/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.common.biome.BiomeTemplate; import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures; import biomesoplenty.common.world.gen.feature.BOPFeatures; import biomesoplenty.common.world.gen.surfacebuilders.BOPSurfaceBuilders; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.*; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.Features; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.structure.StructureFeatures; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; public class TropicBeachBiome extends BiomeTemplate { public TropicBeachBiome() { this.setBeachBiome(null); this.setRiverBiome(null); } @Override protected void configureBiome(Biome.Builder builder) { builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.BEACH).depth(0.0F).scale(0.025F).temperature(0.95F).downfall(1.0F); builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4445678).waterFogColor(270131).fogColor(0xB2EDFF).skyColor(0x66BCFF).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()); } @Override protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder) { builder.surfaceBuilder(new ConfiguredSurfaceBuilder(BOPSurfaceBuilders.TROPICS, BOPSurfaceBuilders.WHITE_SAND_SURFACE)); // Structures builder.addStructureStart(StructureFeatures.BURIED_TREASURE); builder.addStructureStart(StructureFeatures.SHIPWRECH_BEACHED); DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder); builder.addStructureStart(StructureFeatures.RUINED_PORTAL_JUNGLE); // Underground DefaultBiomeFeatures.addDefaultCarvers(builder); DefaultBiomeFeatures.addDefaultLakes(builder); DefaultBiomeFeatures.addDefaultMonsterRoom(builder); DefaultBiomeFeatures.addDefaultUndergroundVariety(builder); DefaultBiomeFeatures.addDefaultOres(builder); // Vegetation builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.WARM_OCEAN_VEGETATION); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.TROPICS_FLOWERS.configured(IFeatureConfig.NONE).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(15))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_12); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.SEA_PICKLE); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(builder); DefaultBiomeFeatures.addSurfaceFreezing(builder); } @Override protected void configureMobSpawns(MobSpawnInfo.Builder builder) { // Entities builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.TURTLE, 5, 2, 5)); builder.addSpawn(EntityClassification.WATER_AMBIENT, new MobSpawnInfo.Spawners(EntityType.PUFFERFISH, 15, 1, 3)); builder.addSpawn(EntityClassification.WATER_AMBIENT, new MobSpawnInfo.Spawners(EntityType.TROPICAL_FISH, 25, 8, 8)); builder.addSpawn(EntityClassification.WATER_CREATURE, new MobSpawnInfo.Spawners(EntityType.SQUID, 10, 4, 4)); builder.addSpawn(EntityClassification.WATER_CREATURE, new MobSpawnInfo.Spawners(EntityType.DOLPHIN, 2, 1, 2)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1)); } }