Adubbz
e2a0160088
Added Spring Water Buckets and tweaked Spring Water
2013-05-25 14:08:06 +10:00
Adubbz
091448efbe
Started working on Spring Water
2013-05-25 12:33:57 +10:00
Matt Caughey
e77aee5360
Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
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Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey
97965c1abc
Added beach variation placeholders.
2013-05-24 11:45:47 -04:00
Matt Caughey
e89d9e15ac
Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
2013-05-24 10:36:00 -04:00
Matt Caughey
485176c63e
Reworked a few biomes, including names and IDs.
2013-05-23 16:22:58 -04:00
Matt Caughey
4bf8c5bdbe
Started work on seaweed/coral blocks.
2013-05-22 23:30:41 -04:00
Adubbz
d9b3519b65
Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/
2013-05-23 06:08:28 +10:00
Matt Caughey
5c53c46290
Added ivy. Nerfed apple tree growth.
2013-05-20 10:41:19 -04:00
Matt Caughey
d811404e07
Added placeholders for the Nether biomes
2013-05-18 10:37:05 -04:00
Adubbz
7552149aae
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-17 17:19:47 +10:00
Adubbz
97bc8e217f
Added the Glob, saved the spawning stuff for Forstride
2013-05-17 17:18:08 +10:00
Matt Caughey
2b887abc5e
Added berries (Food item). Finished up berry bushes.
2013-05-16 12:47:57 -04:00
Matt Caughey
7f38e7d047
Added sunflower seeds. Updated Thaumcraft integration.
2013-05-16 10:23:18 -04:00
Matt Caughey
86f5881cad
Moved mushrooms to their own class.
2013-05-13 09:43:16 -04:00
Amnet
1778263c8a
Fixed picking up slabs with MMB.
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Fixed stairs textures.
2013-05-12 15:06:54 +02:00
Matt Caughey
e85443bdd0
Added Skystone Cobble/Brick, along with stairs and slabs for both.
2013-05-12 08:38:39 -04:00
Matt Caughey
5563b518c5
Added slimes to other swampy biomes. Added poison dart textures. Tweaked crafting recipes and Promised Land biomes.
2013-05-12 05:55:44 -04:00
Adubbz
f8f335c30f
Finished up Poison Darts, just need their own texture now
2013-05-12 13:37:49 +10:00
Adubbz
fd7f2aa2ff
Tweaked the cloud collision box, made the sky colour of the Promised Land Biomes configurable, prevented fall damage if landing on a cloud
2013-05-12 10:04:26 +10:00
Adubbz
092c6c180c
Made the dart blower use actual darts
2013-05-11 22:51:16 +10:00
Matt Caughey
08df57d666
Added cloud blocks to the Promised Land.
2013-05-10 16:28:30 -04:00
Matt Caughey
c10fcfb386
Tweaked a bunch of biomes. Added some new stuff to the Promised Land.
2013-05-10 14:50:44 -04:00
Matt Caughey
7823b2c727
Finished up the Promised Land sub-biomes. Added item textures for the flower bands.
2013-05-09 09:38:48 -04:00
Adubbz
0465c23ef7
Started work on hippy flower bands, still need recipes and item icons
2013-05-09 20:33:50 +10:00
Matt Caughey
79a23e1f2a
Added Promised Land sub-biomes
2013-05-09 03:00:09 -04:00
Matt Caughey
a4ee7e95a1
Added Polar biome in place of the old Ice Sheet biome.
2013-05-07 10:19:54 -04:00
Matt Caughey
ac6be03582
Started adding the dart blower. Added poison item.
2013-05-06 21:02:25 -04:00
Matt Caughey
960be72fe9
Changed the default biome size, distance between villages, and what biomes villages can spawn in. Added poison ivy to Ominous Woods.
2013-05-06 06:27:39 -04:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Amnet
ca70475c5d
Added the choice of village biomes to the config.
2013-05-01 12:15:03 +02:00
ted
4f85088533
Update BOPConfiguration.java
2013-04-29 21:22:44 +03:00
Amnet
7c8414581f
Made some crafting recipes obey the Ore Dictionary.
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Fixed the jungle biome issue.
2013-04-28 19:37:12 +02:00
Amnet
325ac1eb0c
Added Witch Huts, Jungle and Desert Temples to some of the biomes in BOP
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World Type.
2013-04-28 13:54:04 +02:00
Amnet
9b1041ad63
Fixed adding biomes for world types.
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BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Amnet
e206c8a2c2
Finished ID usage reduction.
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Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
fb1c0b362a
Added configurable spawn distance between villages in BOP World Type
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Added more biomes to spawn villages in
2013-04-25 12:38:55 +02:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
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Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
10326d1396
Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily
2013-04-24 13:13:22 +10:00
Amnet
c853d692a1
Cleaned up configuration. Some refactoting.
2013-04-23 12:35:29 +02:00
Adubbz
9013e314a3
Added the option to disable ocean generation
2013-04-23 06:28:21 +10:00
Amnet
8abccb9e3f
Some fixes here and there. Refactoring the code.
2013-04-22 18:14:07 +02:00
Adubbz
34533a2c02
Cleaned up the Block IDs in the config file
2013-04-22 11:13:36 +10:00
Adubbz
eb151610f3
Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
2013-04-19 19:35:26 +10:00
Adubbz
1e75cdb130
Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things
2013-04-19 18:33:35 +10:00
Adubbz
bdfda4dd05
Changed achievements to be enabled by default
2013-04-19 06:21:07 +10:00
Amnet
74472de756
Renamed packages - I think it's better that way.
2013-04-16 10:19:59 +02:00