BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenBorealForest.java
2013-05-03 23:00:44 +10:00

62 lines
2.1 KiB
Java

package biomesoplenty.biomes;
import java.util.Random;
import biomesoplenty.worldgen.WorldGenAutumn;
import biomesoplenty.worldgen.WorldGenTaiga5;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenBorealForest extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
@SuppressWarnings("unchecked")
public BiomeGenBorealForest(int par1)
{
super(par1);
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = 25;
this.customBiomeDecorator.grassPerChunk = 50;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : (par1Random.nextInt(5) == 0 ? new WorldGenShrub(0,0) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(3) == 0 ? this.worldGeneratorForest : new WorldGenTaiga5(false)))));
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
public int getBiomeGrassColor()
{
return 10467185;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
public int getBiomeFoliageColor()
{
return 13225573;
}
}