BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/TropicBeachBiome.java

88 lines
4.7 KiB
Java

/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.common.biome.BiomeTemplate;
import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
import biomesoplenty.common.world.gen.feature.BOPFeatures;
import biomesoplenty.common.world.gen.surfacebuilders.BOPSurfaceBuilders;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.biome.*;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.feature.Features;
import net.minecraft.world.gen.feature.IFeatureConfig;
import net.minecraft.world.gen.feature.structure.StructureFeatures;
import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
public class TropicBeachBiome extends BiomeTemplate
{
public TropicBeachBiome()
{
this.setBeachBiome(null);
this.setRiverBiome(null);
}
@Override
protected void configureBiome(Biome.Builder builder)
{
builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.BEACH).depth(0.0F).scale(0.025F).temperature(0.95F).downfall(1.0F);
builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4445678).waterFogColor(270131).fogColor(0xB2EDFF).skyColor(0x66BCFF).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
}
@Override
protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder)
{
builder.surfaceBuilder(new ConfiguredSurfaceBuilder(BOPSurfaceBuilders.TROPICS, BOPSurfaceBuilders.WHITE_SAND_SURFACE));
// Structures
builder.addStructureStart(StructureFeatures.BURIED_TREASURE);
builder.addStructureStart(StructureFeatures.SHIPWRECH_BEACHED);
DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
builder.addStructureStart(StructureFeatures.RUINED_PORTAL_JUNGLE);
// Underground
DefaultBiomeFeatures.addDefaultCarvers(builder);
DefaultBiomeFeatures.addDefaultLakes(builder);
DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
DefaultBiomeFeatures.addDefaultOres(builder);
// Vegetation
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.WARM_OCEAN_VEGETATION);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.TROPICS_FLOWERS.configured(IFeatureConfig.NONE).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(15)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_12);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.SEA_PICKLE);
////////////////////////////////////////////////////////////
// Other Features
DefaultBiomeFeatures.addDefaultSprings(builder);
DefaultBiomeFeatures.addSurfaceFreezing(builder);
}
@Override
protected void configureMobSpawns(MobSpawnInfo.Builder builder)
{
// Entities
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.TURTLE, 5, 2, 5));
builder.addSpawn(EntityClassification.WATER_AMBIENT, new MobSpawnInfo.Spawners(EntityType.PUFFERFISH, 15, 1, 3));
builder.addSpawn(EntityClassification.WATER_AMBIENT, new MobSpawnInfo.Spawners(EntityType.TROPICAL_FISH, 25, 8, 8));
builder.addSpawn(EntityClassification.WATER_CREATURE, new MobSpawnInfo.Spawners(EntityType.SQUID, 10, 4, 4));
builder.addSpawn(EntityClassification.WATER_CREATURE, new MobSpawnInfo.Spawners(EntityType.DOLPHIN, 2, 1, 2));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1));
}
}