Commit graph

818 commits

Author SHA1 Message Date
Cheeserolls
792b5e2e4a De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes 2015-06-18 03:02:51 +01:00
Cheeserolls
20d5ae226d Re-write potion init code to avoid clashes with other mods 2015-06-18 02:24:27 +01:00
Cheeserolls
d522fc9fc8 Add Canyon biome (and Canyon Ravine sub biome 2015-06-16 16:17:19 +01:00
Cheeserolls
60f8a5dc00 Add gem to brushland 2015-06-16 14:31:07 +01:00
Cheeserolls
46bc08a25c Add Brushland biome 2015-06-16 14:23:05 +01:00
Cheeserolls
d2a5db2bbb Add Boreal Forest biome 2015-06-16 12:58:21 +01:00
Cheeserolls
abe80e28e1 Finish Bog (apart from poison lakes) 2015-06-16 11:36:41 +01:00
Cheeserolls
4fc51493be Start work on Bog biome 2015-06-15 22:46:31 +01:00
Cheeserolls
74bb9b41d2 Fix some generator bugs 2015-06-15 19:49:56 +01:00
Cheeserolls
ec0123e9ea Use inheritance to avoid code duplication in Generators 2015-06-15 18:39:44 +01:00
Cheeserolls
2783bcebba Minor fixes in Bayou 2015-06-11 22:56:54 +01:00
Cheeserolls
56e5fbfaa8 Add Bayou biome, GeneratorBayouTree and some adjustments to other generators 2015-06-11 22:03:52 +01:00
Cheeserolls
1d7217a78d Create list of predefined BlockQueries to avoid code duplication 2015-06-11 16:58:47 +01:00
Cheeserolls
cd1421805a Allow querying blocks by plant type (will reduce a lot of code later on) 2015-06-11 14:43:57 +01:00
Cheeserolls
495442c03f Attempt to make BlockQuery more user friendly 2015-06-11 14:05:29 +01:00
Cheeserolls
63fe140915 Split mud and quicksand into separate classes (they really have little in common 2015-06-11 11:29:46 +01:00
Cheeserolls
4cdbc7c294 Add workaround (temporary I hope) for a forge bug 2015-06-11 11:26:12 +01:00
Cheeserolls
24d3b3cf5e Make BOP block naming consistent 2015-06-11 10:20:33 +01:00
Cheeserolls
01f2e8a6a9 Make sure all BOP blocks support canSustainPlant() properly 2015-06-11 10:04:56 +01:00
Cheeserolls
434ef3fdd5 Add Bamboo Forest biome 2015-06-11 01:16:55 +01:00
Cheeserolls
e1387c76f3 Add Jade Cliffs biome 2015-06-10 02:46:04 +01:00
Cheeserolls
0026241420 Fine tune tundra 2015-06-10 02:07:19 +01:00
Cheeserolls
7f62423e0d More fine tuning of mountain 2015-06-10 01:31:13 +01:00
Cheeserolls
bc93ad2bd8 Make foothills on the edges of the mountains 2015-06-10 00:20:38 +01:00
Cheeserolls
24e668e943 Add Glacier biome 2015-06-08 17:18:52 +01:00
Cheeserolls
44dd5dfa83 Implement system for sub biomes and mutated biomes 2015-06-08 16:57:36 +01:00
Cheeserolls
bd19fd2ae6 Finish the Mountain biome 2015-06-08 14:03:55 +01:00
Cheeserolls
c34fef46f6 Add GeneratorPineTree 2015-06-08 14:03:03 +01:00
Cheeserolls
336f900e72 Start work on Mountain biome 2015-06-08 01:05:31 +01:00
Cheeserolls
d0379d44dc Add Outback biome 2015-06-07 23:46:53 +01:00
Cheeserolls
f3a8fbf555 Add generator for small nobbly "twiglet" trees 2015-06-07 23:46:37 +01:00
Cheeserolls
19d107e7d0 Add BlockPosQuery for positions with air above them 2015-06-07 23:09:34 +01:00
Cheeserolls
910086f111 Provide shortcut methods for building trees with vanilla logs and leaves 2015-06-07 23:09:01 +01:00
Cheeserolls
cf7537e7ef Allow BlockBOPGeneric to support plants 2015-06-07 22:43:51 +01:00
Cheeserolls
37f6d16d93 Allow specification of which block to replace with GeneratorSplatter, tweak default parameters 2015-06-07 21:55:26 +01:00
Cheeserolls
150345251c Rename some BlockQuery classes 2015-06-07 21:39:34 +01:00
Cheeserolls
7f3fda66a7 Add Moor biome 2015-06-07 21:22:10 +01:00
Cheeserolls
c5b3d9b2d3 Fix floor blocks in dense forest 2015-06-07 21:21:57 +01:00
Cheeserolls
c291aa61df Add Heathland biome 2015-06-07 20:24:53 +01:00
Cheeserolls
c4e23a8384 Minor adjustments to Marsh and Chaparral 2015-06-07 18:52:26 +01:00
Cheeserolls
cba8443972 Minor adjustments to waterside and splotches generator 2015-06-07 18:51:35 +01:00
Cheeserolls
9b593e576d Allow setting of the block used underneath water in BOP biomes 2015-06-07 18:50:45 +01:00
Cheeserolls
3256dd9447 Finally stop those damn floating paeonias 2015-06-07 17:20:29 +01:00
Cheeserolls
cfc3cd65ff Make naming in generators consistent and more readable, fix algae spawning in marsh 2015-06-07 16:46:04 +01:00
Cheeserolls
15ff399f6a Rewrite terrain generation to provide more flexibility for BOP biomes 2015-06-07 15:36:41 +01:00
Cheeserolls
629a02d9c6 Add method for getting a BlockPosQuery from the config files 2015-06-01 20:11:24 +01:00
Cheeserolls
2297888ec4 Add grassland biome 2015-06-01 19:51:55 +01:00
Cheeserolls
f8db6d03c1 Use multiple generation attempts in GeneratorColumns 2015-06-01 19:38:14 +01:00
Cheeserolls
1c67753174 Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors) 2015-06-01 19:05:19 +01:00
Cheeserolls
165504a8a8 Minor change in GeneratorLakes 2015-06-01 18:06:45 +01:00