10-30 14:56:32 -04:00 |
entities
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Added a hurt sound for the wasp
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2013-10-30 05:23:04 -04:00 |
eventhandlers
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Started moving achievement localizations into the lang file
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2013-10-19 10:57:56 +11:00 |
fluids
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Made honey a finite liquid
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2013-10-29 22:36:14 -04:00 |
handlers
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Added a hurt sound for the wasp
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2013-10-30 05:23:04 -04:00 |
helpers
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Accounted for ATG in the "Use Biomes O' Plenty world type" nag message. Localization peeps, you have a new phrase to localize :P
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2013-10-22 20:14:19 +11:00 |
integration
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The ATG integration now respects whether or not a biome is enabled in our config file
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2013-10-22 17:58:26 +11:00 |
itemblocks
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Added filled honeycombs
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2013-10-30 16:24:48 -04:00 |
items
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Added filled honeycombs
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2013-10-30 16:24:48 -04:00 |
particles
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Updated names to the latest Forge/MCP
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2013-09-13 18:17:21 +10:00 |
potions
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Hopefully fixing the phantoms suffocating players in walls.
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2013-10-11 17:52:13 +02:00 |
tileentities
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Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself)
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2013-10-16 16:29:49 +11:00 |
world
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Removed the Hellish Hive biome, added textures for things
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2013-10-27 19:20:07 -04:00 |
worldgen
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Added filled honeycombs
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2013-10-30 16:24:48 -04:00 |
BiomesOPlenty.java
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Started moving achievement localizations into the lang file
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2013-10-19 10:57:56 +11:00 |
ClientProxy.java
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Basic bee modelling done, now onto the AI
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2013-10-27 17:20:58 +11:00 |
CommonProxy.java
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Began reorganising the repo
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2013-09-13 16:44:22 +10:00 |