Reduced pixie spawns, disabled lighting in the Promised Land (As a result, performance should be far less of a problem than it previously was)

This commit is contained in:
Adubbz 2013-11-22 20:09:53 +11:00
parent fde082074a
commit 3400ea1676
4 changed files with 17 additions and 11 deletions

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@ -1,8 +0,0 @@
package worldcore.interfaces;
public interface IWCFog
{
public int getFogColour();
public float getFogCloseness();
}

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@ -12,7 +12,7 @@
<property name="mc.version" value="1.6.4" />
<property name="forge.version" value="9.11.1.952" />
<property name="ccc.version" value="0.9.0.7" />
<property name="worldcore.version" value="1.1.0.12" />
<property name="worldcore.version" value="1.1.0.13" />
<property name="fmp.version" value="1.0.0.182" />
<property name="src.dir" value="" />

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@ -121,7 +121,7 @@ public class BOPEntities {
if (Biomes.promisedLandForest.isPresent() && Biomes.promisedLandSwamp.isPresent() && Biomes.promisedLandPlains.isPresent() && Biomes.promisedLandShrub.isPresent())
{
EntityRegistry.addSpawn(EntityPixie.class, 8, 1, 3, EnumCreatureType.monster, Biomes.promisedLandForest.get(), Biomes.promisedLandSwamp.get(), Biomes.promisedLandPlains.get(), Biomes.promisedLandShrub.get());
EntityRegistry.addSpawn(EntityPixie.class, 4, 1, 3, EnumCreatureType.monster, Biomes.promisedLandForest.get(), Biomes.promisedLandSwamp.get(), Biomes.promisedLandPlains.get(), Biomes.promisedLandShrub.get());
}
}
}

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@ -1,17 +1,19 @@
package biomesoplenty.world;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.IChunkProvider;
import worldcore.interfaces.IWCLighting;
import biomesoplenty.api.Biomes;
import biomesoplenty.api.Blocks;
import biomesoplenty.configuration.configfile.BOPConfigurationIDs;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class WorldProviderPromised extends WorldProvider
public class WorldProviderPromised extends WorldProvider implements IWCLighting
{
public boolean hasNoSky = false;
@ -152,4 +154,16 @@ public class WorldProviderPromised extends WorldProvider
{
return new ChunkProviderPromised(worldObj, worldObj.getSeed());
}
@Override
public boolean isLightingDisabled()
{
return true;
}
@Override
public Float[] getLightingMultipliers(WorldClient worldclient)
{
return new Float[] { 0.92F, 0.98F, 0.95F };
}
}