BiomesOPlenty/common/biomesoplenty
Adubbz 72ff3b3d84 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
Conflicts:
	common/biomesoplenty/biomes/BiomeGenMysticGrove.java
	common/biomesoplenty/biomes/BiomeGenOminousWoods.java
2013-11-06 18:56:20 +11:00
..
api Redesigned the Mystic Grove 2013-11-04 16:45:35 -05:00
armor Added flippers 2013-09-13 22:18:07 -04:00
asm Switched to using WorldCore 2013-11-06 18:51:06 +11:00
biomes Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-11-06 18:56:20 +11:00
blocks Fog colours can now be on a per-biome basis 2013-11-03 17:36:41 +11:00
configuration Added Jacaranda trees to the Mystic Grove 2013-11-05 21:44:43 -05:00
entities Added a hurt sound for the wasp 2013-10-30 05:23:04 -04:00
eventhandlers Started moving achievement localizations into the lang file 2013-10-19 10:57:56 +11:00
fluids Made honey give slowness upon contact 2013-10-30 19:21:39 -04:00
handlers Added a hurt sound for the wasp 2013-10-30 05:23:04 -04:00
helpers Fixing the inconsistent biome maps. 2013-11-05 01:26:15 +01:00
integration Fixed ATG Integration crash. 2013-11-05 03:13:33 +01:00
itemblocks Added filled honeycombs 2013-10-30 16:24:48 -04:00
items Added filled honeycombs 2013-10-30 16:24:48 -04:00
particles Updated names to the latest Forge/MCP 2013-09-13 18:17:21 +10:00
potions Hopefully fixing the phantoms suffocating players in walls. 2013-10-11 17:52:13 +02:00
tileentities Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself) 2013-10-16 16:29:49 +11:00
world Fixing the inconsistent biome maps. 2013-11-05 01:26:15 +01:00
worldgen Redesigned the Mystic Grove 2013-11-04 16:45:35 -05:00
BiomesOPlenty.java Fixing the inconsistent biome maps. 2013-11-05 01:26:15 +01:00
ClientProxy.java Basic bee modelling done, now onto the AI 2013-10-27 17:20:58 +11:00
CommonProxy.java Began reorganising the repo 2013-09-13 16:44:22 +10:00