Commit Graph

62 Commits

Author SHA1 Message Date
Adubbz f7248ec185 Adjusted Altar hardness 2013-06-08 19:14:17 +10:00
Adubbz 4a381ce9b3 Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits) 2013-06-08 07:36:52 +10:00
Matt Caughey b07b17a766 Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot. 2013-06-02 22:54:15 -04:00
Matt Caughey 07219fb79b Fixed the harvest level of gems so you can mine them with an iron pickaxe. 2013-06-02 21:22:36 -04:00
Matt Caughey 451449dcd9 Added the gem ores/blocks and world generation for them 2013-06-02 14:09:16 -04:00
Adubbz 7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Matt Caughey 1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
Adubbz 6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz 3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz 854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz 3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Matt Caughey eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Adubbz 541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz 4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
Matt Caughey 3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
Adubbz bc57d5b1d9 Cleaning up, gave the rotated Small and Medium Bone Segments their correct names 2013-05-24 19:59:55 +10:00
Matt Caughey d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz 79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey 4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Adubbz d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Adubbz d9b3519b65 Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/ 2013-05-23 06:08:28 +10:00
Matt Caughey 5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Matt Caughey f8d378f4bc Tweaked some stuff with the currently unused berry bushes 2013-05-16 09:48:45 -04:00
Matt Caughey 2715e2cff1 Tweaked some of the plants, and improved a few textures. 2013-05-16 08:06:18 -04:00
Matt Caughey 45f7788fa9 Added waterlily texture. 2013-05-13 10:31:21 -04:00
Matt Caughey 7c1bdfd772 Fixed mushrooms. 2013-05-13 10:08:01 -04:00
Matt Caughey 86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Amnet 1778263c8a Fixed picking up slabs with MMB.
Fixed stairs textures.
2013-05-12 15:06:54 +02:00
Matt Caughey e85443bdd0 Added Skystone Cobble/Brick, along with stairs and slabs for both. 2013-05-12 08:38:39 -04:00
Matt Caughey 965d02d518 Changed the names of some of the Promised Land blocks. 2013-05-12 07:31:51 -04:00
Matt Caughey 08df57d666 Added cloud blocks to the Promised Land. 2013-05-10 16:28:30 -04:00
Matt Caughey c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
Matt Caughey 7823b2c727 Finished up the Promised Land sub-biomes. Added item textures for the flower bands. 2013-05-09 09:38:48 -04:00
Matt Caughey 00e059571a Changed what plants grow from bonemeal. Tweaked dandelion texture. 2013-05-09 01:38:14 -04:00
Amnet d87db66d6a Fixed spawning in the promised land.
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey 37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
Matt Caughey bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Matt Caughey 9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Matt Caughey 8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Matt Caughey 8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Matt Caughey 11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Amnet e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet ff149f05a0 Fixed mudballs in dispensers (had to move to separate ID)
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz 2e69ff3714 Renamed duplicte saplings 2013-04-24 07:04:57 +10:00
Amnet 5e19939047 Reduced IDs a little more. 2013-04-23 15:03:29 +02:00
Adubbz 1f3643e829 Fixed spelling derp 2013-04-23 11:53:21 +10:00
Adubbz f0d7ba6ee4 Gave the different types of Autumn and Cherry leaves different names 2013-04-23 08:20:28 +10:00