Commit Graph

146 Commits

Author SHA1 Message Date
Matt Caughey 9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Matt Caughey 8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Matt Caughey 8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Matt Caughey 3d4037b544 Made some changes to the Lush Desert 2013-05-04 21:21:08 -04:00
Matt Caughey 11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Amnet ca70475c5d Added the choice of village biomes to the config. 2013-05-01 12:15:03 +02:00
Amnet f9610f1c2c Fixed the config option for adding biomes to vanilla world types. 2013-05-01 01:06:05 +02:00
ted 4f85088533 Update BOPConfiguration.java 2013-04-29 21:22:44 +03:00
Amnet 4bb75c9e8a Fixed my own derp with the recipes using ore dictionary. 2013-04-29 16:06:18 +02:00
Amnet 7c8414581f Made some crafting recipes obey the Ore Dictionary.
Fixed the jungle biome issue.
2013-04-28 19:37:12 +02:00
Amnet 325ac1eb0c Added Witch Huts, Jungle and Desert Temples to some of the biomes in BOP
World Type.
2013-04-28 13:54:04 +02:00
Amnet 9b1041ad63 Fixed adding biomes for world types.
BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Amnet e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet fb1c0b362a Added configurable spawn distance between villages in BOP World Type
Added more biomes to spawn villages in
2013-04-25 12:38:55 +02:00
Amnet ff149f05a0 Fixed mudballs in dispensers (had to move to separate ID)
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz 10326d1396 Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily 2013-04-24 13:13:22 +10:00
Adubbz 2e69ff3714 Renamed duplicte saplings 2013-04-24 07:04:57 +10:00
Amnet 5e19939047 Reduced IDs a little more. 2013-04-23 15:03:29 +02:00
Amnet c853d692a1 Cleaned up configuration. Some refactoting. 2013-04-23 12:35:29 +02:00
Adubbz 79e9289b50 Added and changed a few Biome Dictionary types 2013-04-23 11:54:03 +10:00
Adubbz 1f3643e829 Fixed spelling derp 2013-04-23 11:53:21 +10:00
Adubbz b7c71ba3a8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-23 08:21:13 +10:00
Adubbz f0d7ba6ee4 Gave the different types of Autumn and Cherry leaves different names 2013-04-23 08:20:28 +10:00
ted d6880c78b7 Added Biome Dictionary 2013-04-22 23:46:38 +03:00
Adubbz 9013e314a3 Added the option to disable ocean generation 2013-04-23 06:28:21 +10:00
Amnet 8abccb9e3f Some fixes here and there. Refactoring the code. 2013-04-22 18:14:07 +02:00
Adubbz 34533a2c02 Cleaned up the Block IDs in the config file 2013-04-22 11:13:36 +10:00
Adubbz 352b0d09b7 Added thermal expansion sawmill compatibility, moved BWG compatibility to the correct place 2013-04-22 11:11:56 +10:00
Amnet d4dcf00f9f Items done 2013-04-21 22:18:43 +02:00
Amnet 904181c734 Clearing up some items (Bamboo, Moss) 2013-04-21 17:20:28 +02:00
ted80-PC 2051109dd9 fixed bwg4 support 2013-04-20 19:35:17 +02:00
ted80-PC f1fabb9da2 tried adding bwg4 api but it doesn't work :( 2013-04-20 13:55:39 +02:00
Adubbz 8bbc30dd2e All Biomes O Plenty leaves are now instantly destroyed by shears 2013-04-20 12:07:00 +10:00
Adubbz 4e4fa7b3d3 Added an API for changing the speed of shears against blocks 2013-04-20 11:42:26 +10:00
Amnet eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Adubbz eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz 1e75cdb130 Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things 2013-04-19 18:33:35 +10:00
Adubbz bdfda4dd05 Changed achievements to be enabled by default 2013-04-19 06:21:07 +10:00
Amnet 17cb0310d8 Generic blocks that have one texture file. 2013-04-18 21:29:40 +02:00
Amnet d94a69b0f3 Fixed registering stuff as furnace fuel 2013-04-18 14:32:48 +02:00
Amnet d1e265039f Finished up stairs and rocks. 2013-04-18 00:35:17 +02:00
Amnet b4200c9a4d Giant petals, Barley, Cattail, Algae and Clovers 2013-04-17 00:48:15 +02:00
Amnet 8327a881da Saplings! 2013-04-16 14:57:04 +02:00
Amnet 74472de756 Renamed packages - I think it's better that way. 2013-04-16 10:19:59 +02:00