BiomesOPlenty/common/biomesoplenty
2013-11-23 11:34:14 +11:00
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api Buckets holding BOP Fluids will now cross over to 1.7 when the time comes 2013-11-22 12:55:13 +11:00
armor Added flippers 2013-09-13 22:18:07 -04:00
asm Tinkering with the new TC API/IMC system 2013-11-19 19:55:48 +11:00
biomes Tweaks to the Wasteland biome 2013-11-18 21:48:59 -05:00
blocks Redwood saplings actually grow now and now only require a single sapling 2013-11-23 11:34:14 +11:00
configuration Reduced pixie spawns, disabled lighting in the Promised Land (As a result, performance should be far less of a problem than it previously was) 2013-11-22 20:09:53 +11:00
entities And apparently Rosester's had the RenderPlayer method in them... Right... 2013-11-22 09:29:29 +11:00
eventhandlers Added dev capes, because you know, being special is cool :P 2013-11-23 11:24:02 +11:00
fluids Made honey give slowness upon contact 2013-10-30 19:21:39 -04:00
handlers Finished adding Pixies 2013-11-16 07:50:29 -05:00
helpers Fixing the inconsistent biome maps. 2013-11-05 01:26:15 +01:00
integration Attempted to fix TE integration 2013-11-21 06:30:35 +11:00
itemblocks Fixed a bug with colorised leaves 2013-11-16 12:45:36 +11:00
items Fixed pixie placement 2013-11-17 17:28:54 +11:00
particles Added pixie trail particles that keep crashing 2013-11-16 20:47:48 -05:00
potions Hopefully fixing the phantoms suffocating players in walls. 2013-10-11 17:52:13 +02:00
world Reduced pixie spawns, disabled lighting in the Promised Land (As a result, performance should be far less of a problem than it previously was) 2013-11-22 20:09:53 +11:00
worldgen Tweaks to the Wasteland biome 2013-11-18 21:48:59 -05:00
BiomesOPlenty.java Added dev capes, because you know, being special is cool :P 2013-11-23 11:24:02 +11:00
ClientProxy.java Added pixie trail particles that keep crashing 2013-11-16 20:47:48 -05:00
CommonProxy.java Began reorganising the repo 2013-09-13 16:44:22 +10:00